Player Matchup

Chiron
Chiron
HAGGARMAN007
Chiron
Level 120
God Stats
5W - 4L
1,443 SR
Queue Stats
217W - 247L
1,367 Elo+
Solo
Sol
Sol
HonoraryPanda69
Sol
Level 66
God Stats
17W - 15L
1,497 SR
Queue Stats
156W - 220L
1,338 Elo+
Party 2
Hercules
Hercules
KeaTTT
Hercules
Level 138
God Stats
0W - 5L
1,431 SR
Queue Stats
290W - 312L
1,366 Elo+
Solo
Scylla
Scylla
RebornPheonix13
Scylla
Level 104
God Stats
2W - 2L
1,580 SR
Queue Stats
259W - 343L
1,311 Elo+
Party 2
Cerberus
Cerberus
ShootiNGL
Cerberus
Level 55
God Stats
0W - 4L
1,424 SR
Queue Stats
64W - 102L
1,331 Elo+
Solo
Team Averages
Level 97
1,475 SR
1,343 Elo+

VS

Team Averages
Level 87
1,493 SR
1,385 Elo+
Chaac
Chaac
Fabio-Kafa
Chaac
Level 69
God Stats
50W - 59L
1,491 SR
Queue Stats
386W - 460L
1,415 Elo+
Party 1
Neith
Neith
JuvenileComet74
Neith
Level 88
God Stats
22W - 20L
1,583 SR
Queue Stats
260W - 223L
1,443 Elo+
Solo
Poseidon
Poseidon
PSK Dr Stranger
Poseidon
Level 129
God Stats
43W - 35L
1,437 SR
Queue Stats
229W - 233L
1,371 Elo+
Solo
Arachne
Arachne
TakeBrsBrah
Arachne
Level 68
God Stats
11W - 10L
1,460 SR
Queue Stats
187W - 218L
1,315 Elo+
Solo
Cthulhu
Cthulhu
l_Whisper_l
Cthulhu
Level 79
God Stats
40W - 28L
1,496 SR
Queue Stats
454W - 535L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
7
1 / 2 / 1
4,796
480
5,370
5,147
1,316
Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 0
4,495
450
986
4,589
1,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
KeaTTT
Hercules
10
0 / 1 / 1
5,285
529
2,559
8,814
6,881
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 3 / 0
4,617
462
2,277
6,100
2,211
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
ShootiNGL
Cerberus
7
1 / 5 / 1
4,789
479
3,086
9,611
5,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 0 / 0
6,139
614
5,380
6,758
4,458
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
3 / 1 / 3
5,946
595
4,719
5,042
955
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
13
2 / 0 / 2
7,059
706
4,426
3,185
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
TakeBrsBrah
Arachne
9
5 / 1 / 3
6,199
620
4,325
5,900
2,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
l_Whisper_l
Cthulhu
8
2 / 1 / 6
5,550
555
3,356
9,304
3,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
13
13
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
0
0
1
L
Chiron
1
2
1
0.75
L
0
2
0
0
W
3
1
3
4.5
L
Hercules
KeaTTT
Hercules
0
1
1
0.5
W
Poseidon
2
0
2
3
L
0
3
0
0
L
Cerberus
ShootiNGL
Cerberus
1
5
1
0.3
W
Arachne
TakeBrsBrah
Arachne
5
1
3
6.5
W
Cthulhu
l_Whisper_l
Cthulhu
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,278
Damage
22,206
34,261
Taken
30,189
16,906
Mitigated
12,007
8,581
Healing
10,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
5,380
417
0
1,647
6,758
4,458
287
0
6,758
6,323
24,916
L
Chiron
5,370
1,677
353
1,801
5,147
1,316
0
1,309
3,798
0
20,510
L
986
0
0
951
4,589
1,416
0
2,810
1,563
13,419
2,327
W
4,719
1,441
0
1,056
5,042
955
182
1,104
3,938
0
34,299
L
Hercules
KeaTTT
Hercules
2,559
736
0
3,388
8,814
6,881
0
904
7,910
0
22,695
W
Poseidon
4,426
589
0
1,626
3,185
869
254
988
2,197
50,610
0
L
2,277
414
0
944
6,100
2,211
0
1,262
4,776
20,923
0
L
Cerberus
ShootiNGL
Cerberus
3,086
310
0
1,144
9,611
5,082
0
2,061
7,528
19,701
0
W
Arachne
TakeBrsBrah
Arachne
4,325
3,084
0
2,012
5,900
2,197
791
1,514
4,386
0
25,007
W
Cthulhu
l_Whisper_l
Cthulhu
3,356
680
0
3,744
9,304
3,528
100
2,886
6,418
11,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,982
Gold Earned
30,893
211
Minions Killed
288
0
Camps Cleared
0
944,293
Distance Traveled
998,291
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,139
614
56
6
0
186,796
0
L
Chiron
4,796
480
35
4
0
180,474
0
L
Sol
4,495
450
31
3
0
202,348
6
W
Neith
5,946
595
60
6
0
184,073
3
L
Hercules
5,285
529
50
5
0
184,687
0
W
Poseidon
7,059
706
116
12
0
213,185
2
L
Scylla
4,617
462
50
5
0
181,389
1
L
Cerberus
4,789
479
45
5
0
195,395
2
W
Arachne
6,199
620
45
5
0
230,121
1
W
Cthulhu
5,550
555
11
1
0
184,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role