Player Matchup

Neith
Neith
C4R0N7E
Neith
Level 9
God Stats
10W - 7L
1,518 SR
Queue Stats
12W - 16L
1,331 Elo+
Party 2
Nemesis
Nemesis
HarryPotterfan07
Nemesis
Level 4
God Stats
6W - 12L
1,270 SR
Queue Stats
131W - 131L
1,500 Elo+
Solo
Cthulhu
Cthulhu
culyGOD
Cthulhu
Level 75
God Stats
19W - 14L
1,631 SR
Queue Stats
40W - 44L
1,486 Elo+
Party 3
Ymir
Ymir
monotic
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 3
Poseidon
Poseidon
rusinque2407
Poseidon
Level 47
God Stats
4W - 3L
1,373 SR
Queue Stats
16W - 17L
1,389 Elo+
Party 2
Team Averages
Level 27
1,458 SR
1,441 Elo+

VS

Team Averages
Level 11
1,375 SR
1,261 Elo+
Medusa
Medusa
Elwushu
Medusa
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
41W - 43L
1,311 Elo+
Solo
Danzaburou
Danzaburou
Heroiq9
Danzaburou
Level 4
God Stats
1W - 5L
1,207 SR
Queue Stats
1W - 8L
1,055 Elo+
Party 1
Sobek
Sobek
lighuenCA
Sobek
Level 17
God Stats
0W - 9L
1,453 SR
Queue Stats
49W - 76L
1,385 Elo+
Solo
Artio
Artio
olivebirdybutt
Artio
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 31L
1,055 Elo+
Party 1
Neith
Neith
ribittm
Neith
Level 4
God Stats
0W - 1L
1,217 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
C4R0N7E
Neith
20
14 / 1 / 18
14,477
1,206
22,192
12,691
6,087
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 10 / 23
11,992
999
13,226
14,319
7,055
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
culyGOD
Cthulhu
20
14 / 0 / 17
15,266
1,272
20,517
10,889
13,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ymir
monotic
Ymir
19
4 / 4 / 9
11,487
957
12,647
15,969
16,017
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
rusinque2407
Poseidon
20
14 / 3 / 18
14,427
1,202
24,150
11,856
4,731
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Elwushu
Medusa
18
7 / 9 / 7
12,490
1,041
17,312
20,126
6,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Heroiq9
Danzaburou
18
2 / 9 / 10
11,297
941
14,619
18,622
6,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
lighuenCA
Sobek
18
3 / 7 / 8
11,537
961
7,991
22,421
25,096
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 11 / 7
10,427
869
2,521
23,149
29,079
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
ribittm
Neith
18
5 / 12 / 6
11,998
1,000
16,508
19,039
7,132
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
56
48
Kills
18
18
Deaths
48
85
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Neith
C4R0N7E
Neith
14
1
18
23
L
Medusa
Elwushu
Medusa
7
9
7
1.17
W
2
10
23
1.35
L
Danzaburou
Heroiq9
Danzaburou
2
9
10
0.78
W
Cthulhu
culyGOD
Cthulhu
14
0
17
22.5
L
Sobek
lighuenCA
Sobek
3
7
8
1
W
Ymir
monotic
Ymir
4
4
9
2.13
L
1
11
7
0.41
L
Neith
ribittm
Neith
5
12
6
0.67
W
Poseidon
rusinque2407
Poseidon
14
3
18
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,732
Damage
58,951
65,724
Taken
103,357
47,680
Mitigated
75,024
11,905
Healing
8,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
C4R0N7E
Neith
22,192
10,056
0
3,934
12,691
6,087
0
2,142
10,549
0
38,135
L
Medusa
Elwushu
Medusa
17,312
8,954
0
1,802
20,126
6,931
0
10,687
9,439
0
24,331
W
13,226
7,439
0
792
14,319
7,055
0
2,103
12,216
0
20,358
L
Danzaburou
Heroiq9
Danzaburou
14,619
7,774
0
1,835
18,622
6,786
0
12,585
6,037
0
46,185
W
Cthulhu
culyGOD
Cthulhu
20,517
1,167
720
2,840
10,889
13,790
0
932
9,957
44,617
0
L
Sobek
lighuenCA
Sobek
7,991
1,549
0
1,442
22,421
25,096
0
12,738
9,683
23,327
0
W
Ymir
monotic
Ymir
12,647
4,124
0
0
15,969
16,017
0
3,519
12,450
23,412
0
L
2,521
1,961
0
851
23,149
29,079
0
12,646
10,503
9,506
0
L
Neith
ribittm
Neith
16,508
8,580
0
2,472
19,039
7,132
0
8,658
10,381
0
45,095
W
Poseidon
rusinque2407
Poseidon
24,150
3,232
293
3,326
11,856
4,731
0
1,816
10,040
46,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,649
Gold Earned
57,749
199
Minions Killed
176
7
Camps Cleared
5
985,680
Distance Traveled
926,242
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,477
1,206
35
3
2
199,104
0
L
Medusa
12,490
1,041
16
1
0
193,370
1
W
Nemesis
11,992
999
19
2
0
158,492
1
L
Danzaburou
11,297
941
73
6
2
192,071
2
W
Cthulhu
15,266
1,272
65
5
0
276,837
3
L
Sobek
11,537
961
27
2
2
193,635
3
W
Ymir
11,487
957
21
2
3
157,753
1
L
Artio
10,427
869
8
1
1
178,794
2
L
Neith
11,998
1,000
52
4
0
168,372
0
W
Poseidon
14,427
1,202
59
5
2
193,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role