Player Matchup

Mulan
Mulan
Karrmaniac95
Mulan
Level 91
God Stats
11W - 6L
1,576 SR
Queue Stats
75W - 63L
1,508 Elo+
Party 1
Hel
Hel
Leleo9K
Hel
Level 28
God Stats
8W - 9L
1,454 SR
Queue Stats
305W - 310L
1,426 Elo+
Party 3
Anubis
Anubis
SmellMuhBalls
Anubis
Level 28
God Stats
38W - 13L
1,759 SR
Queue Stats
57W - 44L
1,531 Elo+
Party 1
Skadi
Skadi
StalkiXD-AWG
Skadi
Level 76
God Stats
5W - 0L
1,869 SR
Queue Stats
392W - 365L
1,404 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
karmen09
Ah Muzen Cab
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 54L
1,488 Elo+
Party 1
Team Averages
Level 58
1,632 SR
1,471 Elo+

VS

Team Averages
Level 55
1,491 SR
1,470 Elo+
Heimdallr
Heimdallr
ByeOpps
Heimdallr
Level 42
God Stats
4W - 4L
1,500 SR
Queue Stats
265W - 287L
1,465 Elo+
Solo
Agni
Agni
Coard Games
Agni
Level 46
God Stats
9W - 7L
1,608 SR
Queue Stats
570W - 595L
1,434 Elo+
Solo
Bellona
Bellona
M3martinestrada
Bellona
Level 14
God Stats
7W - 10L
1,558 SR
Queue Stats
76W - 86L
1,472 Elo+
Party 2
Susano
Susano
Mannyrangel22
Susano
Level 95
God Stats
6W - 6L
1,489 SR
Queue Stats
61W - 83L
1,460 Elo+
Party 2
Anubis
Anubis
TheSantyLord
Anubis
Level 76
God Stats
40W - 37L
1,299 SR
Queue Stats
231W - 216L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 18
14,102
1,085
6,845
12,949
13,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
19
3 / 2 / 13
11,910
916
6,240
12,330
4,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 0 / 17
13,455
1,035
19,618
9,636
4,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
7 / 0 / 13
13,213
1,016
18,358
8,512
3,145
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
karmen09
Ah Muzen Cab
20
4 / 0 / 15
12,564
966
8,950
5,543
2,024
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

248

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ByeOpps
Heimdallr
18
0 / 9 / 2
11,554
889
11,289
21,463
9,507
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
0 / 1 / 1
10,533
810
16,151
7,915
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 7 / 1
10,148
781
2,925
9,731
6,982
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 2 / 1
10,606
816
5,399
6,198
2,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
17
2 / 8 / 1
11,698
900
9,416
18,217
7,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
9
27
Kills
3
3
Deaths
27
76
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ByeOpps
Heimdallr
0
9
2
0.11
L
0
1
1
0.5
W
5
1
18
14
W
Hel
3
2
13
4.75
L
0
7
1
0.07
L
1
2
1
0.75
W
8
0
17
16.5
W
7
0
13
13.5
L
Anubis
2
8
1
0.31
W
Ah Muzen Cab
karmen09
Ah Muzen Cab
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,011
Damage
45,180
48,970
Taken
63,524
27,902
Mitigated
28,485
21,609
Healing
3,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ByeOpps
Heimdallr
11,289
4,008
0
372
21,463
9,507
0
7,171
14,292
0
46,315
L
16,151
143
0
1,141
7,915
2,194
0
5,153
2,762
28,229
0
W
6,845
443
0
2,462
12,949
13,962
0
5,470
6,963
183
28,533
W
Hel
6,240
310
2,071
4,675
12,330
4,522
0
5,909
6,107
9,954
0
L
2,925
734
0
40
9,731
6,982
0
4,699
5,032
0
9,459
L
5,399
283
0
0
6,198
2,134
0
2,361
3,837
0
11,230
W
19,618
132
980
3,678
9,636
4,249
0
5,436
3,801
60,071
0
W
18,358
10,075
0
4,851
8,512
3,145
0
3,569
4,635
0
53,499
L
Anubis
9,416
257
117
2,164
18,217
7,668
0
6,657
11,560
44,574
0
W
Ah Muzen Cab
karmen09
Ah Muzen Cab
8,950
4,536
0
2,892
5,543
2,024
0
3,434
1,897
0
29,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,244
Gold Earned
54,539
301
Minions Killed
255
13
Camps Cleared
3
1,321,916
Distance Traveled
940,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,554
889
100
8
0
220,481
0
L
Agni
10,533
810
34
3
1
277,007
0
W
Mulan
14,102
1,085
51
4
0
256,985
0
W
Hel
11,910
916
9
1
0
267,155
0
L
Bellona
10,148
781
11
1
0
123,381
0
L
Susano
10,606
816
18
1
1
145,201
0
W
Anubis
13,455
1,035
109
8
2
251,127
0
W
Skadi
13,213
1,016
87
7
7
281,814
0
L
Anubis
11,698
900
92
7
1
174,649
0
W
Ah Muzen Cab
12,564
966
45
3
4
264,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role