Player Matchup

Ra
Ra
 
Ra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
IAG Redfire
Cu Chulainn
Level 121
God Stats
4W - 2L
1,778 SR
Queue Stats
68W - 77L
1,503 Elo+
Party 1
Sylvanus
Sylvanus
MRxSKITTLEZ7128
Sylvanus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,347 Elo+
Party 1
Danzaburou
Danzaburou
Witchery645
Danzaburou
Level 44
God Stats
8W - 9L
1,482 SR
Queue Stats
96W - 97L
1,459 Elo+
Party 2
Agni
Agni
xxtrapchickenxx
Agni
Level 89
God Stats
1W - 1L
1,440 SR
Queue Stats
369W - 402L
1,474 Elo+
Party 2
Team Averages
Level 71
1,540 SR
1,457 Elo+

VS

Team Averages
Level 60
1,484 SR
1,416 Elo+
Gilgamesh
Gilgamesh
Benhamlin_
Gilgamesh
Level 58
God Stats
19W - 20L
1,429 SR
Queue Stats
200W - 207L
1,365 Elo+
Party 3
Bacchus
Bacchus
KarimTheDream14
Bacchus
Level 35
God Stats
2W - 6L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Logg2k
Baron Samedi
Level 61
God Stats
21W - 13L
1,501 SR
Queue Stats
188W - 191L
1,400 Elo+
Party 3
Ao Kuang
Ao Kuang
MajinMarquis_
Ao Kuang
Level 80
God Stats
57W - 31L
1,524 SR
Queue Stats
300W - 296L
1,411 Elo+
Party 3
Heimdallr
Heimdallr
X74Braeden
Heimdallr
Level 66
God Stats
37W - 44L
1,464 SR
Queue Stats
301W - 302L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
5 / 4 / 2
6,511
651
5,093
7,411
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
IAG Redfire
Cu Chulainn
9
1 / 4 / 2
5,492
549
3,473
8,915
3,667
Mace

Mace

+10
Physical Power

Sylvanus
7
1 / 3 / 1
4,909
491
1,472
6,466
3,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Witchery645
Danzaburou
8
2 / 2 / 2
5,336
534
5,348
5,451
1,593
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
1 / 6 / 0
5,477
548
2,764
6,182
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Benhamlin_
Gilgamesh
10
2 / 4 / 5
6,085
609
4,232
7,558
4,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 2 / 2
5,151
515
1,974
5,246
4,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
Logg2k
Baron Samedi
13
5 / 0 / 2
7,067
707
5,527
3,982
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
MajinMarquis_
Ao Kuang
11
7 / 2 / 2
6,781
678
5,491
9,131
2,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
X74Braeden
Heimdallr
10
4 / 3 / 1
5,726
573
5,558
6,798
2,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
10
Kills
19
19
Deaths
11
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
4
2
1.5
W
Gilgamesh
Benhamlin_
Gilgamesh
2
4
5
1.13
L
Cu Chulainn
IAG Redfire
Cu Chulainn
1
4
2
0.5
W
1
2
2
1
W
Baron Samedi
Logg2k
Baron Samedi
5
0
2
6
L
Sylvanus
1
3
1
0.5
W
Ao Kuang
MajinMarquis_
Ao Kuang
7
2
2
4
L
Danzaburou
Witchery645
Danzaburou
2
2
2
1.5
W
Heimdallr
X74Braeden
Heimdallr
4
3
1
1.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,150
Damage
22,782
34,425
Taken
32,715
12,912
Mitigated
15,178
7,726
Healing
9,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,093
864
343
2,322
7,411
2,480
0
3,410
3,957
32,016
0
W
Gilgamesh
Benhamlin_
Gilgamesh
4,232
998
86
1,386
7,558
4,026
58
1,309
6,249
0
23,269
L
Cu Chulainn
IAG Redfire
Cu Chulainn
3,473
607
0
1,573
8,915
3,667
0
3,717
4,723
0
20,420
W
1,974
120
190
767
5,246
4,126
348
1,190
4,056
7,069
0
W
Baron Samedi
Logg2k
Baron Samedi
5,527
292
163
2,239
3,982
1,639
272
1,189
2,793
39,300
0
L
Sylvanus
1,472
786
351
1,208
6,466
3,179
254
722
5,744
9,872
0
W
Ao Kuang
MajinMarquis_
Ao Kuang
5,491
1,458
0
3,202
9,131
2,773
694
3,997
5,134
27,060
0
L
Danzaburou
Witchery645
Danzaburou
5,348
2,548
0
1,719
5,451
1,593
88
1,011
4,440
0
24,693
W
Heimdallr
X74Braeden
Heimdallr
5,558
2,644
87
1,465
6,798
2,614
636
1,644
5,154
0
33,023
L
2,764
49
0
210
6,182
1,993
0
4,132
2,007
25,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,725
Gold Earned
30,810
201
Minions Killed
237
0
Camps Cleared
0
910,972
Distance Traveled
961,160
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,511
651
67
7
0
191,731
0
W
Gilgamesh
6,085
609
41
4
0
210,205
0
L
Cu Chulainn
5,492
549
43
4
0
201,741
1
W
Bacchus
5,151
515
17
2
0
173,248
1
W
Baron Samedi
7,067
707
71
7
0
195,704
1
L
Sylvanus
4,909
491
17
2
0
141,778
0
W
Ao Kuang
6,781
678
47
5
0
208,127
0
L
Danzaburou
5,336
534
32
3
0
206,674
1
W
Heimdallr
5,726
573
61
6
0
173,876
1
L
Agni
5,477
548
42
4
0
169,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role