Player Matchup

Cthulhu
Cthulhu
ForsakenGod1686
Cthulhu
Level 7
God Stats
4W - 4L
1,522 SR
Queue Stats
6W - 12L
1,526 Elo+
Party 1
The Morrigan
The Morrigan
TheFc27
The Morrigan
Level 16
God Stats
2W - 2L
1,477 SR
Queue Stats
57W - 54L
1,480 Elo+
Solo
Cu Chulainn
Cu Chulainn
XxDavis135xX
Cu Chulainn
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,086 Elo+
Party 1
Team Averages
Level 10
1,499 SR
1,364 Elo+

VS

Team Averages
Level 37
1,420 SR
1,392 Elo+
King Arthur
King Arthur
AL The Animal
King Arthur
Level 80
God Stats
2W - 4L
1,419 SR
Queue Stats
288W - 303L
1,368 Elo+
Party 2
Anubis
Anubis
GroovyWraith
Anubis
Level 16
God Stats
4W - 5L
1,547 SR
Queue Stats
96W - 80L
1,533 Elo+
Solo
Danzaburou
Danzaburou
Vro Clear
Danzaburou
Level 15
God Stats
1W - 1L
1,294 SR
Queue Stats
14W - 31L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 3
11,639
582
12,042
37,750
23,676
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
TheFc27
The Morrigan
18
4 / 4 / 3
12,493
625
13,330
12,119
4,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
XxDavis135xX
Cu Chulainn
11
0 / 5 / 2
9,771
489
3,864
12,950
10,350
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AL The Animal
King Arthur
16
1 / 1 / 11
12,037
602
11,451
19,702
18,400
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
19
7 / 0 / 8
13,612
681
20,362
6,709
3,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Vro Clear
Danzaburou
17
9 / 6 / 6
13,751
688
22,713
13,497
5,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
17
17
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AL The Animal
King Arthur
1
1
11
6.5
L
3
8
3
0.56
W
Anubis
7
0
8
11
L
The Morrigan
TheFc27
The Morrigan
4
4
3
1.38
W
Danzaburou
Vro Clear
Danzaburou
9
6
6
2
L
Cu Chulainn
XxDavis135xX
Cu Chulainn
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,236
Damage
54,526
62,819
Taken
39,908
38,201
Mitigated
26,744
13,283
Healing
13,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AL The Animal
King Arthur
11,451
1,915
186
7,150
19,702
18,400
280
10,715
8,696
136
54,108
L
12,042
1,407
295
10,151
37,750
23,676
0
10,425
26,549
32,994
0
W
Anubis
20,362
1,101
0
4,586
6,709
3,025
1,215
3,821
2,444
71,114
0
L
The Morrigan
TheFc27
The Morrigan
13,330
1,594
0
1,442
12,119
4,175
0
5,573
6,367
69,964
37
W
Danzaburou
Vro Clear
Danzaburou
22,713
13,631
0
1,330
13,497
5,319
890
10,799
2,603
0
61,586
L
Cu Chulainn
XxDavis135xX
Cu Chulainn
3,864
599
0
1,395
12,950
10,350
0
4,500
8,135
0
8,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,903
Gold Earned
39,400
181
Minions Killed
243
0
Camps Cleared
0
895,570
Distance Traveled
933,937
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,037
602
69
3
0
355,046
2
L
Cthulhu
11,639
582
31
2
0
320,019
0
W
Anubis
13,612
681
95
5
0
294,207
3
L
The Morrigan
12,493
625
129
6
0
328,186
1
W
Danzaburou
13,751
688
79
4
0
284,684
0
L
Cu Chulainn
9,771
489
21
1
0
247,365
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role