Player Matchup

Cthulhu
Cthulhu
Bitek
Cthulhu
Level 16
God Stats
3W - 1L
1,798 SR
Queue Stats
6W - 5L
1,565 Elo+
Solo
Cernunnos
Cernunnos
Buren101
Cernunnos
Level 34
God Stats
7W - 5L
1,404 SR
Queue Stats
115W - 109L
1,476 Elo+
Party 1
Osiris
Osiris
Gearfreedo
Osiris
Level 29
God Stats
23W - 27L
1,408 SR
Queue Stats
108W - 120L
1,433 Elo+
Solo
Thor
Thor
oFlxww
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,387 Elo+
Party 1
Tiamat
Tiamat
xXbatiusXx
Tiamat
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
64W - 59L
1,500 Elo+
Solo
Team Averages
Level 23
1,522 SR
1,472 Elo+

VS

Team Averages
Level 20
1,548 SR
1,420 Elo+
Thanatos
Thanatos
BlankBacon
Thanatos
Level 27
God Stats
1W - 2L
1,519 SR
Queue Stats
85W - 86L
1,604 Elo+
Solo
Anhur
Anhur
SAFINovski
Anhur
Level 13
God Stats
10W - 16L
1,500 SR
Queue Stats
58W - 70L
1,518 Elo+
Solo
Agni
Agni
Winter2206
Agni
Level 17
God Stats
2W - 2L
1,550 SR
Queue Stats
18W - 28L
1,258 Elo+
Party 2
Hades
Hades
alexander963
Hades
Level 25
God Stats
46W - 40L
1,514 SR
Queue Stats
99W - 124L
1,422 Elo+
Solo
Ymir
Ymir
kekCobein
Ymir
Level 16
God Stats
4W - 3L
1,658 SR
Queue Stats
17W - 22L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bitek
Cthulhu
15
2 / 1 / 0
9,038
603
1,835
11,493
9,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Buren101
Cernunnos
15
5 / 1 / 6
9,982
665
7,849
7,390
2,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
Gearfreedo
Osiris
14
7 / 3 / 4
8,720
581
7,630
8,010
4,956
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
oFlxww
Thor
15
7 / 3 / 8
10,173
678
11,882
9,731
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
xXbatiusXx
Tiamat
15
7 / 3 / 6
9,911
661
10,466
13,138
8,062
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlankBacon
Thanatos
12
5 / 6 / 1
7,778
519
4,703
12,431
3,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
10
2 / 8 / 1
6,457
430
4,854
13,124
3,401
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 9 / 3
6,662
444
5,287
10,020
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 3
7,422
495
5,266
9,889
6,787
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
8
0 / 4 / 5
6,265
418
1,660
8,492
3,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
28
Kills
9
11
Deaths
28
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bitek
Cthulhu
2
1
0
2
L
Thanatos
BlankBacon
Thanatos
5
6
1
0.92
W
Cernunnos
Buren101
Cernunnos
5
1
6
8
W
Osiris
Gearfreedo
Osiris
7
3
4
3
L
Anhur
2
8
1
0.31
L
2
9
3
0.39
L
0
1
3
1.5
L
Ymir
0
4
5
0.63
W
Thor
oFlxww
Thor
7
3
8
3.67
W
Tiamat
xXbatiusXx
Tiamat
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,662
Damage
21,770
49,762
Taken
53,956
28,024
Mitigated
19,674
16,364
Healing
16,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bitek
Cthulhu
1,835
718
84
3,029
11,493
9,381
1,592
3,118
8,359
48,474
0
L
Thanatos
BlankBacon
Thanatos
4,703
1,632
0
7,334
12,431
3,555
0
1,987
10,444
0
37,223
W
Cernunnos
Buren101
Cernunnos
7,849
4,936
0
3,437
7,390
2,506
2,798
1,145
6,245
0
71,864
W
Osiris
Gearfreedo
Osiris
7,630
3,097
0
1,250
8,010
4,956
2,722
1,795
6,114
4,112
23,749
L
Anhur
4,854
2,805
0
2,528
13,124
3,401
0
1,854
11,270
0
23,109
L
5,287
458
0
585
10,020
2,758
0
5,363
4,657
19,439
0
L
5,266
664
77
5,253
9,889
6,787
0
3,142
6,747
41,995
0
L
Ymir
1,660
395
0
440
8,492
3,173
0
285
8,207
11,824
0
W
Thor
oFlxww
Thor
11,882
3,299
0
3,276
9,731
3,119
1,044
1,798
7,813
0
58,455
W
Tiamat
xXbatiusXx
Tiamat
10,466
1,160
0
5,288
13,138
8,062
2,813
3,896
8,951
51,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,824
Gold Earned
34,584
445
Minions Killed
261
0
Camps Cleared
0
1,408,894
Distance Traveled
1,113,635
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,038
603
107
7
0
254,003
0
L
Thanatos
7,778
519
72
5
0
229,024
3
W
Cernunnos
9,982
665
109
7
0
271,861
1
W
Osiris
8,720
581
40
3
0
326,427
3
L
Anhur
6,457
430
38
3
0
203,715
4
L
Agni
6,662
444
46
3
0
216,754
1
L
Hades
7,422
495
87
6
0
251,453
5
L
Ymir
6,265
418
18
1
0
212,689
0
W
Thor
10,173
678
105
7
0
296,496
3
W
Tiamat
9,911
661
84
6
0
260,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role