Player Matchup

Cernunnos
Cernunnos
Buren101
Cernunnos
Level 34
God Stats
7W - 5L
1,167 SR
Queue Stats
115W - 109L
1,468 Elo+
Party 2
Loki
Loki
KingExcaliburx
Loki
Level 87
God Stats
4W - 3L
1,271 SR
Queue Stats
71W - 78L
1,634 Elo+
Party 1
Cthulhu
Cthulhu
Sup3rTTroll
Cthulhu
Level 26
God Stats
4W - 4L
1,413 SR
Queue Stats
35W - 37L
1,469 Elo+
Party 1
Ne Zha
Ne Zha
oFlxww
Ne Zha
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,321 Elo+
Party 2
Merlin
Merlin
sSzeroSs
Merlin
Level 7
God Stats
5W - 4L
1,440 SR
Queue Stats
5W - 5L
1,345 Elo+
Party 1
Team Averages
Level 32
1,358 SR
1,447 Elo+

VS

Team Averages
Level 14
1,609 SR
1,379 Elo+
Osiris
Osiris
Blubcharge
Osiris
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 18L
1,171 Elo+
Party 3
Neith
Neith
Drayyzh
Neith
Level 8
God Stats
1W - 1L
1,724 SR
Queue Stats
8W - 5L
1,786 Elo+
Solo
Hades
Hades
alexander963
Hades
Level 25
God Stats
46W - 40L
1,594 SR
Queue Stats
99W - 124L
1,440 Elo+
Solo
Cupid
Cupid
iamjohnconnor
Cupid
Level 12
God Stats
4W - 4L
1,702 SR
Queue Stats
13W - 29L
1,051 Elo+
Party 3
Mercury
Mercury
萌面超人丨
Mercury
Level 13
God Stats
20W - 17L
1,524 SR
Queue Stats
185W - 212L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Buren101
Cernunnos
14
7 / 3 / 4
9,038
603
8,484
8,766
3,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 0 / 2
9,286
619
3,951
7,996
3,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Sup3rTTroll
Cthulhu
15
1 / 2 / 2
8,542
569
7,403
12,376
8,663
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
oFlxww
Ne Zha
14
7 / 3 / 10
9,091
606
10,906
13,123
8,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
sSzeroSs
Merlin
12
2 / 5 / 2
7,798
520
5,315
6,972
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Blubcharge
Osiris
11
2 / 9 / 3
6,697
446
4,208
12,778
10,705
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Drayyzh
Neith
10
2 / 7 / 2
6,669
445
7,334
10,227
1,980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 2
7,305
487
5,397
11,526
8,770
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 2 / 3
6,602
440
3,368
8,898
2,453
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 2 / 1
7,997
533
3,320
8,248
2,741
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
22
Kills
11
13
Deaths
23
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Osiris
Blubcharge
Osiris
2
9
3
0.39
W
Cernunnos
Buren101
Cernunnos
7
3
4
3
L
Neith
Drayyzh
Neith
2
7
2
0.43
W
5
0
2
6
W
Cthulhu
Sup3rTTroll
Cthulhu
1
2
2
1
L
0
3
2
0.33
L
1
2
3
1.25
W
Ne Zha
oFlxww
Ne Zha
7
3
10
4
W
Merlin
sSzeroSs
Merlin
2
5
2
0.6
L
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,059
Damage
23,627
49,233
Taken
51,677
25,723
Mitigated
26,649
16,054
Healing
9,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Blubcharge
Osiris
4,208
1,294
0
280
12,778
10,705
136
0
12,629
77
18,626
W
Cernunnos
Buren101
Cernunnos
8,484
4,247
0
3,117
8,766
3,014
972
130
8,636
0
54,490
L
Neith
Drayyzh
Neith
7,334
2,945
0
1,051
10,227
1,980
150
284
9,729
0
38,994
W
3,951
1,043
0
4,796
7,996
3,138
0
0
7,996
0
73,535
W
Cthulhu
Sup3rTTroll
Cthulhu
7,403
1,657
0
5,243
12,376
8,663
1,143
5,397
6,979
45,785
0
L
5,397
833
120
5,525
11,526
8,770
0
7,483
4,009
37,143
0
L
3,368
1,411
97
628
8,898
2,453
0
3,971
4,585
0
26,282
W
Ne Zha
oFlxww
Ne Zha
10,906
2,622
0
2,554
13,123
8,858
0
18
13,105
0
38,480
W
Merlin
sSzeroSs
Merlin
5,315
695
0
344
6,972
2,050
933
0
6,972
31,424
0
L
3,320
1,586
0
1,513
8,248
2,741
0
506
7,619
0
45,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,755
Gold Earned
35,270
436
Minions Killed
307
0
Camps Cleared
0
1,467,492
Distance Traveled
1,337,248
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,697
446
38
3
0
267,533
0
W
Cernunnos
9,038
603
94
6
0
276,345
2
L
Neith
6,669
445
69
5
0
223,483
1
W
Loki
9,286
619
113
8
0
348,250
1
W
Cthulhu
8,542
569
104
7
0
300,126
5
L
Hades
7,305
487
72
5
0
251,560
8
L
Cupid
6,602
440
41
3
0
266,664
3
W
Ne Zha
9,091
606
49
3
0
301,120
4
W
Merlin
7,798
520
76
5
0
241,651
0
L
Mercury
7,997
533
87
6
0
328,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role