Player Matchup

Ravana
Ravana
I_MICKY_MOUSE_I
Ravana
Level 86
God Stats
3W - 3L
1,546 SR
Queue Stats
12W - 10L
1,558 Elo+
Party 2
Serqet
Serqet
Kajiru_66
Serqet
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 24L
1,416 Elo+
Solo
Guan Yu
Guan Yu
Nico s2 Tai
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Neith
Neith
SUPREMExbliss
Neith
Level 15
God Stats
77W - 88L
1,526 SR
Queue Stats
78W - 88L
1,437 Elo+
Solo
Zeus
Zeus
zunAnuz
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,641 Elo+
Party 2
Team Averages
Level 25
1,514 SR
1,510 Elo+

VS

Team Averages
Level 22
1,538 SR
1,443 Elo+
Danzaburou
Danzaburou
Alexander11117
Danzaburou
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,630 Elo+
Party 1
Jormungandr
Jormungandr
Dyalantero
Jormungandr
Level 7
God Stats
2W - 1L
1,526 SR
Queue Stats
8W - 7L
1,389 Elo+
Party 1
Merlin
Merlin
GlossyRoom1
Merlin
Level 71
God Stats
2W - 2L
1,650 SR
Queue Stats
127W - 97L
1,622 Elo+
Party 1
Nemesis
Nemesis
ISO DEV
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,121 Elo+
Solo
Cerberus
Cerberus
NewRug273606921
Cerberus
Level 29
God Stats
11W - 15L
1,512 SR
Queue Stats
158W - 159L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 5
9,057
1,294
10,528
11,245
5,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
Kajiru_66
Serqet
13
2 / 10 / 6
7,883
1,126
8,595
14,561
5,492
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Nico s2 Tai
Guan Yu
13
0 / 8 / 6
7,022
1,003
1,734
10,321
7,744
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 3 / 9
8,066
1,152
4,998
7,759
2,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
zunAnuz
Zeus
13
4 / 1 / 5
8,330
1,190
3,040
3,012
889
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

166

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alexander11117
Danzaburou
15
2 / 6 / 15
8,395
1,199
6,137
7,950
2,094
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Dyalantero
Jormungandr
15
2 / 0 / 14
8,178
1,168
3,471
6,948
5,091
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
16
10 / 1 / 15
10,139
1,448
15,600
4,467
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
ISO DEV
Nemesis
16
8 / 6 / 12
9,325
1,332
10,181
8,673
2,674
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
15
5 / 1 / 14
10,128
1,447
4,421
6,018
4,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
97
14
Kills
27
27
Deaths
14
31
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alexander11117
Danzaburou
2
6
15
1.58
W
Jormungandr
Dyalantero
Jormungandr
2
0
14
9
W
Merlin
10
1
15
17.5
W
Nemesis
ISO DEV
Nemesis
8
6
12
2.33
L
7
5
5
1.9
L
Serqet
Kajiru_66
Serqet
2
10
6
0.5
W
Cerberus
5
1
14
12
L
Guan Yu
Nico s2 Tai
Guan Yu
0
8
6
0.38
L
1
3
9
1.83
L
Zeus
zunAnuz
Zeus
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,895
Damage
39,810
46,898
Taken
34,056
22,222
Mitigated
16,122
2,509
Healing
6,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alexander11117
Danzaburou
6,137
2,638
0
695
7,950
2,094
0
52
7,898
0
16,816
W
Jormungandr
Dyalantero
Jormungandr
3,471
1,661
0
395
6,948
5,091
0
677
5,551
15,180
0
W
Merlin
15,600
2,008
138
1,720
4,467
1,381
0
514
3,953
37,119
0
W
Nemesis
ISO DEV
Nemesis
10,181
5,729
0
314
8,673
2,674
0
1,417
7,256
0
12,173
L
10,528
3,447
0
342
11,245
5,631
0
5,024
5,925
239
21,018
L
Serqet
Kajiru_66
Serqet
8,595
3,752
0
0
14,561
5,492
0
7,595
6,704
0
14,396
W
Cerberus
4,421
232
0
2,967
6,018
4,882
0
433
5,301
15,050
0
L
Guan Yu
Nico s2 Tai
Guan Yu
1,734
423
210
402
10,321
7,744
0
4,586
5,583
0
5,146
L
4,998
1,932
0
1,229
7,759
2,466
0
3,500
4,081
0
26,642
L
Zeus
zunAnuz
Zeus
3,040
924
0
326
3,012
889
0
1,845
1,113
7,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,358
Gold Earned
46,165
102
Minions Killed
151
3
Camps Cleared
4
640,278
Distance Traveled
672,114
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,395
1,199
13
2
0
116,989
0
W
Jormungandr
8,178
1,168
21
3
0
136,498
0
W
Merlin
10,139
1,448
66
9
0
144,232
0
W
Nemesis
9,325
1,332
3
0
1
146,309
0
L
Ravana
9,057
1,294
22
3
2
159,628
0
L
Serqet
7,883
1,126
13
2
0
146,489
0
W
Cerberus
10,128
1,447
48
7
3
128,086
3
L
Guan Yu
7,022
1,003
2
0
1
105,389
3
L
Neith
8,066
1,152
56
8
0
126,421
0
L
Zeus
8,330
1,190
9
1
0
102,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role