Player Matchup

Morgan Le Fay
Morgan Le Fay
Bosh90
Morgan Le Fay
Level 60
God Stats
3W - 7L
1,511 SR
Queue Stats
188W - 184L
1,431 Elo+
Solo
Thor
Thor
Breyking
Thor
Level 102
God Stats
4W - 4L
1,403 SR
Queue Stats
277W - 254L
1,535 Elo+
Solo
Sylvanus
Sylvanus
ChainingWall616
Sylvanus
Level 128
God Stats
3W - 4L
1,419 SR
Queue Stats
52W - 32L
1,520 Elo+
Party 1
Bellona
Bellona
Dhrogoooo
Bellona
Level 152
God Stats
3W - 2L
1,830 SR
Queue Stats
69W - 45L
1,576 Elo+
Party 1
Chronos
Chronos
SydneySanders
Chronos
Level 62
God Stats
7W - 4L
1,788 SR
Queue Stats
328W - 255L
1,578 Elo+
Solo
Team Averages
Level 101
1,590 SR
1,528 Elo+

VS

Team Averages
Level 74
1,537 SR
1,441 Elo+
Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Budavid
Danzaburou
Level 85
God Stats
21W - 19L
1,510 SR
Queue Stats
81W - 76L
1,459 Elo+
Party 2
Loki
Loki
Emortex
Loki
Level 89
God Stats
12W - 7L
1,672 SR
Queue Stats
210W - 200L
1,502 Elo+
Party 2
Mulan
Mulan
Failchawii
Mulan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,380 Elo+
Party 2
Ares
Ares
Royq8
Ares
Level 28
God Stats
7W - 5L
1,504 SR
Queue Stats
10W - 13L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bosh90
Morgan Le Fay
16
2 / 2 / 2
9,824
517
4,855
6,966
2,765
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
17
1 / 0 / 5
10,705
563
2,285
10,435
5,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
16
3 / 0 / 6
9,965
524
4,165
7,805
7,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
Dhrogoooo
Bellona
19
10 / 1 / 1
12,737
670
11,088
12,539
13,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
17
2 / 0 / 8
10,820
569
13,926
10,243
5,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
2 / 1 / 0
9,291
489
8,201
5,115
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Budavid
Danzaburou
14
0 / 3 / 0
7,814
411
4,429
11,072
3,358
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
Emortex
Loki
16
0 / 2 / 1
9,024
475
3,894
13,569
4,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
13
0 / 7 / 0
8,002
421
1,416
12,141
6,661
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
Royq8
Ares
11
0 / 5 / 0
7,386
389
1,450
11,793
6,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
18
Kills
2
3
Deaths
18
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
1
0
2
W
Morgan Le Fay
Bosh90
Morgan Le Fay
2
2
2
1.5
W
Thor
1
0
5
3.5
L
Danzaburou
Budavid
Danzaburou
0
3
0
0
W
Sylvanus
3
0
6
6
W
Bellona
Dhrogoooo
Bellona
10
1
1
10.5
L
Loki
Emortex
Loki
0
2
1
0.25
L
Mulan
0
7
0
0
L
Ares
Royq8
Ares
0
5
0
0
W
Chronos
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,319
Damage
19,390
47,988
Taken
53,690
35,351
Mitigated
22,795
23,473
Healing
12,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,201
171
134
1,558
5,115
1,930
0
853
4,200
71,611
0
W
Morgan Le Fay
Bosh90
Morgan Le Fay
4,855
210
0
1,194
6,966
2,765
530
1,875
5,091
59,667
0
W
Thor
2,285
611
0
5,831
10,435
5,588
908
1,706
8,729
0
87,820
L
Danzaburou
Budavid
Danzaburou
4,429
1,550
0
3,542
11,072
3,358
0
6,592
4,480
0
64,639
W
Sylvanus
4,165
923
4,111
3,699
7,805
7,850
1,314
2,299
5,506
24,127
0
W
Bellona
Dhrogoooo
Bellona
11,088
3,041
0
6,980
12,539
13,856
2,763
2,474
10,065
9,316
71,387
L
Loki
Emortex
Loki
3,894
632
0
5,560
13,569
4,525
0
5,209
8,308
0
71,263
L
Mulan
1,416
179
0
1,179
12,141
6,661
388
1,965
9,939
343
41,530
L
Ares
Royq8
Ares
1,450
82
0
854
11,793
6,321
0
8,907
2,886
7,542
0
W
Chronos
13,926
4,148
0
1,658
10,243
5,292
1,812
1,375
8,868
82,990
9,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,051
Gold Earned
41,517
650
Minions Killed
489
0
Camps Cleared
0
1,917,461
Distance Traveled
1,732,995
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,291
489
140
7
0
353,355
10
W
Morgan Le Fay
9,824
517
104
5
0
372,268
4
W
Thor
10,705
563
161
8
0
423,193
3
L
Danzaburou
7,814
411
125
7
0
336,831
2
W
Sylvanus
9,965
524
54
3
0
373,557
7
W
Bellona
12,737
670
158
8
0
384,557
1
L
Loki
9,024
475
125
7
0
430,118
5
L
Mulan
8,002
421
93
5
0
294,948
2
L
Ares
7,386
389
6
0
0
317,743
0
W
Chronos
10,820
569
173
9
0
363,886
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role