Player Matchup

Artemis
Artemis
 
Artemis
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
CH1LEN0 GALVEZ
Fenrir
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 22L
1,453 Elo+
Party 1
Poseidon
Poseidon
EL_Fabii14
Poseidon
Level 8
God Stats
17W - 11L
1,653 SR
Queue Stats
28W - 17L
1,559 Elo+
Party 1
Sol
Sol
TTvtryhard_God66
Sol
Level 25
God Stats
5W - 2L
1,281 SR
Queue Stats
50W - 43L
1,266 Elo+
Party 3
Ares
Ares
jennhens86
Ares
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,550 Elo+
Party 3
Team Averages
Level 37
1,487 SR
1,466 Elo+

VS

Team Averages
Level 23
1,469 SR
1,396 Elo+
Izanami
Izanami
Cassiopee4134
Izanami
Level 28
God Stats
74W - 79L
1,486 SR
Queue Stats
92W - 100L
1,440 Elo+
Solo
Cthulhu
Cthulhu
Guaxinim7060
Cthulhu
Level 15
God Stats
2W - 4L
1,541 SR
Queue Stats
10W - 15L
1,385 Elo+
Solo
Cabrakan
Cabrakan
ResistAuthority
Cabrakan
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 85L
1,363 Elo+
Party 2
Ymir
Ymir
ResistUnicorn
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,386 Elo+
Party 2
Fenrir
Fenrir
Samael_042
Fenrir
Level 22
God Stats
2W - 6L
1,319 SR
Queue Stats
57W - 57L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
6 / 0 / 1
7,225
602
6,308
4,392
1,431
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
8 / 1 / 3
7,467
622
6,257
7,715
3,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
EL_Fabii14
Poseidon
12
4 / 0 / 2
7,003
584
5,248
4,404
1,225
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 3 / 7
6,299
525
6,792
5,640
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 2 / 2
5,408
451
2,172
7,500
4,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
2 / 4 / 2
6,005
500
2,875
8,572
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Guaxinim7060
Cthulhu
9
1 / 4 / 1
5,431
453
2,637
9,710
5,894
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
8
0 / 6 / 0
5,124
427
1,298
6,820
3,373
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 4
5,691
474
3,735
6,643
2,527
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
Samael_042
Fenrir
7
1 / 3 / 0
5,200
433
4,191
8,043
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
19
Kills
6
6
Deaths
19
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
0
1
6.5
W
8
1
3
9.5
L
Izanami
2
4
2
0.75
W
Poseidon
EL_Fabii14
Poseidon
4
0
2
5
L
Cthulhu
Guaxinim7060
Cthulhu
1
4
1
0.38
L
Cabrakan
0
6
0
0
L
2
2
4
2
L
Fenrir
Samael_042
Fenrir
1
3
0
0.33
W
1
3
7
1.5
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,777
Damage
14,736
29,651
Taken
39,788
12,262
Mitigated
16,567
6,364
Healing
7,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,308
3,190
0
2,077
4,392
1,431
478
826
3,566
0
30,861
W
6,257
1,126
0
2,842
7,715
3,456
0
1,384
6,331
0
33,820
L
Izanami
2,875
1,790
202
3,297
8,572
2,259
0
1,765
6,807
0
33,199
W
Poseidon
EL_Fabii14
Poseidon
5,248
1,068
0
250
4,404
1,225
0
1,607
2,797
41,863
0
L
Cthulhu
Guaxinim7060
Cthulhu
2,637
201
0
490
9,710
5,894
192
6,075
3,635
18,960
0
L
Cabrakan
1,298
86
0
326
6,820
3,373
0
0
6,820
15,372
0
L
3,735
882
282
601
6,643
2,527
0
4,623
2,020
14,308
0
L
Fenrir
Samael_042
Fenrir
4,191
1,149
0
2,792
8,043
2,514
0
1,749
6,294
0
25,532
W
6,792
3,240
0
830
5,640
1,405
2,140
1,013
4,627
31,791
0
W
2,172
283
0
365
7,500
4,745
125
2,840
4,660
13,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,402
Gold Earned
27,451
277
Minions Killed
194
0
Camps Cleared
0
1,162,550
Distance Traveled
1,015,396
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,225
602
56
5
0
224,454
0
W
Fenrir
7,467
622
68
6
0
267,250
1
L
Izanami
6,005
500
53
4
0
193,616
0
W
Poseidon
7,003
584
81
7
0
234,002
0
L
Cthulhu
5,431
453
25
2
0
202,650
0
L
Cabrakan
5,124
427
36
3
0
154,691
0
L
Ymir
5,691
474
30
3
0
225,798
1
L
Fenrir
5,200
433
50
4
0
238,641
0
W
Sol
6,299
525
54
5
0
220,750
3
W
Ares
5,408
451
18
2
0
216,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role