Player Matchup

Fafnir
Fafnir
Deathblood225
Fafnir
Level 26
God Stats
2W - 1L
1,415 SR
Queue Stats
70W - 58L
1,432 Elo+
Party 1
Danzaburou
Danzaburou
IsaacT122
Danzaburou
Level 106
God Stats
2W - 1L
1,499 SR
Queue Stats
295W - 296L
1,578 Elo+
Party 1
Eset
Eset
KSIRainChaos
Eset
Level 122
God Stats
4W - 0L
1,852 SR
Queue Stats
195W - 198L
1,514 Elo+
Party 1
Cerberus
Cerberus
KSIRecklessJonFB
Cerberus
Level 88
God Stats
9W - 8L
1,426 SR
Queue Stats
204W - 184L
1,630 Elo+
Party 1
Chaac
Chaac
KSIslappy
Chaac
Level 27
God Stats
10W - 9L
1,795 SR
Queue Stats
50W - 54L
1,424 Elo+
Party 1
Team Averages
Level 74
1,597 SR
1,516 Elo+

VS

Team Averages
Level 65
1,430 SR
1,519 Elo+
King Arthur
King Arthur
AlanCoal
King Arthur
Level 127
God Stats
3W - 4L
1,417 SR
Queue Stats
125W - 118L
1,563 Elo+
Party 2
Hera
Hera
Emm4nuel0
Hera
Level 78
God Stats
1W - 3L
1,500 SR
Queue Stats
174W - 184L
1,514 Elo+
Party 2
Fenrir
Fenrir
Ie25Xddd
Fenrir
Level 62
God Stats
0W - 2L
1,136 SR
Queue Stats
10W - 18L
1,513 Elo+
Party 2
Sobek
Sobek
YisusAbado
Sobek
Level 12
God Stats
3W - 3L
1,598 SR
Queue Stats
14W - 17L
1,596 Elo+
Party 2
Freya
Freya
angelsmith747
Freya
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 67L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 13
8,630
508
4,725
14,241
17,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
IsaacT122
Danzaburou
18
6 / 1 / 6
10,860
639
10,298
7,950
3,304
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
13 / 4 / 7
10,348
609
18,528
13,164
6,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 4 / 8
8,958
527
9,431
12,414
6,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
KSIslappy
Chaac
13
0 / 4 / 2
7,972
469
4,795
14,197
9,415
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlanCoal
King Arthur
14
7 / 3 / 1
9,137
537
11,300
16,546
10,319
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
14
3 / 10 / 3
8,823
519
12,740
12,250
3,801
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Ie25Xddd
Fenrir
14
3 / 4 / 2
9,234
543
4,098
14,807
4,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
11
0 / 4 / 4
7,099
418
3,158
14,012
9,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 6 / 0
7,405
436
2,862
9,216
2,527
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
27
Kills
15
15
Deaths
27
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AlanCoal
King Arthur
7
3
1
2.5
W
2
2
13
4.25
L
Hera
3
10
3
0.45
L
Fenrir
Ie25Xddd
Fenrir
3
4
2
1
W
Danzaburou
IsaacT122
Danzaburou
6
1
6
9
W
13
4
7
4.13
W
6
4
8
2.5
W
Chaac
KSIslappy
Chaac
0
4
2
0.25
L
Sobek
0
4
4
0.5
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,777
Damage
34,158
61,966
Taken
66,831
43,243
Mitigated
30,491
18,757
Healing
11,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AlanCoal
King Arthur
11,300
1,366
0
3,196
16,546
10,319
179
6,979
9,456
0
51,825
W
4,725
1,767
0
1,693
14,241
17,643
293
6,908
7,333
15,731
0
L
Hera
12,740
3,934
0
337
12,250
3,801
0
9,125
2,699
54,950
0
L
Fenrir
Ie25Xddd
Fenrir
4,098
1,108
0
3,246
14,807
4,474
94
8,362
6,157
0
58,800
W
Danzaburou
IsaacT122
Danzaburou
10,298
6,026
0
4,173
7,950
3,304
1,017
1,990
5,960
0
97,796
W
18,528
1,296
390
2,821
13,164
6,290
1,597
5,873
7,291
63,225
0
W
9,431
505
0
4,248
12,414
6,591
66
3,122
9,292
51,437
0
W
Chaac
KSIslappy
Chaac
4,795
769
0
5,432
14,197
9,415
1,213
1,096
13,101
0
39,258
L
Sobek
3,158
311
0
2,362
14,012
9,370
0
5,686
8,166
19,359
0
L
2,862
943
188
2,625
9,216
2,527
0
1,507
7,669
34,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,768
Gold Earned
41,698
447
Minions Killed
399
0
Camps Cleared
0
1,642,779
Distance Traveled
1,599,257
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,137
537
98
6
0
327,815
1
W
Fafnir
8,630
508
18
1
0
311,524
0
L
Hera
8,823
519
92
5
0
296,407
2
L
Fenrir
9,234
543
96
6
0
381,053
2
W
Danzaburou
10,860
639
151
9
0
320,520
6
W
Eset
10,348
609
114
7
0
308,953
0
W
Cerberus
8,958
527
95
6
0
361,527
6
W
Chaac
7,972
469
69
4
0
340,255
0
L
Sobek
7,099
418
22
1
0
312,189
3
L
Freya
7,405
436
91
5
0
281,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role