Player Matchup

Yemoja
Yemoja
Brbdogking
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,431 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CasualCasual
Ah Muzen Cab
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
81W - 89L
1,260 Elo+
Solo
Kukulkan
Kukulkan
Redfield200
Kukulkan
Level 21
God Stats
3W - 1L
1,409 SR
Queue Stats
81W - 91L
1,361 Elo+
Solo
Tsukuyomi
Tsukuyomi
averiiel
Tsukuyomi
Level 5
God Stats
2W - 1L
1,679 SR
Queue Stats
4W - 8L
1,139 Elo+
Solo
Scylla
Scylla
温柔藏匿于晚风
Scylla
Level 9
God Stats
1W - 1L
1,316 SR
Queue Stats
14W - 10L
1,466 Elo+
Solo
Team Averages
Level 13
1,481 SR
1,331 Elo+

VS

Team Averages
Level 15
1,469 SR
1,292 Elo+
Bellona
Bellona
AltaiirValhalla
Bellona
Level 21
God Stats
5W - 8L
1,666 SR
Queue Stats
89W - 120L
1,330 Elo+
Solo
Cthulhu
Cthulhu
JoanMichael
Cthulhu
Level 4
God Stats
17W - 25L
1,232 SR
Queue Stats
18W - 28L
1,170 Elo+
Solo
Odin
Odin
OoMACHINEoO
Odin
Level 22
God Stats
18W - 12L
1,616 SR
Queue Stats
198W - 202L
1,384 Elo+
Party 1
Vulcan
Vulcan
grimlock16
Vulcan
Level 17
God Stats
26W - 18L
1,500 SR
Queue Stats
89W - 112L
1,262 Elo+
Party 1
Hercules
Hercules
komikrye
Hercules
Level 12
God Stats
2W - 5L
1,330 SR
Queue Stats
6W - 9L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Brbdogking
Yemoja
20
1 / 2 / 21
16,516
869
20,151
28,649
41,417
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
CasualCasual
Ah Muzen Cab
20
2 / 6 / 10
17,027
896
34,518
24,013
10,825
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Redfield200
Kukulkan
20
5 / 6 / 13
17,170
904
44,814
32,706
16,319
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
averiiel
Tsukuyomi
20
4 / 12 / 11
16,110
848
24,487
27,663
12,366
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
11 / 5 / 7
18,839
992
25,057
19,337
7,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 10
16,990
894
17,492
28,535
21,711
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
JoanMichael
Cthulhu
20
2 / 2 / 9
16,033
844
8,921
32,722
44,252
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
8 / 1 / 15
17,924
943
36,755
27,205
27,837
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
grimlock16
Vulcan
20
12 / 5 / 8
19,193
1,010
38,842
22,772
8,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
komikrye
Hercules
20
3 / 6 / 11
16,317
859
25,421
47,243
47,833
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
84
23
Kills
31
31
Deaths
23
62
Assists
53
Player
Kills
Deaths
Assists
KDA
L
6
9
10
1.22
W
Yemoja
Brbdogking
Yemoja
1
2
21
5.75
W
Ah Muzen Cab
CasualCasual
Ah Muzen Cab
2
6
10
1.17
L
Cthulhu
JoanMichael
Cthulhu
2
2
9
3.25
L
8
1
15
15.5
W
Kukulkan
Redfield200
Kukulkan
5
6
13
1.92
W
Tsukuyomi
averiiel
Tsukuyomi
4
12
11
0.79
L
Vulcan
grimlock16
Vulcan
12
5
8
3.2
L
Hercules
komikrye
Hercules
3
6
11
1.42
W
11
5
7
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,027
Damage
127,431
132,368
Taken
158,477
88,777
Mitigated
150,030
16,621
Healing
22,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,492
7,014
0
1,490
28,535
21,711
0
17,761
10,774
0
33,397
W
Yemoja
Brbdogking
Yemoja
20,151
5,597
6,128
1,974
28,649
41,417
0
10,823
17,826
31,382
0
W
Ah Muzen Cab
CasualCasual
Ah Muzen Cab
34,518
14,560
0
5,736
24,013
10,825
0
10,999
13,014
0
97,271
L
Cthulhu
JoanMichael
Cthulhu
8,921
86
0
3,382
32,722
44,252
0
18,833
13,889
35,013
0
L
36,755
1,747
0
14
27,205
27,837
0
15,719
11,486
0
47,076
W
Kukulkan
Redfield200
Kukulkan
44,814
8,683
0
2,234
32,706
16,319
0
10,245
22,461
75,097
0
W
Tsukuyomi
averiiel
Tsukuyomi
24,487
6,475
0
244
27,663
12,366
0
10,017
17,646
0
38,478
L
Vulcan
grimlock16
Vulcan
38,842
11,050
514
5,063
22,772
8,397
0
10,573
12,199
80,800
0
L
Hercules
komikrye
Hercules
25,421
7,572
1,208
11,171
47,243
47,833
0
27,136
20,107
0
42,670
W
25,057
2,029
0
305
19,337
7,850
0
5,679
13,658
51,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,662
Gold Earned
86,457
352
Minions Killed
299
2
Camps Cleared
9
1,613,125
Distance Traveled
1,871,483
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
16,990
894
22
1
7
353,753
2
W
Yemoja
16,516
869
21
1
1
313,259
0
W
Ah Muzen Cab
17,027
896
153
8
0
305,130
0
L
Cthulhu
16,033
844
79
4
0
329,777
2
L
Odin
17,924
943
21
1
0
445,122
0
W
Kukulkan
17,170
904
70
4
0
327,256
0
W
Tsukuyomi
16,110
848
30
2
0
342,204
0
L
Vulcan
19,193
1,010
131
7
0
400,105
1
L
Hercules
16,317
859
46
2
2
342,726
1
W
Scylla
18,839
992
78
4
1
325,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role