Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
 
Raijin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
IntimidatorTR
Nike
Level 160
God Stats
7W - 7L
1,613 SR
Queue Stats
231W - 230L
1,569 Elo+
Party 1
Ne Zha
Ne Zha
RandomKcuf
Ne Zha
Level 126
God Stats
11W - 9L
1,004 SR
Queue Stats
1,230W - 1,239L
1,456 Elo+
Party 1
Fafnir
Fafnir
Shanks9773
Fafnir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 71L
1,526 Elo+
Solo
Team Averages
Level 97
1,423 SR
1,510 Elo+

VS

Team Averages
Level 61
1,541 SR
1,630 Elo+
Baron Samedi
Baron Samedi
McVillian
Baron Samedi
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 103L
1,640 Elo+
Party 2
Sol
Sol
PistonPower
Sol
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,736 Elo+
Party 2
Nu Wa
Nu Wa
SpanishSan
Nu Wa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,353 Elo+
Solo
Loki
Loki
TenderJoey7023
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,712 Elo+
Solo
Mulan
Mulan
quilswoo
Mulan
Level 117
God Stats
1W - 0L
1,706 SR
Queue Stats
166W - 102L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
6 / 3 / 13
11,556
770
24,783
19,027
11,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
 
Raijin
18
3 / 4 / 11
10,844
723
13,958
16,161
14,563
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 6 / 10
11,386
759
11,130
31,809
26,856
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
RandomKcuf
Ne Zha
18
3 / 6 / 13
10,774
718
16,653
18,228
16,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Shanks9773
Fafnir
15
2 / 7 / 11
10,283
686
5,301
28,151
32,440
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
McVillian
Baron Samedi
19
8 / 4 / 17
12,777
852
20,780
20,163
22,029
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
5 / 4 / 12
11,140
743
16,180
13,212
6,220
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
18
0 / 3 / 24
11,037
736
27,314
12,963
5,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
9 / 6 / 11
11,853
790
11,381
14,429
7,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
quilswoo
Mulan
19
4 / 3 / 18
12,062
804
18,730
23,384
29,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
108
20
Kills
26
26
Deaths
20
58
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
6
3
13
4.17
L
Raijin
 
Raijin
3
4
11
2.13
L
6
6
10
1.83
W
Baron Samedi
McVillian
Baron Samedi
8
4
17
4.13
W
5
4
12
2.75
L
Ne Zha
RandomKcuf
Ne Zha
3
6
13
1.58
L
Fafnir
Shanks9773
Fafnir
2
7
11
1.07
W
Nu Wa
0
3
24
4
W
9
6
11
2.42
W
Mulan
quilswoo
Mulan
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,825
Damage
94,385
113,376
Taken
84,151
101,447
Mitigated
70,570
48,547
Healing
38,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
24,783
1,206
11,927
7,973
19,027
11,390
802
11,318
7,709
55,816
0
L
Raijin
 
Raijin
13,958
2,139
2,380
2,028
16,161
14,563
448
9,822
6,333
36,595
0
L
11,130
537
1,384
9,293
31,809
26,856
320
15,282
16,116
0
24,489
W
Baron Samedi
McVillian
Baron Samedi
20,780
1,515
10,057
6,692
20,163
22,029
667
11,829
8,286
38,751
0
W
16,180
7,002
0
2,598
13,212
6,220
1,678
8,532
4,680
30,352
0
L
Ne Zha
RandomKcuf
Ne Zha
16,653
3,529
2,087
3,387
18,228
16,198
1,229
12,320
5,833
0
39,669
L
Fafnir
Shanks9773
Fafnir
5,301
1,577
2,375
5,713
28,151
32,440
577
15,680
12,415
9,913
0
W
Nu Wa
27,314
9,937
1,749
3,719
12,963
5,908
1,849
5,400
7,563
53,350
0
W
11,381
3,701
0
2,161
14,429
7,336
1,685
7,004
7,425
0
21,367
W
Mulan
quilswoo
Mulan
18,730
1,559
2,679
9,170
23,384
29,077
288
11,277
11,950
1,252
28,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,843
Gold Earned
58,869
176
Minions Killed
167
0
Camps Cleared
0
1,242,977
Distance Traveled
1,306,162
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,556
770
63
4
0
259,390
0
L
Raijin
10,844
723
43
3
0
242,553
1
L
Nike
11,386
759
29
2
0
252,249
0
W
Baron Samedi
12,777
852
34
2
0
239,115
0
W
Sol
11,140
743
39
3
0
239,993
0
L
Ne Zha
10,774
718
36
2
0
250,741
0
L
Fafnir
10,283
686
5
0
0
238,044
0
W
Nu Wa
11,037
736
59
4
0
267,890
2
W
Loki
11,853
790
9
1
0
266,493
0
W
Mulan
12,062
804
26
2
0
292,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role