Player Matchup

Bellona
Bellona
CaseyJonesBABYY
Bellona
Level 25
God Stats
2W - 9L
1,500 SR
Queue Stats
247W - 247L
1,501 Elo+
Solo
Fafnir
Fafnir
Limon_Rj
Fafnir
Level 25
God Stats
22W - 20L
1,401 SR
Queue Stats
183W - 188L
1,480 Elo+
Solo
Hel
Hel
NotV2Cosby
Hel
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,535 Elo+
Solo
Neith
Neith
idiot54321
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,394 Elo+
Solo
Da Ji
Da Ji
jones8407
Da Ji
Level 14
God Stats
2W - 1L
1,833 SR
Queue Stats
11W - 1L
1,951 Elo+
Solo
Team Averages
Level 19
1,547 SR
1,572 Elo+

VS

Team Averages
Level 19
1,435 SR
1,539 Elo+
Merlin
Merlin
CGF Bandit
Merlin
Level 25
God Stats
3W - 2L
1,452 SR
Queue Stats
447W - 528L
1,369 Elo+
Party 1
Osiris
Osiris
DarthMeesa
Osiris
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 113L
1,415 Elo+
Party 1
Izanami
Izanami
JBtheGREEN
Izanami
Level 27
God Stats
10W - 6L
1,403 SR
Queue Stats
172W - 169L
1,532 Elo+
Solo
Chaac
Chaac
SaintPeteer
Chaac
Level 28
God Stats
1W - 0L
1,580 SR
Queue Stats
13W - 4L
1,727 Elo+
Solo
Danzaburou
Danzaburou
facesmasher4896
Danzaburou
Level 8
God Stats
7W - 14L
1,239 SR
Queue Stats
46W - 60L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 11 / 19
15,223
1,015
30,908
36,084
36,284
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
Limon_Rj
Fafnir
20
2 / 2 / 30
16,345
1,090
21,378
28,987
53,064
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
6 / 7 / 25
15,957
1,064
24,379
27,784
17,498
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
18
0 / 2 / 2
10,952
730
205
1,594
364
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
jones8407
Da Ji
20
24 / 4 / 7
18,840
1,256
46,145
26,205
22,144
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CGF Bandit
Merlin
20
2 / 6 / 16
13,279
885
19,834
20,568
8,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
DarthMeesa
Osiris
20
4 / 13 / 13
13,832
922
13,520
29,557
28,047
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
JBtheGREEN
Izanami
20
4 / 7 / 17
14,761
984
31,423
24,046
9,253
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
14 / 3 / 10
17,933
1,196
29,514
33,298
32,842
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
facesmasher4896
Danzaburou
20
2 / 9 / 15
13,755
917
14,323
20,739
7,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
97
38
Kills
26
26
Deaths
38
83
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Merlin
CGF Bandit
Merlin
2
6
16
1.67
L
6
11
19
1.41
W
Osiris
DarthMeesa
Osiris
4
13
13
0.81
W
Izanami
JBtheGREEN
Izanami
4
7
17
1.79
L
Fafnir
Limon_Rj
Fafnir
2
2
30
8.5
L
6
7
25
2.64
W
14
3
10
6.33
W
Danzaburou
facesmasher4896
Danzaburou
2
9
15
1.06
L
Neith
0
2
2
0.5
L
Da Ji
jones8407
Da Ji
24
4
7
6.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,015
Damage
108,614
120,654
Taken
128,208
129,354
Mitigated
85,577
23,466
Healing
24,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CGF Bandit
Merlin
19,834
2,235
490
1,850
20,568
8,104
0
7,700
12,868
37,507
0
L
30,908
10,693
0
1,003
36,084
36,284
0
4,830
30,818
0
49,517
W
Osiris
DarthMeesa
Osiris
13,520
7,631
0
100
29,557
28,047
0
9,777
19,780
0
22,376
W
Izanami
JBtheGREEN
Izanami
31,423
27,744
0
5,594
24,046
9,253
0
6,736
17,310
0
90,813
L
Fafnir
Limon_Rj
Fafnir
21,378
7,084
0
3,469
28,987
53,064
0
4,526
24,082
61,209
0
L
24,379
1,886
9,159
9,647
27,784
17,498
0
6,021
21,430
46,372
0
W
29,514
8,028
0
16,008
33,298
32,842
0
15,234
18,064
0
59,921
W
Danzaburou
facesmasher4896
Danzaburou
14,323
6,511
0
884
20,739
7,331
0
6,310
14,429
0
29,682
L
Neith
205
205
0
13
1,594
364
0
0
1,514
0
432
L
Da Ji
jones8407
Da Ji
46,145
23,309
0
175
26,205
22,144
0
4,457
21,248
0
67,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,317
Gold Earned
73,560
223
Minions Killed
299
8
Camps Cleared
7
1,176,454
Distance Traveled
1,255,644
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,279
885
38
3
1
250,929
0
L
Bellona
15,223
1,015
38
3
0
257,380
0
W
Osiris
13,832
922
14
1
0
245,624
1
W
Izanami
14,761
984
140
9
5
220,293
0
L
Fafnir
16,345
1,090
79
5
1
281,584
0
L
Hel
15,957
1,064
68
5
1
300,363
0
W
Chaac
17,933
1,196
70
5
1
298,099
0
W
Danzaburou
13,755
917
37
2
0
240,699
0
L
Neith
10,952
730
0
0
0
22,632
1
L
Da Ji
18,840
1,256
38
3
6
314,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role