Player Matchup

Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Giomanach
Olorun
Level 65
God Stats
7W - 3L
1,695 SR
Queue Stats
82W - 86L
1,396 Elo+
Solo
Sylvanus
Sylvanus
KcusEtims
Sylvanus
Level 69
God Stats
58W - 22L
1,830 SR
Queue Stats
310W - 211L
1,705 Elo+
Party 2
Ymir
Ymir
KubiKush
Ymir
Level 80
God Stats
2W - 1L
1,311 SR
Queue Stats
173W - 166L
1,489 Elo+
Solo
Danzaburou
Danzaburou
SerenadeMyBalls
Danzaburou
Level 43
God Stats
7W - 0L
1,961 SR
Queue Stats
303W - 208L
1,734 Elo+
Party 2
Team Averages
Level 77
1,659 SR
1,565 Elo+

VS

Team Averages
Level 66
1,450 SR
1,359 Elo+
King Arthur
King Arthur
BAW55
King Arthur
Level 84
God Stats
26W - 25L
1,464 SR
Queue Stats
366W - 372L
1,496 Elo+
Solo
Ra
Ra
Nathkiller
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,206 Elo+
Party 1
Camazotz
Camazotz
Neobuchadnezzar
Camazotz
Level 49
God Stats
0W - 2L
1,361 SR
Queue Stats
4W - 10L
1,250 Elo+
Party 1
Chernobog
Chernobog
SmiteIsASummoner
Chernobog
Level 43
God Stats
4W - 4L
1,500 SR
Queue Stats
81W - 110L
1,355 Elo+
Solo
Raijin
Raijin
ºººMichstaBe
Raijin
Level 127
God Stats
7W - 10L
1,424 SR
Queue Stats
690W - 646L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 2 / 1
7,598
543
3,312
10,874
7,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Giomanach
Olorun
11
4 / 2 / 3
7,131
509
5,992
7,011
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
KcusEtims
Sylvanus
14
0 / 0 / 5
7,980
570
4,055
9,256
5,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
12
3 / 0 / 5
7,811
558
5,585
11,087
8,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
SerenadeMyBalls
Danzaburou
16
8 / 0 / 0
9,896
707
8,739
6,030
2,798
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BAW55
King Arthur
14
2 / 2 / 0
8,556
611
8,928
9,197
6,642
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 8 / 1
5,426
388
5,180
8,565
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Camazotz
9
1 / 4 / 1
6,165
440
2,905
10,734
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
9
1 / 1 / 0
6,007
429
4,192
6,863
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 1 / 0
7,437
531
0
5,192
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
16
Kills
4
4
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
2
1
0.75
L
King Arthur
BAW55
King Arthur
2
2
0
1
W
Olorun
Giomanach
Olorun
4
2
3
2.75
W
Sylvanus
KcusEtims
Sylvanus
0
0
5
2.5
W
Ymir
3
0
5
5.5
L
0
8
1
0.06
L
Camazotz
1
4
1
0.38
W
Danzaburou
SerenadeMyBalls
Danzaburou
8
0
0
8
L
Chernobog
1
1
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,683
Damage
21,205
44,258
Taken
40,551
26,824
Mitigated
16,676
22,239
Healing
11,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,312
1,374
0
3,649
10,874
7,582
308
0
10,874
0
37,686
L
King Arthur
BAW55
King Arthur
8,928
1,321
0
2,092
9,197
6,642
0
2,055
7,142
0
61,040
W
Olorun
Giomanach
Olorun
5,992
1,633
1,100
4,016
7,011
2,412
1,823
1,449
5,562
35,416
0
W
Sylvanus
KcusEtims
Sylvanus
4,055
798
1,550
5,412
9,256
5,947
664
298
8,958
40,580
13,820
W
Ymir
5,585
1,180
0
2,860
11,087
8,085
50
2,958
8,129
31,809
0
L
5,180
485
344
2,193
8,565
2,776
281
6,471
1,796
24,369
0
L
Camazotz
2,905
1,120
0
4,453
10,734
3,149
0
2,067
8,659
0
22,075
W
Danzaburou
SerenadeMyBalls
Danzaburou
8,739
4,419
0
3,652
6,030
2,798
1,484
475
5,555
0
75,678
L
Chernobog
4,192
1,409
0
1,474
6,863
2,422
506
3,356
3,219
0
23,670
L
0
0
0
1,382
5,192
1,687
0
940
4,252
51,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,416
Gold Earned
33,591
462
Minions Killed
393
0
Camps Cleared
0
1,449,842
Distance Traveled
1,401,173
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,598
543
98
7
0
299,975
1
L
King Arthur
8,556
611
133
10
0
311,369
5
W
Olorun
7,131
509
53
4
0
279,050
5
W
Sylvanus
7,980
570
111
8
0
282,585
5
W
Ymir
7,811
558
54
4
0
279,665
3
L
Ra
5,426
388
36
3
0
222,045
0
L
Camazotz
6,165
440
54
4
0
279,085
2
W
Danzaburou
9,896
707
146
10
0
308,567
2
L
Chernobog
6,007
429
56
4
0
299,310
4
L
Raijin
7,437
531
114
8
0
289,364
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role