Player Matchup

Cu Chulainn
Cu Chulainn
Ananas_SoldatHD
Cu Chulainn
Level 100
God Stats
0W - 2L
1,278 SR
Queue Stats
143W - 150L
1,384 Elo+
Party 1
Chang'e
Chang'e
MzBlazed
Chang'e
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,476 Elo+
Solo
Ne Zha
Ne Zha
Roowdy1337
Ne Zha
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,655 Elo+
Party 1
Ares
Ares
X_RaZe_xX
Ares
Level 128
God Stats
0W - 3L
1,202 SR
Queue Stats
116W - 114L
1,417 Elo+
Party 1
Jing Wei
Jing Wei
johntheslayer98
Jing Wei
Level 148
God Stats
1W - 4L
1,401 SR
Queue Stats
166W - 167L
1,470 Elo+
Party 1
Team Averages
Level 100
1,376 SR
1,481 Elo+

VS

Team Averages
Level 111
1,507 SR
1,441 Elo+
Discordia
Discordia
AAv420A
Discordia
Level 116
God Stats
12W - 5L
1,605 SR
Queue Stats
213W - 206L
1,424 Elo+
Solo
Sylvanus
Sylvanus
CallmeDirty
Sylvanus
Level 160
God Stats
1W - 0L
1,429 SR
Queue Stats
177W - 178L
1,486 Elo+
Solo
Scylla
Scylla
Ilconta
Scylla
Level 65
God Stats
5W - 0L
1,494 SR
Queue Stats
57W - 76L
1,400 Elo+
Party 2
Gilgamesh
Gilgamesh
Mulchkidd
Gilgamesh
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 149L
1,419 Elo+
Party 2
Tiamat
Tiamat
coollrelax
Tiamat
Level 160
God Stats
6W - 3L
1,508 SR
Queue Stats
403W - 448L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ananas_SoldatHD
Cu Chulainn
20
5 / 7 / 15
13,926
733
18,330
31,444
35,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
MzBlazed
Chang'e
17
1 / 10 / 11
11,188
589
14,773
23,573
8,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
Roowdy1337
Ne Zha
17
2 / 11 / 9
11,386
599
8,474
21,591
9,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
19
5 / 8 / 8
12,935
681
14,090
28,549
33,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
20
10 / 4 / 9
14,510
764
23,220
18,783
8,878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AAv420A
Discordia
20
16 / 3 / 17
16,099
847
39,429
19,264
10,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
CallmeDirty
Sylvanus
20
6 / 6 / 22
13,871
730
14,669
31,318
49,198
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
Ilconta
Scylla
20
8 / 8 / 13
13,391
705
19,941
19,302
9,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Mulchkidd
Gilgamesh
20
6 / 4 / 19
13,180
694
15,549
20,556
26,602
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
coollrelax
Tiamat
20
4 / 4 / 25
13,705
721
16,897
16,152
15,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
136
23
Kills
40
40
Deaths
25
52
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Discordia
AAv420A
Discordia
16
3
17
8.17
L
Cu Chulainn
Ananas_SoldatHD
Cu Chulainn
5
7
15
1.79
W
Sylvanus
CallmeDirty
Sylvanus
6
6
22
2.83
W
Scylla
Ilconta
Scylla
8
8
13
1.81
W
Gilgamesh
Mulchkidd
Gilgamesh
6
4
19
3.88
L
Chang'e
MzBlazed
Chang'e
1
10
11
0.65
L
Ne Zha
Roowdy1337
Ne Zha
2
11
9
0.59
L
Ares
5
8
8
1.13
W
Tiamat
coollrelax
Tiamat
4
4
25
4.13
L
Jing Wei
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,887
Damage
106,485
123,940
Taken
106,592
94,835
Mitigated
110,990
32,515
Healing
37,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AAv420A
Discordia
39,429
1,859
2,394
4,832
19,264
10,450
1,762
5,214
13,718
75,306
0
L
Cu Chulainn
Ananas_SoldatHD
Cu Chulainn
18,330
1,944
2,495
6,428
31,444
35,217
421
22,768
8,676
10,823
29,794
W
Sylvanus
CallmeDirty
Sylvanus
14,669
3,197
9,445
9,264
31,318
49,198
261
9,587
20,433
23,628
0
W
Scylla
Ilconta
Scylla
19,941
1,753
1,249
1,891
19,302
9,156
574
4,622
14,200
39,640
0
W
Gilgamesh
Mulchkidd
Gilgamesh
15,549
2,724
1,224
2,450
20,556
26,602
447
7,723
12,007
0
30,565
L
Chang'e
MzBlazed
Chang'e
14,773
2,842
7,545
6,003
23,573
8,019
1,280
19,180
4,393
26,121
0
L
Ne Zha
Roowdy1337
Ne Zha
8,474
2,126
322
1,560
21,591
9,516
1,664
16,657
4,934
0
15,902
L
Ares
14,090
605
336
2,683
28,549
33,205
513
19,977
8,572
22,561
0
W
Tiamat
coollrelax
Tiamat
16,897
2,177
1,052
3,664
16,152
15,584
1,972
3,865
12,072
42,432
0
L
Jing Wei
23,220
17,871
662
4,481
18,783
8,878
2,084
12,354
6,429
0
57,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,945
Gold Earned
70,246
183
Minions Killed
192
0
Camps Cleared
0
1,538,673
Distance Traveled
1,651,486
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
16,099
847
65
3
0
349,258
0
L
Cu Chulainn
13,926
733
47
2
0
339,564
0
W
Sylvanus
13,871
730
13
1
0
277,247
0
W
Scylla
13,391
705
45
2
0
307,251
0
W
Gilgamesh
13,180
694
21
1
0
364,076
0
L
Chang'e
11,188
589
35
2
0
288,084
0
L
Ne Zha
11,386
599
10
1
0
288,829
0
L
Ares
12,935
681
10
1
0
285,661
0
W
Tiamat
13,705
721
48
3
0
353,654
5
L
Jing Wei
14,510
764
81
4
0
336,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role