Player Matchup

Danzaburou
Danzaburou
GUERREROSID0S0
Danzaburou
Level 5
God Stats
5W - 10L
1,411 SR
Queue Stats
17W - 33L
1,512 Elo+
Party 1
Merlin
Merlin
MVPmvp224
Merlin
Level 47
God Stats
6W - 7L
1,437 SR
Queue Stats
19W - 28L
1,318 Elo+
Party 1
Jormungandr
Jormungandr
firesteam4
Jormungandr
Level 67
God Stats
0W - 1L
1,966 SR
Queue Stats
24W - 38L
1,346 Elo+
Party 1
Team Averages
Level 40
1,605 SR
1,392 Elo+

VS

Team Averages
Level 20
1,573 SR
1,373 Elo+
Hades
Hades
Dilksky
Hades
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,289 Elo+
Party 2
Cthulhu
Cthulhu
Viruak
Cthulhu
Level 8
God Stats
8W - 1L
1,720 SR
Queue Stats
35W - 37L
1,329 Elo+
Solo
Artemis
Artemis
oalks24
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GUERREROSID0S0
Danzaburou
9
0 / 7 / 1
9,222
512
4,230
9,426
2,567
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
MVPmvp224
Merlin
17
3 / 6 / 3
12,221
679
11,833
11,931
4,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
firesteam4
Jormungandr
14
3 / 7 / 2
10,780
599
13,806
18,541
6,836
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dilksky
Hades
18
15 / 3 / 3
13,486
749
16,522
15,626
7,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cthulhu
Viruak
Cthulhu
15
3 / 2 / 10
11,257
625
9,363
15,186
12,360
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
oalks24
Artemis
14
1 / 2 / 11
11,165
620
5,704
8,627
3,016
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
19
20
Deaths
7
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hades
Dilksky
Hades
15
3
3
5.5
L
Danzaburou
GUERREROSID0S0
Danzaburou
0
7
1
0.07
L
Merlin
MVPmvp224
Merlin
3
6
3
0.75
W
Cthulhu
Viruak
Cthulhu
3
2
10
4
L
Jormungandr
firesteam4
Jormungandr
3
7
2
0.57
W
Artemis
oalks24
Artemis
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,869
Damage
31,589
39,898
Taken
39,439
13,506
Mitigated
23,334
2,721
Healing
5,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Dilksky
Hades
16,522
980
483
3,744
15,626
7,958
1,324
9,504
6,122
62,678
0
L
Danzaburou
GUERREROSID0S0
Danzaburou
4,230
2,688
0
369
9,426
2,567
397
6,965
2,461
0
13,442
L
Merlin
MVPmvp224
Merlin
11,833
384
241
201
11,931
4,103
624
6,516
5,415
56,941
0
W
Cthulhu
Viruak
Cthulhu
9,363
611
55
0
15,186
12,360
0
8,733
6,293
33,481
0
L
Jormungandr
firesteam4
Jormungandr
13,806
2,251
382
1,528
18,541
6,836
189
12,404
6,137
34,600
0
W
Artemis
oalks24
Artemis
5,704
1,365
0
1,112
8,627
3,016
1,099
7,242
1,385
0
15,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,223
Gold Earned
35,908
134
Minions Killed
175
0
Camps Cleared
0
648,993
Distance Traveled
889,533
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,486
749
122
7
0
331,982
2
L
Danzaburou
9,222
512
16
1
0
147,502
0
L
Merlin
12,221
679
89
5
0
249,872
0
W
Cthulhu
11,257
625
25
1
0
285,153
1
L
Jormungandr
10,780
599
29
2
0
251,619
3
W
Artemis
11,165
620
28
2
0
272,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role