Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Cosmicxqueen176
Pele
Level 17
God Stats
3W - 3L
1,476 SR
Queue Stats
60W - 59L
1,432 Elo+
Solo
Neith
Neith
Duraan11
Neith
Level 6
God Stats
18W - 21L
1,364 SR
Queue Stats
28W - 39L
1,306 Elo+
Party 2
Tiamat
Tiamat
Godofear12
Tiamat
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 70L
1,586 Elo+
Solo
Danzaburou
Danzaburou
Wolves357
Danzaburou
Level 26
God Stats
5W - 3L
1,562 SR
Queue Stats
51W - 48L
1,536 Elo+
Solo
Team Averages
Level 29
1,480 SR
1,472 Elo+

VS

Team Averages
Level 19
1,550 SR
1,412 Elo+
Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
J-udio3p
Sun Wukong
Level 16
God Stats
4W - 3L
1,729 SR
Queue Stats
25W - 32L
1,340 Elo+
Party 1
Merlin
Merlin
RealDeal857391
Merlin
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 147L
1,378 Elo+
Solo
Hades
Hades
Rollin Stone XO
Hades
Level 28
God Stats
0W - 2L
1,292 SR
Queue Stats
97W - 94L
1,486 Elo+
Solo
Thor
Thor
seliman77
Thor
Level 8
God Stats
8W - 5L
1,729 SR
Queue Stats
14W - 19L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
1 / 0 / 17
11,024
1,102
11,264
9,903
11,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
0 / 5 / 11
9,124
912
3,951
11,524
4,521
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Duraan11
Neith
17
2 / 6 / 11
9,948
995
6,647
9,497
3,686
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Godofear12
Tiamat
16
3 / 3 / 11
9,899
990
9,885
9,348
10,925
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Wolves357
Danzaburou
18
17 / 1 / 5
13,501
1,350
29,010
10,955
4,944
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

265

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
11 / 1 / 1
11,957
1,196
12,950
12,882
6,415
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
J-udio3p
Sun Wukong
16
0 / 4 / 6
9,358
936
11,231
17,265
16,316
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 2 / 2
8,075
808
567
2,840
801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 5 / 9
10,571
1,057
14,424
17,897
11,765
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
16
1 / 11 / 5
9,874
987
6,936
18,418
8,167
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
38
23
Kills
15
15
Deaths
23
55
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
17
9.5
L
Fenrir
 
Fenrir
11
1
1
11.5
W
0
5
11
1.1
W
Neith
Duraan11
Neith
2
6
11
1.25
W
Tiamat
Godofear12
Tiamat
3
3
11
2.83
L
Sun Wukong
J-udio3p
Sun Wukong
0
4
6
0.75
L
0
2
2
0.5
L
3
5
9
1.5
W
Danzaburou
Wolves357
Danzaburou
17
1
5
19.5
L
Thor
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,757
Damage
46,108
51,227
Taken
69,302
35,775
Mitigated
43,464
6,191
Healing
6,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,264
766
171
1,945
9,903
11,699
0
2,547
7,356
31,979
0
L
Fenrir
 
Fenrir
12,950
3,758
0
2,878
12,882
6,415
0
3,567
9,315
0
32,128
W
3,951
1,101
0
306
11,524
4,521
0
1,837
9,687
0
19,987
W
Neith
Duraan11
Neith
6,647
5,600
0
206
9,497
3,686
0
3,865
5,632
0
11,867
W
Tiamat
Godofear12
Tiamat
9,885
1,706
0
1,491
9,348
10,925
0
2,590
6,758
15,902
0
L
Sun Wukong
J-udio3p
Sun Wukong
11,231
2,263
0
297
17,265
16,316
0
4,905
12,360
0
29,410
L
567
247
0
29
2,840
801
0
880
1,960
1,624
0
L
14,424
2,653
0
3,453
17,897
11,765
0
6,434
11,324
26,674
0
W
Danzaburou
Wolves357
Danzaburou
29,010
16,454
0
2,072
10,955
4,944
0
4,152
6,803
0
65,430
L
Thor
6,936
1,015
0
0
18,418
8,167
0
5,224
13,194
0
25,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,496
Gold Earned
49,835
182
Minions Killed
155
6
Camps Cleared
7
923,654
Distance Traveled
825,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,024
1,102
51
5
1
217,371
0
L
Fenrir
11,957
1,196
51
5
4
214,265
0
W
Pele
9,124
912
19
2
3
187,517
0
W
Neith
9,948
995
9
1
1
150,184
0
W
Tiamat
9,899
990
9
1
0
176,437
0
L
Sun Wukong
9,358
936
29
3
1
215,605
0
L
Merlin
8,075
808
1
0
0
40,541
0
L
Hades
10,571
1,057
39
4
1
188,914
0
W
Danzaburou
13,501
1,350
94
9
1
192,145
0
L
Thor
9,874
987
35
4
1
166,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role