Player Matchup

Chaac
Chaac
FatRat3168
Chaac
Level 16
God Stats
22W - 19L
1,409 SR
Queue Stats
29W - 27L
1,271 Elo+
Party 4
Bakasura
Bakasura
MUNNNYB
Bakasura
Level 14
God Stats
25W - 20L
1,440 SR
Queue Stats
27W - 24L
1,293 Elo+
Party 4
Anubis
Anubis
ShamelessSwine
Anubis
Level 28
God Stats
23W - 22L
1,428 SR
Queue Stats
69W - 83L
1,319 Elo+
Solo
Nemesis
Nemesis
mackieandcheez
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,500 Elo+
Party 2
Ra
Ra
xWILDxICEx
Ra
Level 6
God Stats
3W - 2L
1,291 SR
Queue Stats
39W - 77L
1,370 Elo+
Party 2
Team Averages
Level 13
1,414 SR
1,350 Elo+

VS

Team Averages
Level 17
1,482 SR
1,288 Elo+
Chang'e
Chang'e
Lovebunny_Dee
Chang'e
Level 18
God Stats
21W - 21L
1,632 SR
Queue Stats
133W - 217L
1,380 Elo+
Party 3
Loki
Loki
Lucifer_Black66
Loki
Level 27
God Stats
70W - 65L
1,476 SR
Queue Stats
199W - 316L
1,347 Elo+
Party 3
Baba Yaga
Baba Yaga
Serenity_Weaver
Baba Yaga
Level 5
God Stats
5W - 7L
1,425 SR
Queue Stats
9W - 10L
1,289 Elo+
Party 3
Ymir
Ymir
Squish57
Ymir
Level 8
God Stats
0W - 3L
1,184 SR
Queue Stats
9W - 20L
1,195 Elo+
Party 1
Vulcan
Vulcan
calibratedbagell
Vulcan
Level 29
God Stats
2W - 2L
1,694 SR
Queue Stats
41W - 52L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
5 / 1 / 7
9,867
580
10,385
11,725
7,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
MUNNNYB
Bakasura
14
6 / 3 / 3
9,418
554
6,470
10,706
4,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 4 / 1
9,320
548
6,387
8,186
4,213
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 1 / 4
7,926
466
1,057
6,856
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 0
8,208
483
3,461
5,176
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
1 / 1 / 2
7,800
459
3,308
7,187
3,921
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 3 / 1
8,936
526
9,362
13,521
4,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
Serenity_Weaver
Baba Yaga
12
1 / 6 / 1
7,248
426
3,824
8,959
3,848
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
5
0 / 2 / 1
5,173
304
227
3,151
857
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 5 / 0
7,382
434
7,973
8,243
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
16
Kills
9
9
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
5
1
7
8.5
L
Chang'e
1
1
2
2
L
5
3
1
1.83
W
Bakasura
MUNNNYB
Bakasura
6
3
3
2.5
L
Baba Yaga
Serenity_Weaver
Baba Yaga
1
6
1
0.25
W
1
4
1
0.38
L
Ymir
0
2
1
0.25
L
2
5
0
0.4
W
0
1
4
2
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,760
Damage
24,694
42,649
Taken
41,061
19,509
Mitigated
15,467
12,774
Healing
8,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
10,385
2,534
0
6,682
11,725
7,343
292
4,418
7,010
0
56,087
L
Chang'e
3,308
588
287
1,347
7,187
3,921
547
3,659
3,427
35,640
0
L
9,362
2,737
0
2,949
13,521
4,309
567
2,943
10,431
0
57,092
W
Bakasura
MUNNNYB
Bakasura
6,470
5,699
0
1,806
10,706
4,132
2,138
3,434
7,039
0
27,589
L
Baba Yaga
Serenity_Weaver
Baba Yaga
3,824
432
0
2,550
8,959
3,848
0
2,914
5,768
29,733
0
W
6,387
528
102
2,620
8,186
4,213
1,422
1,667
6,519
56,464
0
L
Ymir
227
91
0
250
3,151
857
42
111
2,722
969
0
L
7,973
2,086
0
927
8,243
2,532
96
0
7,534
38,969
0
W
1,057
240
0
130
6,856
2,154
1,498
2,333
4,523
0
20,290
W
3,461
689
492
942
5,176
1,667
1,503
2,896
2,226
33,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,739
Gold Earned
36,539
395
Minions Killed
300
0
Camps Cleared
0
1,641,221
Distance Traveled
1,216,931
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,867
580
77
5
0
333,733
0
L
Chang'e
7,800
459
79
5
0
307,026
0
L
Loki
8,936
526
100
6
0
314,200
0
W
Bakasura
9,418
554
89
5
0
323,620
0
L
Baba Yaga
7,248
426
38
2
0
288,381
1
W
Anubis
9,320
548
107
6
0
282,233
5
L
Ymir
5,173
304
1
0
0
104,161
1
L
Vulcan
7,382
434
82
5
0
203,163
0
W
Nemesis
7,926
466
46
3
0
354,602
0
W
Ra
8,208
483
76
4
0
347,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role