Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Girldasquebradas
Neith
Level 6
God Stats
3W - 6L
1,199 SR
Queue Stats
3W - 9L
994 Elo+
Party 1
Anubis
Anubis
RhuanSchmid
Anubis
Level 13
God Stats
54W - 65L
1,221 SR
Queue Stats
55W - 77L
991 Elo+
Party 1
Nike
Nike
æιøц
Nike
Level 7
God Stats
3W - 0L
1,734 SR
Queue Stats
6W - 6L
1,344 Elo+
Solo
Team Averages
Level 14
1,431 SR
1,266 Elo+

VS

Team Averages
Level 14
1,500 SR
1,500 Elo+
Loki
Loki
 
Loki
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
XxKhathorinoxX
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Solo
Ares
Ares
fuzionzgamerfan
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
12 / 0 / 7
8,215
587
8,242
6,965
2,303
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ares
 
Ares
3
0 / 0 / 0
3,621
259
0
0
0
12
12 / 2 / 12
8,410
601
11,166
5,482
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
11
1 / 0 / 3
7,778
556
2,617
5,194
2,177
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
13
10 / 1 / 9
8,540
610
7,613
9,031
5,143
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
5
0 / 16 / 1
4,789
342
0
10,768
2,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
 
Danzaburou
3
0 / 3 / 1
4,393
314
0
2,183
472
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
 
Arachne
1
0 / 0 / 1
4,296
307
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 8 / 1
5,042
360
2,014
9,190
6,126
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 9 / 0
5,526
395
2,588
16,228
8,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
4
35
Kills
0
3
Deaths
36
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
12
0
7
15.5
W
Ares
 
Ares
0
0
0
0
L
Loki
 
Loki
0
16
1
0.03
L
Danzaburou
 
Danzaburou
0
3
1
0.17
L
Arachne
 
Arachne
0
0
1
0.5
W
12
2
12
9
W
Anubis
1
0
3
2.5
L
0
8
1
0.06
L
0
9
0
0
W
Nike
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,638
Damage
4,602
26,672
Taken
38,369
11,643
Mitigated
17,203
7,560
Healing
1,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,242
2,968
0
1,147
6,965
2,303
1,715
793
6,172
32,420
0
W
Ares
 
Ares
0
0
0
0
0
0
0
0
0
0
0
L
Loki
 
Loki
0
0
0
0
10,768
2,566
0
2,097
8,581
0
340
L
Danzaburou
 
Danzaburou
0
0
0
0
2,183
472
0
662
1,426
0
98
L
Arachne
 
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
11,166
5,792
0
1,962
5,482
2,020
2,729
451
5,031
0
34,346
W
Anubis
2,617
267
0
2,020
5,194
2,177
1,659
787
4,407
38,307
0
L
2,014
326
50
634
9,190
6,126
0
2,948
5,878
0
10,447
L
2,588
675
0
750
16,228
8,039
0
5,152
10,670
13,757
0
W
Nike
7,613
2,135
0
2,431
9,031
5,143
3,716
557
8,474
0
45,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,564
Gold Earned
24,046
262
Minions Killed
42
0
Camps Cleared
0
872,827
Distance Traveled
556,719
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,215
587
36
3
0
270,015
4
W
Ares
3,621
259
0
0
0
0
0
L
Loki
4,789
342
0
0
0
122,354
0
L
Danzaburou
4,393
314
0
0
0
11,200
0
L
Arachne
4,296
307
0
0
0
627
0
W
Neith
8,410
601
59
4
0
194,181
0
W
Anubis
7,778
556
72
5
0
178,968
4
L
Guan Yu
5,042
360
21
2
0
183,823
1
L
Ares
5,526
395
21
2
0
238,715
5
W
Nike
8,540
610
95
7
0
229,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role