Player Matchup

Bacchus
Bacchus
Go Away9012
Bacchus
Level 60
God Stats
2W - 2L
1,694 SR
Queue Stats
240W - 283L
1,336 Elo+
Party 1
Merlin
Merlin
J3didiah_89
Merlin
Level 109
God Stats
14W - 7L
1,597 SR
Queue Stats
164W - 187L
1,325 Elo+
Solo
Hou Yi
Hou Yi
Wise Pro Guide
Hou Yi
Level 97
God Stats
67W - 95L
1,434 SR
Queue Stats
350W - 381L
1,369 Elo+
Party 1
Loki
Loki
misterdoug2022
Loki
Level 86
God Stats
10W - 13L
1,367 SR
Queue Stats
162W - 178L
1,395 Elo+
Solo
Skadi
Skadi
schlenkhusband
Skadi
Level 99
God Stats
57W - 38L
1,495 SR
Queue Stats
274W - 266L
1,366 Elo+
Solo
Team Averages
Level 90
1,517 SR
1,358 Elo+

VS

Team Averages
Level 108
1,470 SR
1,368 Elo+
Baba Yaga
Baba Yaga
AtomicPirate21
Baba Yaga
Level 108
God Stats
0W - 1L
1,468 SR
Queue Stats
15W - 14L
1,441 Elo+
Solo
Bakasura
Bakasura
GILOSAN
Bakasura
Level 160
God Stats
0W - 3L
1,291 SR
Queue Stats
182W - 204L
1,356 Elo+
Solo
Bastet
Bastet
SharpBlock
Bastet
Level 109
God Stats
1W - 2L
1,474 SR
Queue Stats
71W - 97L
1,286 Elo+
Solo
Xbalanque
Xbalanque
alyviable
Xbalanque
Level 96
God Stats
2W - 2L
1,667 SR
Queue Stats
273W - 283L
1,415 Elo+
Solo
Mercury
Mercury
waldobot
Mercury
Level 65
God Stats
19W - 18L
1,451 SR
Queue Stats
289W - 390L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Go Away9012
Bacchus
10
4 / 0 / 7
6,690
608
3,016
4,992
2,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
12
3 / 1 / 2
7,231
657
2,862
4,688
1,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
5 / 1 / 6
6,708
610
5,033
3,709
1,073
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
1 / 0 / 2
5,621
511
1,930
3,808
899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 1 / 0
6,449
586
3,725
4,636
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AtomicPirate21
Baba Yaga
10
0 / 1 / 2
5,448
495
3,151
5,794
1,896
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
GILOSAN
Bakasura
9
2 / 3 / 0
5,587
508
1,485
5,936
1,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
SharpBlock
Bastet
11
1 / 0 / 0
6,034
549
559
4,808
1,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
alyviable
Xbalanque
7
0 / 7 / 0
4,358
396
1,640
7,548
1,471
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
waldobot
Mercury
8
0 / 3 / 0
4,829
439
470
4,668
1,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
14
Kills
3
3
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
AtomicPirate21
Baba Yaga
0
1
2
1
L
Bakasura
GILOSAN
Bakasura
2
3
0
0.67
W
Bacchus
Go Away9012
Bacchus
4
0
7
7.5
W
Merlin
3
1
2
4
L
Bastet
SharpBlock
Bastet
1
0
0
1
W
5
1
6
8
L
Xbalanque
alyviable
Xbalanque
0
7
0
0
W
1
0
2
2
W
1
1
0
1
L
Mercury
waldobot
Mercury
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,566
Damage
7,305
21,833
Taken
28,754
8,285
Mitigated
7,842
7,354
Healing
5,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
AtomicPirate21
Baba Yaga
3,151
82
0
1,757
5,794
1,896
0
1,495
4,299
31,933
0
L
Bakasura
GILOSAN
Bakasura
1,485
1,265
0
1,556
5,936
1,926
0
1,913
4,008
0
10,857
W
Bacchus
Go Away9012
Bacchus
3,016
240
0
1,029
4,992
2,817
0
160
4,814
13,723
0
W
Merlin
2,862
179
0
1,908
4,688
1,974
590
853
3,783
43,892
0
L
Bastet
SharpBlock
Bastet
559
158
0
0
4,808
1,416
936
0
4,808
0
36,718
W
5,033
2,261
0
275
3,709
1,073
0
0
3,559
0
31,843
L
Xbalanque
alyviable
Xbalanque
1,640
242
0
1,050
7,548
1,471
0
1,552
5,996
0
15,037
W
1,930
338
219
1,970
3,808
899
520
179
3,629
0
20,628
W
3,725
1,823
0
1,953
4,636
1,522
2,288
1,959
2,677
0
31,562
L
Mercury
waldobot
Mercury
470
274
0
1,065
4,668
1,133
427
903
3,765
0
14,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,699
Gold Earned
26,256
260
Minions Killed
244
0
Camps Cleared
0
1,022,268
Distance Traveled
1,035,123
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,448
495
54
5
0
187,353
3
L
Bakasura
5,587
508
49
4
0
208,116
1
W
Bacchus
6,690
608
29
3
0
218,410
4
W
Merlin
7,231
657
83
8
0
187,650
1
L
Bastet
6,034
549
80
7
0
238,948
1
W
Hou Yi
6,708
610
50
5
0
190,481
4
L
Xbalanque
4,358
396
19
2
0
213,231
0
W
Loki
5,621
511
43
4
0
242,836
4
W
Skadi
6,449
586
55
5
0
182,891
2
L
Mercury
4,829
439
42
4
0
187,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role