Player Matchup

Artio
Artio
Poor Reviews
Artio
Level 23
God Stats
20W - 11L
1,643 SR
Queue Stats
162W - 108L
1,615 Elo+
Party 2
Erlang Shen
Erlang Shen
QuibIez
Erlang Shen
Level 24
God Stats
0W - 2L
1,235 SR
Queue Stats
9W - 6L
1,696 Elo+
Party 2
Pele
Pele
SWAGSeeKShots
Pele
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 41L
1,644 Elo+
Party 2
Neith
Neith
itstmell
Neith
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 27L
1,590 Elo+
Party 2
Kukulkan
Kukulkan
kil2live
Kukulkan
Level 4
God Stats
2W - 2L
1,555 SR
Queue Stats
4W - 3L
1,450 Elo+
Solo
Team Averages
Level 36
1,487 SR
1,599 Elo+

VS

Team Averages
Level 17
1,660 SR
1,617 Elo+
Artemis
Artemis
AndyyBlair
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,449 Elo+
Solo
Serqet
Serqet
DefibKing 3r
Serqet
Level 11
God Stats
6W - 3L
1,716 SR
Queue Stats
21W - 12L
1,715 Elo+
Party 1
Osiris
Osiris
Intensity IKS
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 45L
1,531 Elo+
Solo
Medusa
Medusa
Jamsfi
Medusa
Level 34
God Stats
21W - 11L
1,667 SR
Queue Stats
25W - 20L
1,595 Elo+
Party 1
Zeus
Zeus
Thug Gangsta145
Zeus
Level 8
God Stats
7W - 0L
1,918 SR
Queue Stats
16W - 2L
1,794 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 7
8,627
411
3,282
16,278
14,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
QuibIez
Erlang Shen
19
10 / 2 / 4
12,547
597
15,610
20,548
15,066
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
13 / 7 / 1
11,815
563
15,605
18,704
6,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
itstmell
Neith
10
0 / 9 / 3
7,250
345
3,284
11,797
2,567
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
kil2live
Kukulkan
13
0 / 6 / 1
8,318
396
2,001
9,852
3,083
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AndyyBlair
Artemis
11
0 / 9 / 3
7,837
373
1,517
10,601
3,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
15
6 / 3 / 7
11,381
542
13,447
18,916
13,469
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
9 / 5 / 4
11,390
542
10,633
14,938
11,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Jamsfi
Medusa
15
1 / 2 / 2
9,657
460
5,172
12,418
4,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 4 / 7
11,673
556
22,020
11,352
3,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
48
23
Kills
25
26
Deaths
23
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
AndyyBlair
Artemis
0
9
3
0.17
W
Serqet
6
3
7
3.17
W
9
5
4
2.2
W
Medusa
Jamsfi
Medusa
1
2
2
1
L
0
2
7
1.75
L
Erlang Shen
QuibIez
Erlang Shen
10
2
4
6
L
13
7
1
1.93
W
9
4
7
3.13
L
Neith
itstmell
Neith
0
9
3
0.17
L
Kukulkan
kil2live
Kukulkan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,782
Damage
52,789
77,179
Taken
68,225
41,630
Mitigated
36,032
12,813
Healing
11,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AndyyBlair
Artemis
1,517
841
0
194
10,601
3,024
54
176
10,425
0
11,830
W
Serqet
13,447
4,001
105
2,663
18,916
13,469
0
1,111
17,805
0
48,457
W
10,633
4,550
0
2,989
14,938
11,289
29
974
13,964
0
67,668
W
Medusa
Jamsfi
Medusa
5,172
1,974
0
4,051
12,418
4,293
1,358
2,964
9,454
0
63,520
L
3,282
208
480
3,762
16,278
14,752
27
4,521
11,457
26,694
0
L
Erlang Shen
QuibIez
Erlang Shen
15,610
8,309
0
3,036
20,548
15,066
1,044
5,296
13,937
0
92,440
L
15,605
4,321
0
4,797
18,704
6,162
0
4,309
13,690
0
77,773
W
22,020
1,803
0
1,963
11,352
3,957
150
241
11,111
91,222
0
L
Neith
itstmell
Neith
3,284
844
0
488
11,797
2,567
349
5,294
6,243
0
16,422
L
Kukulkan
kil2live
Kukulkan
2,001
191
0
250
9,852
3,083
0
1,689
7,902
33,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,557
Gold Earned
51,938
420
Minions Killed
423
0
Camps Cleared
0
1,849,136
Distance Traveled
2,016,292
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,837
373
28
1
0
351,059
2
W
Serqet
11,381
542
75
4
0
402,142
6
W
Osiris
11,390
542
90
4
0
433,161
1
W
Medusa
9,657
460
88
4
0
411,327
0
L
Artio
8,627
411
40
2
0
416,946
5
L
Erlang Shen
12,547
597
165
8
0
453,868
4
L
Pele
11,815
563
114
5
0
398,198
3
W
Zeus
11,673
556
142
7
0
418,603
4
L
Neith
7,250
345
23
1
0
326,182
0
L
Kukulkan
8,318
396
78
4
0
253,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role