Player Matchup

Ganesha
Ganesha
ASAPHoppe
Ganesha
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 46L
1,552 Elo+
Party 2
Baron Samedi
Baron Samedi
ApolloXai
Baron Samedi
Level 113
God Stats
12W - 1L
1,720 SR
Queue Stats
298W - 311L
1,503 Elo+
Party 1
Thanatos
Thanatos
Zionx623
Thanatos
Level 110
God Stats
7W - 4L
1,645 SR
Queue Stats
341W - 312L
1,556 Elo+
Party 1
Skadi
Skadi
g6159hrg
Skadi
Level 91
God Stats
4W - 1L
1,743 SR
Queue Stats
78W - 68L
1,588 Elo+
Party 2
Chaac
Chaac
gamerboy099
Chaac
Level 116
God Stats
18W - 5L
1,757 SR
Queue Stats
362W - 330L
1,570 Elo+
Party 1
Team Averages
Level 108
1,673 SR
1,554 Elo+

VS

Team Averages
Level 95
1,620 SR
1,498 Elo+
Thor
Thor
DEATHCOMES243
Thor
Level 123
God Stats
2W - 4L
1,489 SR
Queue Stats
203W - 229L
1,455 Elo+
Party 3
Khepri
Khepri
NateTheRadiant
Khepri
Level 129
God Stats
2W - 4L
1,649 SR
Queue Stats
91W - 97L
1,445 Elo+
Solo
Artemis
Artemis
Tragedy Gorilla
Artemis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 162L
1,522 Elo+
Party 3
King Arthur
King Arthur
WolfgangMR7
King Arthur
Level 49
God Stats
2W - 4L
1,653 SR
Queue Stats
115W - 112L
1,542 Elo+
Solo
Hades
Hades
ghostfreak8769
Hades
Level 85
God Stats
0W - 1L
1,812 SR
Queue Stats
31W - 30L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ASAPHoppe
Ganesha
13
0 / 1 / 12
8,014
471
5,138
9,665
8,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
ApolloXai
Baron Samedi
13
3 / 3 / 3
8,132
478
6,109
12,005
6,087
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Zionx623
Thanatos
16
7 / 2 / 4
10,458
615
9,422
10,036
3,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
g6159hrg
Skadi
16
5 / 0 / 4
10,119
595
8,893
8,216
3,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
5 / 3 / 4
9,938
585
9,126
14,034
8,959
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 5
8,638
508
7,457
10,037
3,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 4 / 3
8,123
478
3,951
10,555
9,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 4 / 0
7,589
446
3,046
7,085
1,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
WolfgangMR7
King Arthur
15
3 / 6 / 2
8,958
527
10,720
14,862
9,563
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 4 / 5
7,306
430
7,505
9,663
4,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
20
Kills
9
9
Deaths
20
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ASAPHoppe
Ganesha
0
1
12
6
W
Baron Samedi
ApolloXai
Baron Samedi
3
3
3
1.5
L
3
2
5
2.75
L
3
4
3
1.13
L
0
4
0
0
L
King Arthur
WolfgangMR7
King Arthur
3
6
2
0.67
W
Thanatos
Zionx623
Thanatos
7
2
4
4.5
W
Skadi
g6159hrg
Skadi
5
0
4
7
W
5
3
4
2.33
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,688
Damage
32,679
53,956
Taken
52,202
30,018
Mitigated
29,005
23,259
Healing
8,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ASAPHoppe
Ganesha
5,138
729
0
510
9,665
8,061
0
2,576
7,089
22,057
0
W
Baron Samedi
ApolloXai
Baron Samedi
6,109
1,189
748
5,144
12,005
6,087
318
4,474
7,531
46,261
0
L
7,457
1,449
0
0
10,037
3,656
0
2,920
7,117
0
60,884
L
3,951
517
0
943
10,555
9,722
0
4,008
6,547
24,926
0
L
3,046
1,285
0
1,555
7,085
1,954
0
827
6,258
0
42,545
L
King Arthur
WolfgangMR7
King Arthur
10,720
1,644
0
2,750
14,862
9,563
0
360
14,502
7,475
50,035
W
Thanatos
Zionx623
Thanatos
9,422
3,335
0
9,510
10,036
3,502
0
2,865
7,171
0
68,282
W
Skadi
g6159hrg
Skadi
8,893
4,832
0
2,520
8,216
3,409
1,250
1,367
6,849
0
87,613
W
9,126
1,833
0
4,827
14,034
8,959
0
2,196
11,838
79
56,303
L
7,505
764
125
3,363
9,663
4,110
0
3,211
6,452
35,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,661
Gold Earned
40,614
497
Minions Killed
439
0
Camps Cleared
0
1,591,509
Distance Traveled
1,549,013
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,014
471
4
0
0
316,796
3
W
Baron Samedi
8,132
478
87
5
0
290,583
3
L
Thor
8,638
508
108
6
0
365,866
0
L
Khepri
8,123
478
35
2
0
327,556
7
L
Artemis
7,589
446
90
5
0
237,387
5
L
King Arthur
8,958
527
124
7
0
316,406
2
W
Thanatos
10,458
615
123
7
0
352,592
2
W
Skadi
10,119
595
166
10
0
311,058
6
W
Chaac
9,938
585
117
7
0
320,480
2
L
Hades
7,306
430
82
5
0
301,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role