Player Matchup

Xbalanque
Xbalanque
ForbiddenMAGE1
Xbalanque
Level 24
God Stats
35W - 24L
1,479 SR
Queue Stats
163W - 207L
1,306 Elo+
Party 2
Gilgamesh
Gilgamesh
HalfSeraph
Gilgamesh
Level 43
God Stats
43W - 35L
1,566 SR
Queue Stats
409W - 462L
1,351 Elo+
Party 1
Cthulhu
Cthulhu
Pawofdoom
Cthulhu
Level 68
God Stats
3W - 4L
1,508 SR
Queue Stats
503W - 590L
1,428 Elo+
Party 2
Persephone
Persephone
ionofwill
Persephone
Level 25
God Stats
11W - 7L
1,474 SR
Queue Stats
63W - 72L
1,370 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jketz911
Tsukuyomi
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
220W - 248L
1,341 Elo+
Party 1
Team Averages
Level 38
1,505 SR
1,359 Elo+

VS

Team Averages
Level 45
1,385 SR
1,334 Elo+
Sylvanus
Sylvanus
ImaBOOTYWarrior
Sylvanus
Level 68
God Stats
6W - 6L
1,394 SR
Queue Stats
198W - 233L
1,446 Elo+
Party 3
Gilgamesh
Gilgamesh
Kenpachers
Gilgamesh
Level 68
God Stats
0W - 1L
1,385 SR
Queue Stats
1W - 5L
1,202 Elo+
Party 4
Ra
Ra
RosieR
Ra
Level 25
God Stats
0W - 2L
1,300 SR
Queue Stats
9W - 16L
1,335 Elo+
Party 3
Zhong Kui
Zhong Kui
Vodkachili
Zhong Kui
Level 49
God Stats
35W - 35L
1,592 SR
Queue Stats
356W - 352L
1,486 Elo+
Solo
Skadi
Skadi
lunarpal
Skadi
Level 17
God Stats
0W - 1L
1,252 SR
Queue Stats
1W - 4L
1,203 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ForbiddenMAGE1
Xbalanque
14
4 / 1 / 4
8,474
498
8,247
6,302
2,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
HalfSeraph
Gilgamesh
13
4 / 3 / 4
8,237
485
7,755
11,964
8,862
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Pawofdoom
Cthulhu
14
3 / 1 / 4
8,427
496
7,429
13,983
10,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
ionofwill
Persephone
17
9 / 3 / 1
10,702
630
14,409
11,149
4,866
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
jketz911
Tsukuyomi
14
2 / 3 / 5
8,383
493
6,071
12,009
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
1 / 4 / 4
7,893
464
6,349
14,953
8,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Kenpachers
Gilgamesh
15
6 / 3 / 3
9,894
582
8,902
14,548
6,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ra
12
0 / 6 / 0
7,317
430
2,599
8,938
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Vodkachili
Zhong Kui
16
4 / 6 / 2
10,281
605
9,484
13,507
9,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
lunarpal
Skadi
13
0 / 3 / 0
7,485
440
4,263
7,951
2,662
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
22
Kills
11
11
Deaths
22
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
ForbiddenMAGE1
Xbalanque
4
1
4
6
W
Gilgamesh
HalfSeraph
Gilgamesh
4
3
4
2
L
Sylvanus
1
4
4
0.75
L
Gilgamesh
Kenpachers
Gilgamesh
6
3
3
2.5
W
Cthulhu
Pawofdoom
Cthulhu
3
1
4
5
L
Ra
0
6
0
0
L
Zhong Kui
Vodkachili
Zhong Kui
4
6
2
0.83
W
Persephone
ionofwill
Persephone
9
3
1
3.17
W
Tsukuyomi
jketz911
Tsukuyomi
2
3
5
1.5
L
Skadi
lunarpal
Skadi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,911
Damage
31,597
55,407
Taken
59,897
30,170
Mitigated
30,485
16,235
Healing
13,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
ForbiddenMAGE1
Xbalanque
8,247
5,736
0
1,984
6,302
2,194
1,360
2,029
4,233
0
44,060
W
Gilgamesh
HalfSeraph
Gilgamesh
7,755
2,083
0
2,396
11,964
8,862
331
4,766
7,124
51
34,269
L
Sylvanus
6,349
1,672
1,732
4,351
14,953
8,818
298
6,182
8,771
25,948
0
L
Gilgamesh
Kenpachers
Gilgamesh
8,902
2,108
0
1,164
14,548
6,757
28
2,591
11,957
0
50,749
W
Cthulhu
Pawofdoom
Cthulhu
7,429
888
292
3,677
13,983
10,373
75
2,451
11,458
36,020
0
L
Ra
2,599
70
0
672
8,938
3,112
496
7,018
1,920
38,546
0
L
Zhong Kui
Vodkachili
Zhong Kui
9,484
2,561
0
4,737
13,507
9,136
430
3,189
10,318
58,684
10,770
W
Persephone
ionofwill
Persephone
14,409
1,190
0
3,624
11,149
4,866
470
4,896
6,030
67,633
0
W
Tsukuyomi
jketz911
Tsukuyomi
6,071
1,823
0
4,262
12,009
3,875
635
2,929
9,052
0
41,098
L
Skadi
lunarpal
Skadi
4,263
2,024
0
639
7,951
2,662
1,199
2,899
5,052
0
38,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,223
Gold Earned
42,870
414
Minions Killed
413
0
Camps Cleared
0
1,530,179
Distance Traveled
1,546,486
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,474
498
74
4
0
297,627
1
W
Gilgamesh
8,237
485
57
3
0
342,094
3
L
Sylvanus
7,893
464
52
3
0
295,432
2
L
Gilgamesh
9,894
582
74
4
0
368,789
0
W
Cthulhu
8,427
496
63
4
0
334,833
2
L
Ra
7,317
430
75
4
0
321,886
0
L
Zhong Kui
10,281
605
125
7
0
266,057
1
W
Persephone
10,702
630
139
8
0
285,327
3
W
Tsukuyomi
8,383
493
81
5
0
270,298
0
L
Skadi
7,485
440
87
5
0
294,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role