Player Matchup

Merlin
Merlin
EExers
Merlin
Level 25
God Stats
1W - 1L
1,608 SR
Queue Stats
23W - 24L
1,459 Elo+
Party 2
Odin
Odin
JellyFeet12
Odin
Level 22
God Stats
2W - 4L
1,691 SR
Queue Stats
52W - 47L
1,492 Elo+
Party 2
Jormungandr
Jormungandr
OG_Tacko
Jormungandr
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 6L
1,049 Elo+
Party 3
Anhur
Anhur
Prqnk3r
Anhur
Level 14
God Stats
7W - 8L
1,545 SR
Queue Stats
19W - 14L
1,484 Elo+
Party 2
Izanami
Izanami
imAttractedBooty
Izanami
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,049 Elo+
Party 3
Team Averages
Level 13
1,569 SR
1,307 Elo+

VS

Team Averages
Level 26
1,559 SR
1,388 Elo+
Sol
Sol
GodofDiegro
Sol
Level 26
God Stats
22W - 19L
1,446 SR
Queue Stats
24W - 26L
1,312 Elo+
Party 4
Artemis
Artemis
Hommie doggie G
Artemis
Level 25
God Stats
4W - 2L
1,811 SR
Queue Stats
84W - 98L
1,355 Elo+
Party 4
Cerberus
Cerberus
Mrolazy
Cerberus
Level 27
God Stats
20W - 12L
1,612 SR
Queue Stats
116W - 133L
1,290 Elo+
Party 4
Thanatos
Thanatos
TH3Y CALL M3 E
Thanatos
Level 29
God Stats
18W - 25L
1,426 SR
Queue Stats
319W - 350L
1,429 Elo+
Party 1
Neith
Neith
xXSkyWalker420Xx
Neith
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
121W - 114L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EExers
Merlin
20
8 / 5 / 11
14,275
571
21,553
20,285
7,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
10 / 9 / 6
13,231
529
17,541
26,782
11,308
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
OG_Tacko
Jormungandr
14
2 / 16 / 4
9,629
385
6,519
26,442
19,046
Anhur
Prqnk3r
Anhur
19
5 / 9 / 8
12,251
490
12,639
23,982
6,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 16 / 6
8,906
356
4,157
18,586
6,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 8 / 5
12,995
520
18,882
23,000
7,677
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
8 / 7 / 8
13,649
546
18,003
19,613
6,952
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
Mrolazy
Cerberus
17
6 / 2 / 16
12,642
506
13,174
18,832
23,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
19
8 / 6 / 16
13,393
536
8,951
16,186
7,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

20
24 / 3 / 12
15,543
622
39,181
16,444
7,683
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
112
25
Kills
55
55
Deaths
26
35
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Merlin
EExers
Merlin
8
5
11
2.7
W
9
8
5
1.44
W
8
7
8
1.71
L
10
9
6
1.44
W
Cerberus
Mrolazy
Cerberus
6
2
16
7
L
Jormungandr
OG_Tacko
Jormungandr
2
16
4
0.25
L
Anhur
Prqnk3r
Anhur
5
9
8
1
W
Thanatos
8
6
16
2.67
L
0
16
6
0.19
W
24
3
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,409
Damage
98,191
116,077
Taken
94,075
50,912
Mitigated
54,217
11,320
Healing
35,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
EExers
Merlin
21,553
1,719
196
5,904
20,285
7,297
0
5,714
14,571
118,214
0
W
18,882
9,055
0
9,749
23,000
7,677
6,377
7,700
15,300
70,398
0
W
18,003
11,208
0
6,666
19,613
6,952
2,281
8,299
11,314
0
90,382
L
17,541
5,901
0
116
26,782
11,308
0
5,676
21,106
0
43,133
W
Cerberus
Mrolazy
Cerberus
13,174
700
0
2,174
18,832
23,928
443
4,972
13,860
48,374
0
L
Jormungandr
OG_Tacko
Jormungandr
6,519
2,766
0
0
26,442
19,046
133
10,417
16,025
27,988
0
L
Anhur
Prqnk3r
Anhur
12,639
6,440
0
4,142
23,982
6,516
0
5,675
18,307
0
60,085
W
Thanatos
8,951
1,755
0
11,610
16,186
7,977
1,243
2,463
13,723
0
65,225
L
4,157
3,048
0
962
18,586
6,745
820
4,574
14,012
0
33,032
W
39,181
15,337
0
5,709
16,444
7,683
7,375
4,638
11,806
0
114,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,292
Gold Earned
68,222
435
Minions Killed
575
0
Camps Cleared
0
1,772,199
Distance Traveled
2,100,244
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,275
571
167
7
0
408,411
3
W
Sol
12,995
520
102
4
0
407,349
0
W
Artemis
13,649
546
140
6
0
401,711
0
L
Odin
13,231
529
67
3
0
412,474
0
W
Cerberus
12,642
506
74
3
0
453,822
3
L
Jormungandr
9,629
385
44
2
0
245,525
2
L
Anhur
12,251
490
114
5
0
400,558
1
W
Thanatos
13,393
536
103
4
0
435,281
2
L
Izanami
8,906
356
43
2
0
305,231
3
W
Neith
15,543
622
156
6
0
402,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role