Player Matchup

Ares
Ares
IronDarkKnife
Ares
Level 62
God Stats
13W - 9L
1,556 SR
Queue Stats
77W - 91L
1,373 Elo+
Party 2
Scylla
Scylla
Nrakkz
Scylla
Level 14
God Stats
5W - 1L
1,585 SR
Queue Stats
87W - 80L
1,379 Elo+
Party 2
Erlang Shen
Erlang Shen
Tyrivoc
Erlang Shen
Level 28
God Stats
3W - 4L
1,449 SR
Queue Stats
55W - 60L
1,376 Elo+
Party 2
Danzaburou
Danzaburou
Zhenren7551
Danzaburou
Level 18
God Stats
23W - 32L
1,332 SR
Queue Stats
94W - 101L
1,341 Elo+
Solo
Susano
Susano
xXaverageXx
Susano
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,416 Elo+
Solo
Team Averages
Level 29
1,484 SR
1,377 Elo+

VS

Team Averages
Level 11
1,469 SR
1,446 Elo+
Ymir
Ymir
ALPHAdraCOINS
Ymir
Level 16
God Stats
4W - 4L
1,528 SR
Queue Stats
24W - 42L
1,307 Elo+
Solo
Hou Yi
Hou Yi
Robïn
Hou Yi
Level 8
God Stats
0W - 1L
1,203 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
SlitStuffer
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,500 Elo+
Solo
Tiamat
Tiamat
cjjosh2001
Tiamat
Level 15
God Stats
4W - 5L
1,492 SR
Queue Stats
9W - 9L
1,407 Elo+
Party 1
Thanatos
Thanatos
mikpence
Thanatos
Level 16
God Stats
4W - 6L
1,625 SR
Queue Stats
10W - 13L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 15
12,203
508
10,876
19,224
20,122
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Nrakkz
Scylla
20
12 / 0 / 10
13,400
558
20,685
11,788
6,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Tyrivoc
Erlang Shen
17
4 / 5 / 10
11,516
480
13,052
19,525
15,511
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Zhenren7551
Danzaburou
19
10 / 3 / 3
13,795
575
21,711
13,000
5,386
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
17
2 / 4 / 7
11,423
476
6,215
16,571
6,518
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 4
10,306
429
2,826
24,121
24,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Robïn
Hou Yi
15
0 / 5 / 0
9,589
400
2,593
9,385
2,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
SlitStuffer
Bellona
18
5 / 6 / 3
11,538
481
12,509
23,644
14,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
cjjosh2001
Tiamat
18
3 / 8 / 6
11,415
476
10,711
19,079
13,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
mikpence
Thanatos
18
6 / 6 / 4
11,479
478
11,460
18,395
7,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
32
31
Kills
15
16
Deaths
31
45
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
3
4
15
2.63
W
Scylla
Nrakkz
Scylla
12
0
10
17
L
Hou Yi
Robïn
Hou Yi
0
5
0
0
L
Bellona
SlitStuffer
Bellona
5
6
3
1.08
W
Erlang Shen
Tyrivoc
Erlang Shen
4
5
10
1.8
W
Danzaburou
Zhenren7551
Danzaburou
10
3
3
3.83
L
Tiamat
cjjosh2001
Tiamat
3
8
6
0.75
L
Thanatos
mikpence
Thanatos
6
6
4
1.33
W
Susano
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,539
Damage
40,099
80,108
Taken
94,624
53,881
Mitigated
62,302
27,364
Healing
19,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,826
58
0
3,130
24,121
24,530
0
6,832
17,159
42,679
0
W
10,876
315
0
714
19,224
20,122
935
3,305
15,459
38,448
0
W
Scylla
Nrakkz
Scylla
20,685
4,136
606
8,605
11,788
6,344
1,692
1,890
9,664
101,015
0
L
Hou Yi
Robïn
Hou Yi
2,593
824
0
713
9,385
2,768
2,076
300
9,085
0
45,888
L
Bellona
SlitStuffer
Bellona
12,509
3,765
0
1,593
23,644
14,278
0
7,866
15,613
0
81,765
W
Erlang Shen
Tyrivoc
Erlang Shen
13,052
7,111
461
4,890
19,525
15,511
2,066
1,995
17,360
0
58,260
W
Danzaburou
Zhenren7551
Danzaburou
21,711
10,403
0
5,477
13,000
5,386
4,765
3,722
9,066
0
97,679
L
Tiamat
cjjosh2001
Tiamat
10,711
702
185
2,172
19,079
13,300
402
10,347
8,547
47,852
0
L
Thanatos
mikpence
Thanatos
11,460
1,728
0
11,893
18,395
7,426
0
5,736
12,659
0
58,780
W
Susano
6,215
1,101
0
6,611
16,571
6,518
0
1,541
15,022
0
69,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,337
Gold Earned
54,327
517
Minions Killed
443
0
Camps Cleared
0
2,136,385
Distance Traveled
2,036,008
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,306
429
50
2
0
377,927
6
W
Ares
12,203
508
64
3
0
438,074
8
W
Scylla
13,400
558
132
6
0
427,990
10
L
Hou Yi
9,589
400
90
4
0
330,060
3
L
Bellona
11,538
481
127
5
0
444,969
0
W
Erlang Shen
11,516
480
78
3
0
430,195
2
W
Danzaburou
13,795
575
138
6
0
413,221
4
L
Tiamat
11,415
476
96
4
0
427,311
4
L
Thanatos
11,479
478
80
3
0
455,741
4
W
Susano
11,423
476
105
4
0
426,905
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role