Player Matchup

Izanami
Izanami
IronDarkKnife
Izanami
Level 62
God Stats
4W - 6L
1,344 SR
Queue Stats
77W - 91L
1,383 Elo+
Party 2
Achilles
Achilles
LexLuuger
Achilles
Level 27
God Stats
2W - 1L
1,404 SR
Queue Stats
14W - 19L
1,369 Elo+
Party 4
Athena
Athena
NickelNDimez
Athena
Level 23
God Stats
2W - 6L
1,183 SR
Queue Stats
13W - 18L
1,345 Elo+
Party 4
Persephone
Persephone
Nrakkz
Persephone
Level 14
God Stats
3W - 4L
1,500 SR
Queue Stats
87W - 80L
1,397 Elo+
Party 2
Bastet
Bastet
Tyrivoc
Bastet
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 60L
1,387 Elo+
Party 2
Team Averages
Level 31
1,386 SR
1,376 Elo+

VS

Team Averages
Level 26
1,403 SR
1,263 Elo+
Achilles
Achilles
Avarick
Achilles
Level 47
God Stats
1W - 3L
1,387 SR
Queue Stats
49W - 111L
1,266 Elo+
Party 1
Skadi
Skadi
Hitokimi
Skadi
Level 18
God Stats
7W - 21L
1,442 SR
Queue Stats
80W - 189L
1,258 Elo+
Party 1
Ymir
Ymir
Phaedre
Ymir
Level 10
God Stats
2W - 5L
1,241 SR
Queue Stats
101W - 183L
1,182 Elo+
Party 1
Pele
Pele
baggedfruit
Pele
Level 27
God Stats
1W - 6L
1,261 SR
Queue Stats
273W - 362L
1,301 Elo+
Party 3
Anubis
Anubis
baggedfruta
Anubis
Level 26
God Stats
3W - 9L
1,683 SR
Queue Stats
246W - 317L
1,306 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
9 / 3 / 5
13,842
629
15,882
21,043
8,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
LexLuuger
Achilles
18
10 / 2 / 8
12,870
585
13,149
16,389
16,272
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
15
6 / 2 / 16
11,814
537
9,059
24,082
22,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
Nrakkz
Persephone
20
13 / 0 / 7
15,079
685
24,453
13,419
5,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Tyrivoc
Bastet
15
3 / 5 / 14
10,715
487
6,530
14,575
6,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Avarick
Achilles
18
7 / 7 / 1
11,585
527
13,025
19,774
17,420
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Skadi
Hitokimi
Skadi
13
2 / 8 / 2
8,517
387
5,300
16,115
4,434
Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Phaedre
Ymir
12
0 / 13 / 1
7,687
349
7,914
23,318
16,564
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 5 / 2
8,898
404
3,794
12,206
3,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
13
1 / 8 / 3
8,084
367
11,780
13,528
6,109
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
20
41
Kills
11
12
Deaths
41
50
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
Avarick
Achilles
7
7
1
1.07
L
Skadi
Hitokimi
Skadi
2
8
2
0.38
W
Izanami
9
3
5
3.83
W
Achilles
LexLuuger
Achilles
10
2
8
7
W
Athena
6
2
16
7
W
Persephone
Nrakkz
Persephone
13
0
7
16.5
L
Ymir
Phaedre
Ymir
0
13
1
0.04
W
Bastet
Tyrivoc
Bastet
3
5
14
2
L
1
5
2
0.4
L
Anubis
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,073
Damage
41,813
89,508
Taken
84,941
59,893
Mitigated
48,027
24,092
Healing
13,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Avarick
Achilles
13,025
5,094
0
4,476
19,774
17,420
0
4,983
14,705
121
53,267
L
Skadi
Hitokimi
Skadi
5,300
2,089
0
2,878
16,115
4,434
0
7,840
8,177
0
36,714
W
Izanami
15,882
11,881
0
10,931
21,043
8,999
10,575
3,197
17,846
0
132,079
W
Achilles
LexLuuger
Achilles
13,149
5,845
0
2,931
16,389
16,272
684
3,407
12,982
0
72,925
W
Athena
9,059
2,375
0
3,899
24,082
22,956
400
5,648
18,434
20,450
0
W
Persephone
Nrakkz
Persephone
24,453
956
0
2,322
13,419
5,207
1,320
5,571
7,848
129,550
0
L
Ymir
Phaedre
Ymir
7,914
1,065
0
697
23,318
16,564
0
7,539
15,591
30,240
0
W
Bastet
Tyrivoc
Bastet
6,530
2,247
716
3,293
14,575
6,459
1,593
2,366
12,209
0
35,631
L
3,794
602
0
1,966
12,206
3,500
1,643
4,870
7,243
0
44,540
L
Anubis
11,780
1,372
0
3,173
13,528
6,109
84
7,680
5,713
32,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,320
Gold Earned
44,771
598
Minions Killed
313
0
Camps Cleared
0
2,086,123
Distance Traveled
1,829,501
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,585
527
80
4
0
376,681
7
L
Skadi
8,517
387
63
3
0
335,314
2
W
Izanami
13,842
629
217
10
0
349,118
2
W
Achilles
12,870
585
103
5
0
395,266
2
W
Athena
11,814
537
21
1
0
499,648
1
W
Persephone
15,079
685
206
9
0
430,586
4
L
Ymir
7,687
349
35
2
0
320,043
1
W
Bastet
10,715
487
51
2
0
411,505
0
L
Pele
8,898
404
97
4
0
426,507
3
L
Anubis
8,084
367
38
2
0
370,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role