Player Matchup

Apollo
Apollo
 
Apollo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BePrime
Neith
Level 160
God Stats
18W - 16L
1,540 SR
Queue Stats
285W - 281L
1,546 Elo+
Solo
Aphrodite
Aphrodite
ChibiMouette
Aphrodite
Level 67
God Stats
92W - 92L
1,508 SR
Queue Stats
464W - 500L
1,482 Elo+
Party 1
Gilgamesh
Gilgamesh
ReaperrFR
Gilgamesh
Level 113
God Stats
46W - 41L
1,509 SR
Queue Stats
783W - 791L
1,508 Elo+
Solo
Freya
Freya
SatanLuiMM
Freya
Level 69
God Stats
320W - 278L
1,543 SR
Queue Stats
508W - 531L
1,482 Elo+
Party 1
Team Averages
Level 113
1,520 SR
1,504 Elo+

VS

Team Averages
Level 117
1,523 SR
1,472 Elo+
Camazotz
Camazotz
Neobuchadnezzar
Camazotz
Level 49
God Stats
0W - 2L
1,496 SR
Queue Stats
4W - 10L
1,272 Elo+
Solo
Sobek
Sobek
SexyChameleon69
Sobek
Level 160
God Stats
3W - 2L
1,817 SR
Queue Stats
137W - 157L
1,495 Elo+
Party 2
Apollo
Apollo
SexyPigeon69
Apollo
Level 153
God Stats
6W - 7L
1,469 SR
Queue Stats
38W - 44L
1,530 Elo+
Party 2
Ymir
Ymir
anambabam
Ymir
Level 119
God Stats
0W - 2L
1,333 SR
Queue Stats
51W - 51L
1,530 Elo+
Solo
Ah Puch
Ah Puch
dylanmaster
Ah Puch
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 86L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
6 / 1 / 1
9,823
578
5,055
11,266
4,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
BePrime
Neith
16
3 / 0 / 6
9,964
586
10,568
7,350
3,008
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
ChibiMouette
Aphrodite
13
2 / 1 / 8
8,492
500
5,244
6,653
5,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gilgamesh
ReaperrFR
Gilgamesh
16
2 / 0 / 2
9,721
572
7,227
9,663
3,969
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
14
5 / 1 / 3
8,920
525
7,683
8,202
3,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
12
1 / 5 / 1
7,569
445
6,481
15,258
4,581
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
1 / 3 / 0
7,792
458
2,506
12,991
11,280
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
9
0 / 3 / 1
6,282
370
2,468
7,614
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
12
0 / 4 / 2
7,438
438
3,649
13,509
9,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
dylanmaster
Ah Puch
12
1 / 3 / 0
6,949
409
4,347
7,924
2,308
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
18
Kills
3
3
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
1
1
6.5
W
Neith
BePrime
Neith
3
0
6
6
W
Aphrodite
ChibiMouette
Aphrodite
2
1
8
6
L
Camazotz
1
5
1
0.3
W
Gilgamesh
ReaperrFR
Gilgamesh
2
0
2
3
W
Freya
5
1
3
6.5
L
1
3
0
0.33
L
Apollo
0
3
1
0.17
L
Ymir
0
4
2
0.25
L
Ah Puch
dylanmaster
Ah Puch
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,777
Damage
19,451
43,134
Taken
57,296
20,157
Mitigated
29,885
21,296
Healing
17,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,055
2,910
0
3,149
11,266
4,043
614
1,477
9,789
0
73,224
W
Neith
BePrime
Neith
10,568
7,588
0
5,325
7,350
3,008
2,424
2,153
5,197
0
71,273
W
Aphrodite
ChibiMouette
Aphrodite
5,244
1,022
3,497
3,556
6,653
5,403
723
1,851
4,802
15,295
0
L
Camazotz
6,481
2,016
0
6,042
15,258
4,581
0
2,860
12,398
0
43,005
W
Gilgamesh
ReaperrFR
Gilgamesh
7,227
1,787
0
3,078
9,663
3,969
528
3,061
6,602
0
65,998
W
Freya
7,683
2,954
0
2,691
8,202
3,734
329
2,256
5,946
39,775
5,914
L
2,506
283
0
6,114
12,991
11,280
0
463
12,528
41,046
0
L
Apollo
2,468
1,832
0
2,193
7,614
2,048
674
3,807
3,807
0
28,399
L
Ymir
3,649
384
0
830
13,509
9,668
48
3,903
9,606
32,436
0
L
Ah Puch
dylanmaster
Ah Puch
4,347
410
0
1,821
7,924
2,308
0
986
6,938
30,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,920
Gold Earned
36,030
495
Minions Killed
336
0
Camps Cleared
0
1,553,607
Distance Traveled
1,286,970
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,823
578
118
7
0
325,833
1
W
Neith
9,964
586
145
9
0
281,583
6
W
Aphrodite
8,492
500
22
1
0
321,190
3
L
Camazotz
7,569
445
80
5
0
261,506
3
W
Gilgamesh
9,721
572
131
8
0
262,254
3
W
Freya
8,920
525
79
5
0
362,747
2
L
Sobek
7,792
458
97
6
0
239,098
0
L
Apollo
6,282
370
68
4
0
220,949
2
L
Ymir
7,438
438
51
3
0
276,632
4
L
Ah Puch
6,949
409
40
2
0
288,785
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role