Player Matchup

Yemoja
Yemoja
LeandroR1006
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,262 Elo+
Solo
Artemis
Artemis
Murilittlw
Artemis
Level 67
God Stats
13W - 12L
1,468 SR
Queue Stats
36W - 45L
1,465 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rafa_Nogueira00
Morgan Le Fay
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,361 Elo+
Party 2
Bellona
Bellona
felipe_farina09
Bellona
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 31L
1,314 Elo+
Party 2
Nike
Nike
sfc_marinho_11
Nike
Level 17
God Stats
16W - 10L
1,729 SR
Queue Stats
56W - 53L
1,562 Elo+
Party 2
Team Averages
Level 27
1,540 SR
1,393 Elo+

VS

Team Averages
Level 20
1,518 SR
1,409 Elo+
Morgan Le Fay
Morgan Le Fay
By Scoped Br
Morgan Le Fay
Level 23
God Stats
3W - 3L
1,519 SR
Queue Stats
30W - 36L
1,390 Elo+
Party 1
Fafnir
Fafnir
Gustavo6264
Fafnir
Level 6
God Stats
1W - 2L
1,597 SR
Queue Stats
4W - 5L
1,468 Elo+
Party 1
Cabrakan
Cabrakan
ITsGosthZ
Cabrakan
Level 27
God Stats
12W - 19L
1,472 SR
Queue Stats
152W - 164L
1,482 Elo+
Solo
Da Ji
Da Ji
jagunço123
Da Ji
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 92L
1,499 Elo+
Solo
Cthulhu
Cthulhu
renatoseve
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
1 / 4 / 6
10,775
449
7,662
13,642
9,706
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Murilittlw
Artemis
20
10 / 0 / 8
13,620
568
17,304
16,002
6,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Rafa_Nogueira00
Morgan Le Fay
20
15 / 2 / 9
13,996
583
27,289
19,917
8,265
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 6 / 1
12,635
526
11,944
22,827
22,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
9 / 1 / 13
13,316
555
15,165
17,632
8,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
By Scoped Br
Morgan Le Fay
14
0 / 14 / 4
9,467
394
11,538
19,495
6,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
14
2 / 5 / 3
9,562
398
9,064
24,379
26,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
ITsGosthZ
Cabrakan
16
5 / 6 / 0
10,502
438
10,721
14,132
8,922
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
5 / 7 / 2
11,158
465
16,316
20,822
7,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
renatoseve
Cthulhu
14
1 / 8 / 3
9,512
396
9,737
21,375
23,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
25
40
Kills
13
13
Deaths
40
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
By Scoped Br
Morgan Le Fay
0
14
4
0.14
L
Fafnir
2
5
3
0.7
L
Cabrakan
ITsGosthZ
Cabrakan
5
6
0
0.83
W
Yemoja
1
4
6
1
W
Artemis
Murilittlw
Artemis
10
0
8
14
W
Morgan Le Fay
Rafa_Nogueira00
Morgan Le Fay
15
2
9
9.75
W
5
6
1
0.92
L
5
7
2
0.86
L
Cthulhu
renatoseve
Cthulhu
1
8
3
0.31
W
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,364
Damage
57,376
90,020
Taken
100,203
54,425
Mitigated
73,245
25,268
Healing
10,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
By Scoped Br
Morgan Le Fay
11,538
1,204
0
1,000
19,495
6,423
302
10,002
9,493
54,183
0
L
Fafnir
9,064
3,447
0
1,337
24,379
26,516
0
7,716
16,663
22,425
0
L
Cabrakan
ITsGosthZ
Cabrakan
10,721
1,399
0
3,594
14,132
8,922
0
5,094
9,038
38,404
0
W
Yemoja
7,662
3,154
870
92
13,642
9,706
787
7,053
6,589
47,896
0
W
Artemis
Murilittlw
Artemis
17,304
10,568
0
7,337
16,002
6,027
6,141
8,317
7,685
0
84,601
W
Morgan Le Fay
Rafa_Nogueira00
Morgan Le Fay
27,289
2,136
418
8,570
19,917
8,265
2,236
11,110
8,807
92,653
0
W
11,944
6,529
0
7,271
22,827
22,035
4,934
7,405
15,422
0
68,816
L
16,316
4,605
0
3,981
20,822
7,843
0
5,276
15,546
0
62,774
L
Cthulhu
renatoseve
Cthulhu
9,737
1,051
0
413
21,375
23,541
36
6,863
14,512
39,235
0
W
15,165
3,830
0
710
17,632
8,392
2,757
7,175
10,457
0
94,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,342
Gold Earned
50,201
590
Minions Killed
329
0
Camps Cleared
0
2,178,293
Distance Traveled
1,882,611
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,467
394
76
3
0
386,465
0
L
Fafnir
9,562
398
28
1
0
440,139
2
L
Cabrakan
10,502
438
69
3
0
236,595
2
W
Yemoja
10,775
449
68
3
0
393,360
0
W
Artemis
13,620
568
127
5
0
439,612
2
W
Morgan Le Fay
13,996
583
141
6
0
443,658
2
W
Bellona
12,635
526
118
5
0
423,534
0
L
Da Ji
11,158
465
114
5
0
393,521
3
L
Cthulhu
9,512
396
42
2
0
425,891
0
W
Nike
13,316
555
136
6
0
478,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role