Player Matchup

Merlin
Merlin
 
Merlin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Fraangela
Yemoja
Level 23
God Stats
91W - 103L
1,465 SR
Queue Stats
406W - 400L
1,361 Elo+
Party 1
Bakasura
Bakasura
Ivan14XYU
Bakasura
Level 21
God Stats
5W - 7L
1,339 SR
Queue Stats
107W - 125L
1,309 Elo+
Solo
Ymir
Ymir
JesusHunk
Ymir
Level 14
God Stats
21W - 17L
1,528 SR
Queue Stats
109W - 99L
1,378 Elo+
Party 1
Olorun
Olorun
MrChimney
Olorun
Level 17
God Stats
55W - 35L
1,560 SR
Queue Stats
57W - 40L
1,462 Elo+
Solo
Team Averages
Level 20
1,478 SR
1,402 Elo+

VS

Team Averages
Level 21
1,376 SR
1,345 Elo+
Janus
Janus
IDWEEEE
Janus
Level 18
God Stats
6W - 9L
1,447 SR
Queue Stats
11W - 21L
1,320 Elo+
Party 2
Mulan
Mulan
Lone_star300
Mulan
Level 15
God Stats
2W - 7L
1,163 SR
Queue Stats
13W - 25L
1,280 Elo+
Party 2
Rama
Rama
TheStreakBA
Rama
Level 29
God Stats
9W - 7L
1,426 SR
Queue Stats
87W - 120L
1,349 Elo+
Party 2
Tiamat
Tiamat
mario3444
Tiamat
Level 18
God Stats
10W - 16L
1,257 SR
Queue Stats
20W - 27L
1,333 Elo+
Solo
Amaterasu
Amaterasu
seg45
Amaterasu
Level 27
God Stats
40W - 27L
1,586 SR
Queue Stats
185W - 157L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
5 / 6 / 17
13,228
945
16,263
16,870
8,298
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Fraangela
Yemoja
20
3 / 4 / 20
13,576
970
10,437
20,188
25,500
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Ivan14XYU
Bakasura
20
4 / 10 / 11
12,619
901
5,637
22,248
12,810
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
20
11 / 3 / 19
15,049
1,075
15,915
18,619
27,029
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
MrChimney
Olorun
20
12 / 6 / 19
16,094
1,150
34,417
22,475
12,220
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

89

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IDWEEEE
Janus
20
1 / 6 / 21
13,948
996
25,700
16,915
6,091
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 13 / 13
13,387
956
14,167
24,788
11,098
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
24 / 9 / 5
18,529
1,324
46,050
20,512
7,692
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
mario3444
Tiamat
17
0 / 0 / 1
10,203
729
0
395
192
Amaterasu
seg45
Amaterasu
20
1 / 8 / 20
13,554
968
9,421
34,478
21,934
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
89
35
Kills
29
29
Deaths
36
86
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
6
17
2.25
W
Yemoja
Fraangela
Yemoja
3
4
20
3.25
L
Janus
IDWEEEE
Janus
1
6
21
1.92
W
Bakasura
Ivan14XYU
Bakasura
4
10
11
0.95
W
Ymir
11
3
19
6.83
L
3
13
13
0.73
W
Olorun
MrChimney
Olorun
12
6
19
3.58
L
24
9
5
2.94
L
Tiamat
mario3444
Tiamat
0
0
1
0.5
L
Amaterasu
seg45
Amaterasu
1
8
20
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,669
Damage
95,338
100,400
Taken
97,088
85,857
Mitigated
47,007
10,020
Healing
9,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,263
667
0
299
16,870
8,298
0
5,129
11,741
44,002
0
W
Yemoja
Fraangela
Yemoja
10,437
592
1,137
45
20,188
25,500
0
4,141
16,047
24,970
0
L
Janus
IDWEEEE
Janus
25,700
1,849
413
1,921
16,915
6,091
0
15,304
1,401
57,942
0
W
Bakasura
Ivan14XYU
Bakasura
5,637
4,685
0
1,018
22,248
12,810
0
3,294
18,954
0
10,761
W
Ymir
15,915
2,132
0
0
18,619
27,029
0
6,024
12,595
35,222
0
L
14,167
2,246
0
1,583
24,788
11,098
0
18,501
6,187
0
36,174
W
Olorun
MrChimney
Olorun
34,417
26,183
232
7,289
22,475
12,220
0
7,112
15,363
65,156
0
L
46,050
39,560
30
805
20,512
7,692
0
18,595
1,917
0
63,765
L
Tiamat
mario3444
Tiamat
0
0
0
0
395
192
0
0
395
727
0
L
Amaterasu
seg45
Amaterasu
9,421
3,802
0
4,553
34,478
21,934
0
24,632
9,728
0
32,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,566
Gold Earned
69,621
218
Minions Killed
213
3
Camps Cleared
2
1,021,427
Distance Traveled
917,677
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,228
945
54
4
1
194,849
0
W
Yemoja
13,576
970
33
2
1
214,416
0
L
Janus
13,948
996
86
6
0
208,293
1
W
Bakasura
12,619
901
15
1
0
191,500
0
W
Ymir
15,049
1,075
63
5
0
236,494
3
L
Mulan
13,387
956
57
4
1
213,347
0
W
Olorun
16,094
1,150
53
4
1
184,168
0
L
Rama
18,529
1,324
37
3
1
223,202
0
L
Tiamat
10,203
729
3
0
0
14,288
0
L
Amaterasu
13,554
968
30
2
0
258,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role