Player Matchup

Athena
Athena
CG Fiji
Athena
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,539 Elo+
Solo
Tyr
Tyr
DioSama169
Tyr
Level 27
God Stats
1W - 2L
1,582 SR
Queue Stats
167W - 204L
1,352 Elo+
Solo
Cupid
Cupid
ICPkid1230
Cupid
Level 6
God Stats
0W - 2L
1,276 SR
Queue Stats
0W - 4L
1,002 Elo+
Solo
Heimdallr
Heimdallr
MilkyMcgee9436
Heimdallr
Level 18
God Stats
14W - 6L
1,666 SR
Queue Stats
72W - 51L
1,460 Elo+
Solo
Merlin
Merlin
offline_Clown
Merlin
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 77L
1,458 Elo+
Solo
Team Averages
Level 14
1,505 SR
1,362 Elo+

VS

Team Averages
Level 19
1,677 SR
1,517 Elo+
Geb
Geb
CapsuleChoke
Geb
Level 17
God Stats
2W - 0L
1,682 SR
Queue Stats
4W - 1L
1,728 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LifelongOwl2570
Morgan Le Fay
Level 18
God Stats
30W - 13L
1,855 SR
Queue Stats
563W - 435L
1,644 Elo+
Solo
Sun Wukong
Sun Wukong
NeenDaQueen
Sun Wukong
Level 28
God Stats
3W - 2L
1,726 SR
Queue Stats
81W - 92L
1,317 Elo+
Solo
Sol
Sol
el Saiyan
Sol
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,465 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
gpcerto
Ah Muzen Cab
Level 18
God Stats
3W - 2L
1,623 SR
Queue Stats
14W - 17L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CG Fiji
Athena
14
0 / 2 / 0
7,846
785
230
2,175
1,301
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
0 / 3 / 1
8,603
860
3,837
11,637
5,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cupid
14
0 / 5 / 1
8,315
832
5,043
15,089
5,508
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
MilkyMcgee9436
Heimdallr
15
2 / 2 / 1
9,250
925
9,445
14,974
5,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 3 / 2
9,243
924
8,689
17,812
6,329
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

157

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 5
8,417
842
5,273
9,609
9,504
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
LifelongOwl2570
Morgan Le Fay
17
5 / 0 / 9
11,024
1,102
20,944
6,062
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
NeenDaQueen
Sun Wukong
15
1 / 0 / 2
8,665
867
1,555
5,932
3,943
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 0 / 9
9,672
967
17,830
8,603
3,825
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
gpcerto
Ah Muzen Cab
16
7 / 0 / 3
11,056
1,106
11,879
4,735
1,929
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
15
15
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Athena
CG Fiji
Athena
0
2
0
0
W
0
3
5
0.83
L
0
3
1
0.17
L
Cupid
0
5
1
0.1
W
Morgan Le Fay
LifelongOwl2570
Morgan Le Fay
5
0
9
9.5
L
Heimdallr
MilkyMcgee9436
Heimdallr
2
2
1
1.25
W
Sun Wukong
NeenDaQueen
Sun Wukong
1
0
2
2
W
2
0
9
6.5
W
Ah Muzen Cab
gpcerto
Ah Muzen Cab
7
0
3
8.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,244
Damage
57,481
61,687
Taken
34,941
24,333
Mitigated
21,502
3,973
Healing
8,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
CG Fiji
Athena
230
194
0
0
2,175
1,301
0
1,702
473
1,476
0
W
5,273
242
0
0
9,609
9,504
0
2,126
6,539
9,867
0
L
3,837
627
0
1,070
11,637
5,393
0
7,859
3,514
0
6,753
L
Cupid
5,043
3,062
0
223
15,089
5,508
0
10,967
3,960
0
11,056
W
Morgan Le Fay
LifelongOwl2570
Morgan Le Fay
20,944
568
0
679
6,062
2,301
0
1,817
4,245
45,476
0
L
Heimdallr
MilkyMcgee9436
Heimdallr
9,445
5,950
0
1,189
14,974
5,802
0
10,054
4,732
0
25,440
W
Sun Wukong
NeenDaQueen
Sun Wukong
1,555
186
0
199
5,932
3,943
0
2,335
3,597
0
9,471
W
17,830
6,623
0
4,759
8,603
3,825
0
1,626
6,977
31,297
0
W
Ah Muzen Cab
gpcerto
Ah Muzen Cab
11,879
7,114
0
2,915
4,735
1,929
0
1,015
3,720
0
37,770
L
8,689
681
0
1,491
17,812
6,329
0
12,537
4,961
38,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,257
Gold Earned
48,834
138
Minions Killed
192
4
Camps Cleared
8
729,043
Distance Traveled
1,073,279
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,846
785
5
1
2
27,089
0
W
Geb
8,417
842
5
1
0
217,011
1
L
Tyr
8,603
860
9
1
1
182,935
0
L
Cupid
8,315
832
15
2
1
181,128
0
W
Morgan Le Fay
11,024
1,102
61
6
4
219,326
1
L
Heimdallr
9,250
925
39
4
0
166,864
0
W
Sun Wukong
8,665
867
23
2
1
204,481
3
W
Sol
9,672
967
29
3
1
209,022
0
W
Ah Muzen Cab
11,056
1,106
74
7
2
223,439
0
L
Merlin
9,243
924
70
7
0
171,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role