Player Matchup

Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Aldo Brian
Cerberus
Level 68
God Stats
75W - 85L
1,521 SR
Queue Stats
139W - 158L
1,455 Elo+
Solo
Ganesha
Ganesha
Hummphroiw
Ganesha
Level 144
God Stats
3W - 2L
1,687 SR
Queue Stats
163W - 167L
1,445 Elo+
Solo
Arachne
Arachne
white95supra
Arachne
Level 97
God Stats
2W - 1L
1,713 SR
Queue Stats
40W - 37L
1,572 Elo+
Party 1
Ymir
Ymir
xNOFEARxCARNAGE
Ymir
Level 107
God Stats
9W - 3L
1,500 SR
Queue Stats
116W - 121L
1,467 Elo+
Solo
Team Averages
Level 109
1,584 SR
1,488 Elo+

VS

Team Averages
Level 83
1,407 SR
1,478 Elo+
Kukulkan
Kukulkan
Dannyboi694
Kukulkan
Level 87
God Stats
1W - 3L
1,373 SR
Queue Stats
36W - 42L
1,459 Elo+
Solo
Sylvanus
Sylvanus
Demistaxxz
Sylvanus
Level 60
God Stats
15W - 15L
1,435 SR
Queue Stats
110W - 141L
1,406 Elo+
Solo
Hun Batz
Hun Batz
DukeofGarbage
Hun Batz
Level 85
God Stats
0W - 4L
1,183 SR
Queue Stats
163W - 140L
1,552 Elo+
Solo
Izanami
Izanami
NOBODIESx
Izanami
Level 123
God Stats
19W - 9L
1,510 SR
Queue Stats
87W - 78L
1,545 Elo+
Solo
Ah Puch
Ah Puch
xxillEdward
Ah Puch
Level 60
God Stats
27W - 25L
1,533 SR
Queue Stats
126W - 144L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
9 / 1 / 12
14,420
1,202
17,383
11,017
6,425
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Aldo Brian
Cerberus
19
9 / 1 / 13
13,242
1,104
22,282
25,860
12,159
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ganesha
Hummphroiw
Ganesha
19
0 / 2 / 20
11,354
946
6,503
20,167
29,387
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
white95supra
Arachne
18
2 / 2 / 14
12,332
1,028
4,929
12,437
6,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 3 / 15
11,649
971
9,523
16,128
18,428
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

176

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dannyboi694
Kukulkan
18
0 / 2 / 5
10,952
913
17,009
6,731
1,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
Demistaxxz
Sylvanus
17
2 / 4 / 4
11,253
938
12,761
17,041
7,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hun Batz
DukeofGarbage
Hun Batz
18
2 / 6 / 4
12,085
1,007
9,881
13,569
4,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
NOBODIESx
Izanami
17
3 / 8 / 4
11,166
931
19,499
18,084
5,807
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
xxillEdward
Ah Puch
17
2 / 3 / 3
11,248
937
20,645
8,404
2,081
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
29
23
Kills
9
9
Deaths
23
74
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
1
12
15
W
Cerberus
Aldo Brian
Cerberus
9
1
13
15.5
L
Kukulkan
Dannyboi694
Kukulkan
0
2
5
1.25
L
Sylvanus
Demistaxxz
Sylvanus
2
4
4
1
L
Hun Batz
DukeofGarbage
Hun Batz
2
6
4
0.67
W
Ganesha
Hummphroiw
Ganesha
0
2
20
5
L
Izanami
NOBODIESx
Izanami
3
8
4
0.63
W
Arachne
white95supra
Arachne
2
2
14
4.5
W
3
3
15
3.5
L
Ah Puch
xxillEdward
Ah Puch
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,620
Damage
79,795
85,609
Taken
63,829
73,343
Mitigated
21,688
11,206
Healing
10,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
17,383
4,809
0
1,713
11,017
6,425
0
5,943
5,074
0
66,304
W
Cerberus
Aldo Brian
Cerberus
22,282
556
0
5,732
25,860
12,159
0
15,820
10,040
53,380
0
L
Kukulkan
Dannyboi694
Kukulkan
17,009
151
0
0
6,731
1,762
0
3,671
3,060
61,923
0
L
Sylvanus
Demistaxxz
Sylvanus
12,761
1,618
3,212
5,735
17,041
7,408
0
10,383
6,658
30,547
2,782
L
Hun Batz
DukeofGarbage
Hun Batz
9,881
285
0
0
13,569
4,630
0
6,681
6,888
0
38,052
W
Ganesha
Hummphroiw
Ganesha
6,503
78
0
99
20,167
29,387
0
12,283
7,884
19,765
0
L
Izanami
NOBODIESx
Izanami
19,499
13,519
0
980
18,084
5,807
0
11,236
6,848
0
33,926
W
Arachne
white95supra
Arachne
4,929
4,039
0
2,114
12,437
6,944
0
6,905
5,532
0
9,144
W
9,523
1,038
895
653
16,128
18,428
0
9,025
7,103
17,963
0
L
Ah Puch
xxillEdward
Ah Puch
20,645
616
25
446
8,404
2,081
0
6,337
2,067
42,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,997
Gold Earned
56,704
312
Minions Killed
316
4
Camps Cleared
14
1,193,214
Distance Traveled
1,163,183
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,420
1,202
155
13
2
243,189
0
W
Cerberus
13,242
1,104
93
8
1
263,684
0
L
Kukulkan
10,952
913
100
8
0
242,502
0
L
Sylvanus
11,253
938
50
4
1
219,579
6
L
Hun Batz
12,085
1,007
59
5
12
256,998
1
W
Ganesha
11,354
946
6
1
0
243,896
0
L
Izanami
11,166
931
45
4
0
207,795
1
W
Arachne
12,332
1,028
30
3
0
211,525
0
W
Ymir
11,649
971
28
2
1
230,920
0
L
Ah Puch
11,248
937
62
5
1
236,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role