Player Matchup

Cu Chulainn
Cu Chulainn
Qahhavoc
Cu Chulainn
Level 75
God Stats
9W - 15L
1,387 SR
Queue Stats
356W - 442L
1,329 Elo+
Solo
Zhong Kui
Zhong Kui
REDRUMKILL
Zhong Kui
Level 160
God Stats
31W - 32L
1,504 SR
Queue Stats
510W - 588L
1,378 Elo+
Solo
Cthulhu
Cthulhu
hauntedlazarus
Cthulhu
Level 87
God Stats
5W - 6L
1,552 SR
Queue Stats
65W - 63L
1,440 Elo+
Solo
Ra
Ra
kcfam5
Ra
Level 67
God Stats
6W - 2L
1,500 SR
Queue Stats
308W - 317L
1,406 Elo+
Solo
Chiron
Chiron
scorpionEVIL286
Chiron
Level 126
God Stats
2W - 1L
1,215 SR
Queue Stats
256W - 264L
1,382 Elo+
Solo
Team Averages
Level 103
1,431 SR
1,387 Elo+

VS

Team Averages
Level 82
1,346 SR
1,396 Elo+
Izanami
Izanami
Dippy_2016
Izanami
Level 58
God Stats
3W - 4L
1,407 SR
Queue Stats
10W - 15L
1,377 Elo+
Solo
Janus
Janus
GreenMonster521
Janus
Level 86
God Stats
1W - 6L
1,073 SR
Queue Stats
224W - 232L
1,369 Elo+
Solo
Arachne
Arachne
SeeK_N_DestroyU
Arachne
Level 86
God Stats
16W - 16L
1,314 SR
Queue Stats
454W - 458L
1,398 Elo+
Solo
Tyr
Tyr
swift1232199
Tyr
Level 100
God Stats
148W - 173L
1,438 SR
Queue Stats
604W - 724L
1,372 Elo+
Solo
Horus
Horus
timmy_eat_world
Horus
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 61L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Qahhavoc
Cu Chulainn
20
11 / 7 / 10
13,392
558
20,550
20,925
11,841
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
REDRUMKILL
Zhong Kui
17
5 / 5 / 6
11,349
473
11,627
16,351
10,779
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 5 / 10
11,333
472
11,461
16,787
19,037
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
19
9 / 7 / 5
13,577
566
16,162
21,464
10,409
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 7 / 9
14,104
588
23,387
23,717
9,189
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dippy_2016
Izanami
9
0 / 9 / 4
8,023
334
1,351
10,151
2,614
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 10 / 6
12,343
514
16,247
14,985
5,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
17 / 7 / 9
14,281
595
25,236
26,596
11,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 3 / 11
11,741
489
17,086
27,222
30,250
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 7 / 15
10,736
447
11,089
26,842
23,189
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
76
33
Kills
31
31
Deaths
36
40
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dippy_2016
Izanami
0
9
4
0.22
L
9
10
6
1.2
W
Cu Chulainn
Qahhavoc
Cu Chulainn
11
7
10
2.29
W
Zhong Kui
REDRUMKILL
Zhong Kui
5
5
6
1.6
L
17
7
9
3.07
W
2
5
10
1.4
W
Ra
9
7
5
1.64
W
6
7
9
1.5
L
3
3
11
2.83
L
2
7
15
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,187
Damage
71,009
99,244
Taken
105,796
61,255
Mitigated
72,348
29,792
Healing
22,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dippy_2016
Izanami
1,351
963
61
679
10,151
2,614
0
3,470
6,681
0
23,647
L
16,247
1,887
0
531
14,985
5,255
204
5,211
9,774
84,365
0
W
Cu Chulainn
Qahhavoc
Cu Chulainn
20,550
9,465
503
1,714
20,925
11,841
2,054
2,210
18,715
981
105,930
W
Zhong Kui
REDRUMKILL
Zhong Kui
11,627
1,526
0
4,200
16,351
10,779
686
1,244
15,107
46,648
6,741
L
25,236
19,354
0
6,974
26,596
11,040
284
7,158
19,438
0
90,939
W
11,461
1,405
603
1,156
16,787
19,037
647
1,860
14,927
47,807
0
W
Ra
16,162
1,591
2,051
7,581
21,464
10,409
1,644
8,243
13,221
80,958
0
W
23,387
14,370
1,142
10,842
23,717
9,189
4,001
2,767
20,950
0
113,447
L
17,086
3,449
0
9,004
27,222
30,250
709
11,398
15,824
0
64,093
L
11,089
4,855
1,623
3,900
26,842
23,189
315
11,485
15,357
0
45,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,755
Gold Earned
57,124
613
Minions Killed
435
0
Camps Cleared
0
1,939,628
Distance Traveled
1,939,630
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,023
334
35
1
0
203,550
2
L
Janus
12,343
514
146
6
0
361,335
1
W
Cu Chulainn
13,392
558
121
5
0
410,535
0
W
Zhong Kui
11,349
473
89
4
0
302,659
1
L
Arachne
14,281
595
102
4
0
480,952
3
W
Cthulhu
11,333
472
84
4
0
489,250
7
W
Ra
13,577
566
136
6
0
404,297
1
W
Chiron
14,104
588
183
8
0
332,887
0
L
Tyr
11,741
489
103
4
0
470,636
5
L
Horus
10,736
447
49
2
0
423,157
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role