Player Matchup

Ymir
Ymir
IDoneCarriedYou-
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,098 Elo+
Party 1
Susano
Susano
SirBobTheGreat
Susano
Level 9
God Stats
2W - 5L
1,435 SR
Queue Stats
5W - 8L
1,355 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Solar160
Morgan Le Fay
Level 16
God Stats
12W - 8L
1,515 SR
Queue Stats
23W - 25L
1,376 Elo+
Solo
Nemesis
Nemesis
YT-IShootForreal
Nemesis
Level 4
God Stats
1W - 5L
1,138 SR
Queue Stats
3W - 11L
1,101 Elo+
Party 1
Neith
Neith
youngann__
Neith
Level 7
God Stats
6W - 7L
1,419 SR
Queue Stats
7W - 14L
1,167 Elo+
Party 1
Team Averages
Level 8
1,401 SR
1,219 Elo+

VS

Team Averages
Level 26
1,459 SR
1,373 Elo+
Chang'e
Chang'e
Dancinpink
Chang'e
Level 27
God Stats
44W - 42L
1,640 SR
Queue Stats
225W - 230L
1,416 Elo+
Solo
Danzaburou
Danzaburou
FugawiTribe_777
Danzaburou
Level 29
God Stats
8W - 7L
1,343 SR
Queue Stats
182W - 186L
1,342 Elo+
Solo
Ne Zha
Ne Zha
Ky Goon79
Ne Zha
Level 29
God Stats
1W - 0L
1,313 SR
Queue Stats
22W - 21L
1,500 Elo+
Solo
Ares
Ares
Michael GamerBR
Ares
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,242 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WaymondWhoamano
Morgan Le Fay
Level 24
God Stats
5W - 2L
1,500 SR
Queue Stats
15W - 18L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,362
836
883
5,607
2,279
14
0 / 11 / 1
8,494
849
3,120
16,187
8,714
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Morgan Le Fay
Solar160
Morgan Le Fay
16
5 / 7 / 0
10,994
1,099
17,667
12,191
4,636
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 13 / 2
9,538
954
5,241
15,802
6,271
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
17
0 / 12 / 6
10,019
1,002
10,009
19,722
10,051
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dancinpink
Chang'e
20
20 / 0 / 19
14,475
1,448
18,806
11,358
4,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
FugawiTribe_777
Danzaburou
18
6 / 2 / 23
11,326
1,133
14,792
10,568
4,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
Ky Goon79
Ne Zha
19
15 / 2 / 15
11,836
1,184
15,404
8,009
3,296
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 0 / 13
9,633
963
3,667
3,122
2,137
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Morgan Le Fay
WaymondWhoamano
Morgan Le Fay
17
4 / 3 / 21
10,645
1,065
7,718
7,723
3,726
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
139
7
Kills
48
48
Deaths
7
10
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Dancinpink
Chang'e
20
0
19
29.5
W
Danzaburou
FugawiTribe_777
Danzaburou
6
2
23
8.75
L
0
5
1
0.1
W
Ne Zha
Ky Goon79
Ne Zha
15
2
15
11.25
W
3
0
13
9.5
L
0
11
1
0.05
L
Morgan Le Fay
Solar160
Morgan Le Fay
5
7
0
0.71
W
Morgan Le Fay
WaymondWhoamano
Morgan Le Fay
4
3
21
4.83
L
2
13
2
0.23
L
Neith
0
12
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,920
Damage
60,387
69,509
Taken
40,780
31,951
Mitigated
17,685
3,528
Healing
14,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Dancinpink
Chang'e
18,806
2,196
4,081
5,925
11,358
4,398
0
5,560
5,798
48,257
0
W
Danzaburou
FugawiTribe_777
Danzaburou
14,792
7,875
0
2,846
10,568
4,128
0
4,154
6,414
0
29,536
L
883
358
0
0
5,607
2,279
0
2,000
3,607
5,158
0
W
Ne Zha
Ky Goon79
Ne Zha
15,404
8,937
0
902
8,009
3,296
0
2,261
5,748
0
24,454
W
3,667
186
153
133
3,122
2,137
0
627
2,495
8,109
0
L
3,120
334
0
84
16,187
8,714
0
7,411
8,776
0
10,566
L
Morgan Le Fay
Solar160
Morgan Le Fay
17,667
1,380
51
835
12,191
4,636
0
6,826
5,365
52,017
0
W
Morgan Le Fay
WaymondWhoamano
Morgan Le Fay
7,718
3,038
0
100
7,723
3,726
0
5,948
1,775
15,245
0
L
5,241
1,862
0
420
15,802
6,271
0
7,493
7,956
0
23,239
L
Neith
10,009
5,482
0
2,138
19,722
10,051
0
6,461
13,261
0
22,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,407
Gold Earned
57,915
147
Minions Killed
162
4
Camps Cleared
5
700,209
Distance Traveled
758,387
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,475
1,448
81
8
0
228,311
0
W
Danzaburou
11,326
1,133
36
4
1
153,086
0
L
Ymir
8,362
836
13
1
1
55,024
0
W
Ne Zha
11,836
1,184
17
2
3
181,708
0
W
Ares
9,633
963
11
1
0
63,403
0
L
Susano
8,494
849
7
1
1
159,946
1
L
Morgan Le Fay
10,994
1,099
66
7
1
181,487
0
W
Morgan Le Fay
10,645
1,065
17
2
1
131,879
0
L
Nemesis
9,538
954
41
4
1
134,885
1
L
Neith
10,019
1,002
20
2
0
168,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role