Player Matchup

Heimdallr
Heimdallr
BuffBlinkBelmo
Heimdallr
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 21L
1,757 Elo+
Party 1
Mercury
Mercury
ChefGeck
Mercury
Level 15
God Stats
3W - 1L
1,729 SR
Queue Stats
58W - 50L
1,669 Elo+
Solo
King Arthur
King Arthur
CrenshawMafia
King Arthur
Level 27
God Stats
1W - 6L
1,327 SR
Queue Stats
143W - 122L
1,649 Elo+
Solo
Ares
Ares
IDrinkHamsterCụm
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,577 Elo+
Party 1
Janus
Janus
SAMandDEAN
Janus
Level 29
God Stats
4W - 0L
1,966 SR
Queue Stats
13W - 0L
2,064 Elo+
Solo
Team Averages
Level 17
1,604 SR
1,743 Elo+

VS

Team Averages
Level 31
1,551 SR
1,615 Elo+
Nemesis
Nemesis
KIRBDOG
Nemesis
Level 7
God Stats
3W - 5L
1,500 SR
Queue Stats
174W - 189L
1,591 Elo+
Party 2
Izanami
Izanami
Malackai
Izanami
Level 13
God Stats
66W - 63L
1,661 SR
Queue Stats
214W - 212L
1,517 Elo+
Party 2
Sobek
Sobek
ShinseiJinja
Sobek
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 52L
1,794 Elo+
Solo
Anubis
Anubis
Tobibh
Anubis
Level 29
God Stats
24W - 13L
1,500 SR
Queue Stats
252W - 254L
1,619 Elo+
Party 2
Nike
Nike
theejz
Nike
Level 82
God Stats
53W - 62L
1,594 SR
Queue Stats
403W - 409L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BuffBlinkBelmo
Heimdallr
10
5 / 1 / 3
6,307
573
7,190
4,342
1,736
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
ChefGeck
Mercury
9
2 / 0 / 3
5,755
523
1,346
4,982
1,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
CrenshawMafia
King Arthur
12
3 / 1 / 1
6,670
606
5,294
6,088
3,282
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

9
4 / 0 / 7
6,222
566
3,861
7,626
5,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
11
3 / 0 / 4
6,552
596
4,391
3,786
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KIRBDOG
Nemesis
8
1 / 3 / 0
5,081
462
1,962
6,658
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Malackai
Izanami
7
1 / 5 / 0
4,855
441
1,570
5,528
1,091
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 1 / 0
4,640
422
2,435
6,475
3,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Tobibh
Anubis
8
0 / 5 / 0
4,625
420
2,864
6,472
2,599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
theejz
Nike
9
0 / 4 / 1
5,122
466
2,960
6,477
2,567
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
17
Kills
2
2
Deaths
18
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BuffBlinkBelmo
Heimdallr
5
1
3
6.5
W
Mercury
ChefGeck
Mercury
2
0
3
3.5
W
King Arthur
CrenshawMafia
King Arthur
3
1
1
3.5
W
4
0
7
7.5
L
Nemesis
KIRBDOG
Nemesis
1
3
0
0.33
L
Izanami
Malackai
Izanami
1
5
0
0.2
W
Janus
3
0
4
5
L
0
1
0
0
L
Anubis
Tobibh
Anubis
0
5
0
0
L
Nike
theejz
Nike
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,082
Damage
11,791
26,824
Taken
31,610
12,642
Mitigated
12,188
7,016
Healing
8,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BuffBlinkBelmo
Heimdallr
7,190
2,973
0
1,352
4,342
1,736
1,276
872
3,470
0
31,600
W
Mercury
ChefGeck
Mercury
1,346
470
0
625
4,982
1,523
0
763
4,219
0
24,057
W
King Arthur
CrenshawMafia
King Arthur
5,294
156
0
1,750
6,088
3,282
0
0
6,088
0
35,364
W
3,861
788
0
2,039
7,626
5,097
0
2,996
4,630
13,279
0
L
Nemesis
KIRBDOG
Nemesis
1,962
679
0
1,991
6,658
2,364
0
2,053
4,513
0
19,629
L
Izanami
Malackai
Izanami
1,570
1,165
0
464
5,528
1,091
0
1,287
4,241
0
10,777
W
Janus
4,391
638
0
1,250
3,786
1,004
353
668
3,118
35,362
0
L
2,435
182
0
2,806
6,475
3,567
0
1,445
4,972
13,636
0
L
Anubis
Tobibh
Anubis
2,864
56
0
1,341
6,472
2,599
0
3,069
3,155
23,372
0
L
Nike
theejz
Nike
2,960
311
0
1,910
6,477
2,567
0
0
6,477
0
23,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,506
Gold Earned
24,323
278
Minions Killed
180
0
Camps Cleared
0
1,087,397
Distance Traveled
1,064,008
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,307
573
67
6
0
201,931
1
W
Mercury
5,755
523
51
5
0
254,246
3
W
King Arthur
6,670
606
76
7
0
204,079
4
W
Ares
6,222
566
11
1
0
220,518
2
L
Nemesis
5,081
462
55
5
0
197,581
2
L
Izanami
4,855
441
20
2
0
221,479
0
W
Janus
6,552
596
73
7
0
206,623
6
L
Sobek
4,640
422
9
1
0
232,116
1
L
Anubis
4,625
420
43
4
0
209,082
1
L
Nike
5,122
466
53
5
0
203,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role