Player Matchup

Terra
Terra
Cambossa
Terra
Level 23
God Stats
0W - 2L
1,313 SR
Queue Stats
17W - 27L
1,302 Elo+
Solo
Janus
Janus
JansitoSM
Janus
Level 27
God Stats
6W - 4L
1,807 SR
Queue Stats
71W - 45L
1,728 Elo+
Party 1
Cabrakan
Cabrakan
Swordfury2-0
Cabrakan
Level 9
God Stats
3W - 2L
1,644 SR
Queue Stats
16W - 19L
1,511 Elo+
Solo
Danzaburou
Danzaburou
kil2live
Danzaburou
Level 4
God Stats
1W - 1L
1,681 SR
Queue Stats
4W - 3L
1,525 Elo+
Solo
Arachne
Arachne
xTayken
Arachne
Level 29
God Stats
5W - 2L
1,944 SR
Queue Stats
179W - 157L
1,582 Elo+
Party 1
Team Averages
Level 18
1,678 SR
1,530 Elo+

VS

Team Averages
Level 23
1,598 SR
1,616 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Daffiii
Artemis
Level 29
God Stats
10W - 5L
1,992 SR
Queue Stats
159W - 126L
1,684 Elo+
Solo
Sylvanus
Sylvanus
MestreKuku
Sylvanus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 44L
1,578 Elo+
Solo
Zhong Kui
Zhong Kui
ohlenaya
Zhong Kui
Level 29
God Stats
3W - 0L
1,497 SR
Queue Stats
135W - 73L
1,778 Elo+
Solo
Kali
Kali
xX HolyJuggs Xx
Kali
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Cambossa
Terra
6
0 / 5 / 1
4,335
434
1,445
9,361
2,993
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
JansitoSM
Janus
12
3 / 0 / 0
6,413
641
2,855
4,697
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Swordfury2-0
Cabrakan
9
0 / 2 / 1
4,635
464
1,740
6,478
4,741
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
kil2live
Danzaburou
4
0 / 5 / 0
3,569
357
253
3,671
781
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
xTayken
Arachne
9
1 / 2 / 1
5,341
534
4,470
7,846
2,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
3 / 0 / 2
5,655
566
2,916
3,381
1,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Daffiii
Artemis
10
7 / 1 / 3
6,519
652
9,577
4,822
1,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
MestreKuku
Sylvanus
11
2 / 1 / 2
6,080
608
4,320
4,932
2,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
ohlenaya
Zhong Kui
11
0 / 1 / 0
5,825
583
3,884
6,470
4,861
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 0
5,607
561
1,224
4,245
1,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
14
14
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
2
4
L
Terra
Cambossa
Terra
0
5
1
0.1
W
Artemis
Daffiii
Artemis
7
1
3
8.5
L
Janus
JansitoSM
Janus
3
0
0
3
W
Sylvanus
MestreKuku
Sylvanus
2
1
2
3
L
Cabrakan
Swordfury2-0
Cabrakan
0
2
1
0.25
L
Danzaburou
kil2live
Danzaburou
0
5
0
0
W
Zhong Kui
ohlenaya
Zhong Kui
0
1
0
0
L
Arachne
xTayken
Arachne
1
2
1
0.75
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,763
Damage
21,921
32,053
Taken
23,850
12,196
Mitigated
12,142
6,703
Healing
9,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,916
751
106
543
3,381
1,833
0
950
2,431
15,385
0
L
Terra
Cambossa
Terra
1,445
664
0
654
9,361
2,993
0
1,565
7,796
5,300
0
W
Artemis
Daffiii
Artemis
9,577
6,212
0
1,813
4,822
1,571
2,004
978
3,844
0
32,397
L
Janus
JansitoSM
Janus
2,855
556
0
1,514
4,697
1,313
0
2,389
2,308
38,664
0
W
Sylvanus
MestreKuku
Sylvanus
4,320
1,216
422
1,868
4,932
2,315
440
1,396
3,536
27,092
5,098
L
Cabrakan
Swordfury2-0
Cabrakan
1,740
190
0
2,340
6,478
4,741
0
3,422
3,056
19,363
0
L
Danzaburou
kil2live
Danzaburou
253
70
0
188
3,671
781
0
1,194
2,477
0
2,985
W
Zhong Kui
ohlenaya
Zhong Kui
3,884
186
0
3,324
6,470
4,861
405
1,620
4,850
37,446
0
L
Arachne
xTayken
Arachne
4,470
3,102
0
2,007
7,846
2,368
0
2,055
5,791
0
29,211
W
1,224
381
0
1,438
4,245
1,562
76
1,096
3,149
0
27,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,293
Gold Earned
29,686
202
Minions Killed
314
0
Camps Cleared
0
819,201
Distance Traveled
868,497
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,655
566
31
3
0
190,538
3
L
Terra
4,335
434
9
1
0
165,202
0
W
Artemis
6,519
652
58
6
0
140,974
0
L
Janus
6,413
641
82
8
0
211,130
1
W
Sylvanus
6,080
608
75
8
0
161,497
3
L
Cabrakan
4,635
464
46
5
0
140,403
0
L
Danzaburou
3,569
357
5
1
0
110,642
0
W
Zhong Kui
5,825
583
77
8
0
182,362
3
L
Arachne
5,341
534
60
6
0
191,824
0
W
Kali
5,607
561
73
7
0
193,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role