Player Matchup

Camazotz
Camazotz
DancingYurtle82
Camazotz
Level 25
God Stats
28W - 40L
1,367 SR
Queue Stats
184W - 204L
1,294 Elo+
Solo
Heimdallr
Heimdallr
Itz_Aric2
Heimdallr
Level 29
God Stats
17W - 18L
1,510 SR
Queue Stats
87W - 78L
1,402 Elo+
Solo
Xing Tian
Xing Tian
RoastBef
Xing Tian
Level 18
God Stats
0W - 1L
1,293 SR
Queue Stats
103W - 123L
1,372 Elo+
Solo
Horus
Horus
itsVatoLoko
Horus
Level 26
God Stats
6W - 7L
1,505 SR
Queue Stats
31W - 44L
1,347 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zesna
Morgan Le Fay
Level 28
God Stats
2W - 2L
1,873 SR
Queue Stats
18W - 19L
1,380 Elo+
Solo
Team Averages
Level 25
1,509 SR
1,359 Elo+

VS

Team Averages
Level 13
1,563 SR
1,484 Elo+
Olorun
Olorun
CalebLeCrowPC
Olorun
Level 14
God Stats
14W - 13L
1,841 SR
Queue Stats
25W - 26L
1,689 Elo+
Solo
Hel
Hel
Ethrin
Hel
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
Foxer151511
Loki
Level 25
God Stats
5W - 5L
1,406 SR
Queue Stats
109W - 151L
1,291 Elo+
Solo
Ymir
Ymir
Ginbiko
Ymir
Level 21
God Stats
54W - 46L
1,570 SR
Queue Stats
560W - 526L
1,441 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pink69Tacos
Cu Chulainn
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
7
1 / 3 / 0
6,101
359
2,081
6,276
2,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
Itz_Aric2
Heimdallr
12
4 / 5 / 3
8,060
474
12,551
14,796
5,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
RoastBef
Xing Tian
11
2 / 4 / 5
7,478
440
8,356
17,331
13,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 4 / 3
7,916
466
7,887
13,682
8,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
zesna
Morgan Le Fay
14
5 / 5 / 3
9,182
540
10,376
13,928
5,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 4
8,884
523
9,912
15,951
5,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hel
Ethrin
Hel
14
2 / 2 / 11
9,185
540
7,264
8,622
5,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 3 / 6
8,582
505
4,302
10,163
3,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Ginbiko
Ymir
13
3 / 6 / 4
8,295
488
13,006
14,879
6,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Pink69Tacos
Cu Chulainn
15
8 / 4 / 4
9,583
564
15,503
17,435
14,032
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
15
Kills
21
21
Deaths
16
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
Camazotz
1
3
0
0.33
W
Hel
Ethrin
Hel
2
2
11
3.75
W
3
3
6
2
W
Ymir
Ginbiko
Ymir
3
6
4
0.83
L
Heimdallr
Itz_Aric2
Heimdallr
4
5
3
1.1
W
Cu Chulainn
Pink69Tacos
Cu Chulainn
8
4
4
2.5
L
Xing Tian
RoastBef
Xing Tian
2
4
5
1.13
L
3
4
3
1.13
L
Morgan Le Fay
zesna
Morgan Le Fay
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,251
Damage
49,987
66,013
Taken
67,050
35,084
Mitigated
35,805
17,797
Healing
26,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,912
5,731
1,206
10,433
15,951
5,976
1,727
3,747
12,106
70,772
0
L
Camazotz
2,081
652
0
3,189
6,276
2,422
58
312
5,964
0
11,328
W
Hel
Ethrin
Hel
7,264
1,982
4,531
4,053
8,622
5,773
404
3,580
4,941
34,019
0
W
4,302
997
0
2,370
10,163
3,362
294
2,072
7,974
0
41,388
W
Ymir
Ginbiko
Ymir
13,006
3,507
0
401
14,879
6,662
98
3,446
11,279
42,000
0
L
Heimdallr
Itz_Aric2
Heimdallr
12,551
8,085
81
4,095
14,796
5,399
723
6,908
7,554
0
43,671
W
Cu Chulainn
Pink69Tacos
Cu Chulainn
15,503
2,209
0
3,579
17,435
14,032
474
5,208
11,430
11,259
49,840
L
Xing Tian
RoastBef
Xing Tian
8,356
1,004
0
4,113
17,331
13,068
0
10,954
6,201
21,457
0
L
7,887
4,881
1,195
3,117
13,682
8,885
0
8,697
4,903
0
28,621
L
Morgan Le Fay
zesna
Morgan Le Fay
10,376
1,346
170
1,837
13,928
5,310
694
5,802
8,050
48,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,737
Gold Earned
44,529
260
Minions Killed
407
0
Camps Cleared
0
1,335,485
Distance Traveled
1,696,303
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,884
523
108
6
0
288,894
1
L
Camazotz
6,101
359
29
2
0
140,367
0
W
Hel
9,185
540
64
4
0
355,167
0
W
Loki
8,582
505
69
4
0
368,026
3
W
Ymir
8,295
488
70
4
0
356,084
1
L
Heimdallr
8,060
474
75
4
0
285,572
1
W
Cu Chulainn
9,583
564
96
6
0
328,132
0
L
Xing Tian
7,478
440
17
1
0
288,955
0
L
Horus
7,916
466
52
3
0
308,189
0
L
Morgan Le Fay
9,182
540
87
5
0
312,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role