Player Matchup

Jormungandr
Jormungandr
CainSoulRowen
Jormungandr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 80L
1,296 Elo+
Party 1
Achilles
Achilles
FSO LIZARD
Achilles
Level 14
God Stats
6W - 6L
1,487 SR
Queue Stats
11W - 20L
1,126 Elo+
Party 1
Cernunnos
Cernunnos
Lepreezywolf
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,216 Elo+
Solo
Loki
Loki
TheSilverWolf_18
Loki
Level 28
God Stats
58W - 58L
1,511 SR
Queue Stats
119W - 137L
1,275 Elo+
Solo
Bakasura
Bakasura
shadowgamerX45
Bakasura
Level 21
God Stats
17W - 29L
1,300 SR
Queue Stats
20W - 39L
1,157 Elo+
Party 1
Team Averages
Level 23
1,460 SR
1,214 Elo+

VS

Team Averages
Level 38
1,507 SR
1,350 Elo+
Kukulkan
Kukulkan
CoCoSwim
Kukulkan
Level 26
God Stats
4W - 5L
1,388 SR
Queue Stats
4W - 5L
1,224 Elo+
Solo
Danzaburou
Danzaburou
Ob1kenobi3148
Danzaburou
Level 11
God Stats
5W - 18L
1,582 SR
Queue Stats
47W - 60L
1,500 Elo+
Party 2
Da Ji
Da Ji
SmiteSuckFOREAL
Da Ji
Level 22
God Stats
14W - 9L
1,475 SR
Queue Stats
77W - 79L
1,301 Elo+
Solo
Cu Chulainn
Cu Chulainn
StoneBison60064
Cu Chulainn
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Athena
Athena
TwoRandomHobos
Athena
Level 127
God Stats
5W - 2L
1,588 SR
Queue Stats
59W - 72L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CainSoulRowen
Jormungandr
17
3 / 9 / 2
11,494
426
9,023
23,966
23,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Achilles
FSO LIZARD
Achilles
16
5 / 7 / 2
10,914
404
10,271
27,184
25,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cernunnos
Lepreezywolf
Cernunnos
9
0 / 4 / 0
8,579
318
2,254
5,280
1,392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
1 / 4 / 2
11,831
438
6,798
17,603
6,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
16
3 / 8 / 2
11,116
412
18,251
24,916
11,192
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CoCoSwim
Kukulkan
19
1 / 0 / 5
13,091
485
8,822
9,689
7,614
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
Ob1kenobi3148
Danzaburou
15
7 / 4 / 3
12,059
447
16,384
16,345
6,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
16 / 1 / 3
15,302
567
21,681
15,348
8,001
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cu Chulainn
StoneBison60064
Cu Chulainn
15
2 / 11 / 3
11,674
432
4,328
20,389
17,934
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
5 / 0 / 11
13,055
484
14,538
24,846
26,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
12
Kills
31
32
Deaths
16
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CainSoulRowen
Jormungandr
3
9
2
0.44
W
Kukulkan
CoCoSwim
Kukulkan
1
0
5
3.5
L
Achilles
FSO LIZARD
Achilles
5
7
2
0.86
L
Cernunnos
Lepreezywolf
Cernunnos
0
4
0
0
W
Danzaburou
Ob1kenobi3148
Danzaburou
7
4
3
2.13
W
16
1
3
17.5
W
Cu Chulainn
StoneBison60064
Cu Chulainn
2
11
3
0.32
L
1
4
2
0.5
W
5
0
11
10.5
L
Bakasura
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,597
Damage
65,753
98,949
Taken
86,617
68,633
Mitigated
66,036
25,081
Healing
25,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CainSoulRowen
Jormungandr
9,023
4,046
0
457
23,966
23,612
0
4,711
19,255
53,868
0
W
Kukulkan
CoCoSwim
Kukulkan
8,822
583
0
5,419
9,689
7,614
4,699
735
8,632
72,648
0
L
Achilles
FSO LIZARD
Achilles
10,271
3,265
398
8,419
27,184
25,737
212
7,570
19,614
0
44,715
L
Cernunnos
Lepreezywolf
Cernunnos
2,254
967
0
1,242
5,280
1,392
1,182
1,705
3,575
0
21,739
W
Danzaburou
Ob1kenobi3148
Danzaburou
16,384
10,467
86
6,246
16,345
6,459
5,128
3,104
12,831
0
65,542
W
21,681
8,933
0
3,450
15,348
8,001
7,040
1,740
13,507
0
86,172
W
Cu Chulainn
StoneBison60064
Cu Chulainn
4,328
991
0
18
20,389
17,934
254
1,294
19,045
19,398
32,179
L
6,798
1,369
0
5,259
17,603
6,700
0
3,864
13,739
0
82,143
W
14,538
4,381
0
9,796
24,846
26,028
928
2,150
21,235
41,252
0
L
Bakasura
18,251
12,631
0
9,306
24,916
11,192
3,888
7,169
17,747
0
56,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,934
Gold Earned
65,181
438
Minions Killed
522
0
Camps Cleared
0
2,115,069
Distance Traveled
2,195,749
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,494
426
72
3
0
411,676
0
W
Kukulkan
13,091
485
144
5
0
455,103
0
L
Achilles
10,914
404
66
2
0
511,557
2
L
Cernunnos
8,579
318
53
2
0
146,083
0
W
Danzaburou
12,059
447
105
4
0
374,198
1
W
Da Ji
15,302
567
149
6
0
474,444
0
W
Cu Chulainn
11,674
432
80
3
0
359,064
3
L
Loki
11,831
438
133
5
0
506,467
0
W
Athena
13,055
484
44
2
0
532,940
0
L
Bakasura
11,116
412
114
4
0
539,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role