Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
JudgeMenace
Cerberus
Level 96
God Stats
2W - 1L
1,684 SR
Queue Stats
10W - 19L
1,327 Elo+
Solo
Anhur
Anhur
MyCatToby1
Anhur
Level 86
God Stats
0W - 1L
1,487 SR
Queue Stats
5W - 7L
1,247 Elo+
Party 1
Poseidon
Poseidon
Nicolitas30
Poseidon
Level 148
God Stats
1W - 7L
1,314 SR
Queue Stats
34W - 50L
1,378 Elo+
Solo
Gilgamesh
Gilgamesh
aggiebuck17
Gilgamesh
Level 115
God Stats
1W - 1L
1,547 SR
Queue Stats
10W - 10L
1,217 Elo+
Party 1
Team Averages
Level 114
1,507 SR
1,334 Elo+

VS

Team Averages
Level 82
1,453 SR
1,330 Elo+
Persephone
Persephone
Hamstercool
Persephone
Level 89
God Stats
44W - 64L
1,591 SR
Queue Stats
209W - 240L
1,368 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fjhhdjjdsxtcnw
Morgan Le Fay
Level 99
God Stats
1W - 0L
1,437 SR
Queue Stats
20W - 30L
1,256 Elo+
Solo
Ullr
Ullr
gatosteve
Ullr
Level 107
God Stats
6W - 7L
1,393 SR
Queue Stats
284W - 294L
1,403 Elo+
Party 2
Odin
Odin
iTzpP00HBEAR
Odin
Level 75
God Stats
4W - 3L
1,384 SR
Queue Stats
31W - 31L
1,318 Elo+
Solo
Set
Set
themiever12
Set
Level 42
God Stats
24W - 28L
1,460 SR
Queue Stats
78W - 106L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 2 / 2
6,578
658
2,700
6,810
4,439
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cerberus
JudgeMenace
Cerberus
13
0 / 3 / 2
6,132
613
2,919
10,774
10,898
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
12
0 / 5 / 1
6,212
621
1,683
7,886
2,543
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Nicolitas30
Poseidon
13
0 / 4 / 2
6,605
661
5,460
7,894
2,660
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
aggiebuck17
Gilgamesh
13
2 / 1 / 0
7,464
746
6,197
10,848
7,119
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Hamstercool
Persephone
14
1 / 0 / 9
7,738
774
8,002
4,106
1,410
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
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Morgan Le Fay
14
2 / 1 / 10
7,931
793
7,933
5,113
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
14
0 / 0 / 11
7,326
733
4,026
5,168
2,001
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 1 / 4
9,008
901
10,878
8,859
9,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
6 / 1 / 4
8,780
878
5,402
6,546
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
3
Kills
15
15
Deaths
3
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
2
1
W
Persephone
Hamstercool
Persephone
1
0
9
5.5
L
Cerberus
JudgeMenace
Cerberus
0
3
2
0.33
L
Anhur
0
5
1
0.1
L
Poseidon
Nicolitas30
Poseidon
0
4
2
0.25
L
Gilgamesh
aggiebuck17
Gilgamesh
2
1
0
2
W
Morgan Le Fay
fjhhdjjdsxtcnw
Morgan Le Fay
2
1
10
7
W
Ullr
0
0
11
5.5
W
6
1
4
8
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,959
Damage
36,241
44,212
Taken
29,792
27,659
Mitigated
17,422
5,245
Healing
9,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,700
130
0
977
6,810
4,439
222
1,913
4,839
0
14,519
W
Persephone
Hamstercool
Persephone
8,002
982
353
1,476
4,106
1,410
772
1,327
2,779
27,632
0
L
Cerberus
JudgeMenace
Cerberus
2,919
449
0
2,562
10,774
10,898
0
5,515
5,051
14,658
0
L
Anhur
1,683
447
0
0
7,886
2,543
369
1,768
6,014
0
11,598
L
Poseidon
Nicolitas30
Poseidon
5,460
470
349
507
7,894
2,660
0
2,835
4,949
23,664
0
L
Gilgamesh
aggiebuck17
Gilgamesh
6,197
1,983
0
850
10,848
7,119
0
3,478
7,220
72
27,726
W
Morgan Le Fay
fjhhdjjdsxtcnw
Morgan Le Fay
7,933
746
193
859
5,113
1,891
910
2,049
3,064
21,445
0
W
Ullr
4,026
1,984
0
501
5,168
2,001
0
1,489
3,679
0
19,611
W
10,878
1,427
26
3,128
8,859
9,354
510
2,473
6,386
0
28,693
W
5,402
2,633
0
2,586
6,546
2,766
932
1,349
5,197
0
16,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,991
Gold Earned
40,783
204
Minions Killed
219
6
Camps Cleared
8
903,014
Distance Traveled
998,435
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,578
658
29
3
2
190,123
3
W
Persephone
7,738
774
49
5
2
187,844
0
L
Cerberus
6,132
613
38
4
0
185,647
1
L
Anhur
6,212
621
30
3
1
165,035
0
L
Poseidon
6,605
661
59
6
3
161,454
1
L
Gilgamesh
7,464
746
48
5
0
200,755
0
W
Morgan Le Fay
7,931
793
42
4
0
176,564
0
W
Ullr
7,326
733
50
5
1
205,659
0
W
Odin
9,008
901
46
5
3
218,561
3
W
Set
8,780
878
32
3
2
209,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role