Player Matchup

Rama
Rama
 
Rama
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Gagetherage97
Zeus
Level 9
God Stats
2W - 9L
1,429 SR
Queue Stats
27W - 35L
1,379 Elo+
Party 2
Vamana
Vamana
Kronosthedog
Vamana
Level 121
God Stats
4W - 4L
1,563 SR
Queue Stats
142W - 135L
1,591 Elo+
Party 2
Bellona
Bellona
SemioticOne
Bellona
Level 144
God Stats
13W - 9L
1,633 SR
Queue Stats
273W - 250L
1,591 Elo+
Party 2
Terra
Terra
WatchingEye5
Terra
Level 129
God Stats
1W - 1L
1,818 SR
Queue Stats
176W - 156L
1,612 Elo+
Party 2
Team Averages
Level 109
1,589 SR
1,535 Elo+

VS

Team Averages
Level 60
1,690 SR
1,540 Elo+
Neith
Neith
NCAShomyi
Neith
Level 20
God Stats
77W - 11L
1,974 SR
Queue Stats
386W - 60L
1,857 Elo+
Party 3
Nu Wa
Nu Wa
Purplehaze1995
Nu Wa
Level 31
God Stats
1W - 1L
1,688 SR
Queue Stats
23W - 23L
1,399 Elo+
Solo
Chaac
Chaac
S4KR1F1CE
Chaac
Level 107
God Stats
51W - 48L
1,487 SR
Queue Stats
56W - 51L
1,441 Elo+
Party 1
Apollo
Apollo
Space91
Apollo
Level 15
God Stats
19W - 25L
1,499 SR
Queue Stats
24W - 36L
1,373 Elo+
Party 1
Mercury
Mercury
monochromia
Mercury
Level 128
God Stats
13W - 2L
1,802 SR
Queue Stats
950W - 422L
1,632 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
4 / 0 / 7
7,937
1,134
4,190
1,722
737
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 1 / 7
7,478
1,068
9,344
3,084
1,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
13
2 / 0 / 10
7,399
1,057
5,530
5,114
4,745
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
SemioticOne
Bellona
13
3 / 1 / 7
7,388
1,055
6,176
5,567
4,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 0 / 10
7,572
1,082
5,839
5,003
6,140
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

393

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
NCAShomyi
Neith
12
0 / 1 / 1
6,305
901
1,908
5,779
1,668
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
0 / 2 / 1
6,974
996
4,754
6,519
2,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
S4KR1F1CE
Chaac
12
0 / 4 / 1
6,290
899
2,347
7,625
3,265
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
Space91
Apollo
12
0 / 5 / 0
6,411
916
1,886
8,340
2,506
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
monochromia
Mercury
12
2 / 1 / 0
7,017
1,002
5,717
5,377
1,758
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
5
13
Kills
2
2
Deaths
13
41
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
0
7
7.5
W
3
1
7
6.5
W
Vamana
2
0
10
7
L
Neith
NCAShomyi
Neith
0
1
1
0.5
L
0
2
1
0.25
L
Chaac
S4KR1F1CE
Chaac
0
4
1
0.13
W
Bellona
SemioticOne
Bellona
3
1
7
6.5
L
Apollo
Space91
Apollo
0
5
0
0
W
1
0
10
6
L
Mercury
monochromia
Mercury
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,079
Damage
16,612
20,490
Taken
33,640
17,190
Mitigated
11,689
7,494
Healing
3,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,190
2,735
0
756
1,722
737
0
639
1,083
0
32,234
W
9,344
186
0
97
3,084
1,153
0
867
2,217
23,737
0
W
Vamana
5,530
3,055
0
1,709
5,114
4,745
0
1,001
4,113
0
14,124
L
Neith
NCAShomyi
Neith
1,908
1,093
0
271
5,779
1,668
0
3,112
2,520
0
11,908
L
4,754
1,447
0
745
6,519
2,492
0
3,181
3,107
15,192
0
L
Chaac
S4KR1F1CE
Chaac
2,347
181
141
1,964
7,625
3,265
0
3,156
4,357
0
9,232
W
Bellona
SemioticOne
Bellona
6,176
1,155
0
906
5,567
4,415
0
1,278
4,289
0
16,176
L
Apollo
Space91
Apollo
1,886
1,636
0
0
8,340
2,506
0
3,361
4,670
0
13,240
W
5,839
123
1,522
2,504
5,003
6,140
0
969
4,034
13,396
0
L
Mercury
monochromia
Mercury
5,717
1,343
0
0
5,377
1,758
0
1,489
3,803
0
15,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,774
Gold Earned
32,997
173
Minions Killed
95
3
Camps Cleared
6
730,855
Distance Traveled
668,341
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,937
1,134
88
13
1
135,663
0
W
Zeus
7,478
1,068
23
3
0
123,644
0
W
Vamana
7,399
1,057
20
3
0
164,964
0
L
Neith
6,305
901
18
3
0
139,068
0
L
Nu Wa
6,974
996
16
2
1
126,920
0
L
Chaac
6,290
899
7
1
0
103,950
2
W
Bellona
7,388
1,055
27
4
2
152,625
0
L
Apollo
6,411
916
28
4
3
119,093
0
W
Terra
7,572
1,082
15
2
0
153,959
1
L
Mercury
7,017
1,002
26
4
2
179,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role