Player Matchup

Geb
Geb
BeastKilla2K
Geb
Level 154
God Stats
5W - 5L
1,800 SR
Queue Stats
166W - 147L
1,591 Elo+
Party 2
Tiamat
Tiamat
ItsJewBabyTaco
Tiamat
Level 23
God Stats
16W - 14L
1,706 SR
Queue Stats
70W - 73L
1,540 Elo+
Party 2
Hachiman
Hachiman
WookieSAMA
Hachiman
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
101W - 91L
1,573 Elo+
Party 2
Team Averages
Level 88
1,669 SR
1,568 Elo+

VS

Team Averages
Level 12
1,300 SR
1,441 Elo+
Neith
Neith
MinSuha
Neith
Level 4
God Stats
0W - 2L
1,247 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
hungfutaloli
Ymir
Level 3
God Stats
0W - 1L
1,247 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
rottinghipster
Anubis
Level 29
God Stats
43W - 50L
1,406 SR
Queue Stats
258W - 389L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 8
7,088
709
4,230
6,316
4,707
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
3 / 1 / 7
7,511
751
6,161
5,907
2,428
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
WookieSAMA
Hachiman
12
6 / 0 / 4
8,150
815
8,709
6,430
3,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MinSuha
Neith
9
0 / 3 / 2
5,890
589
1,461
5,993
2,039
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 0
6,648
665
4,362
10,972
6,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 2 / 1
6,161
616
3,981
5,473
2,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
10
Kills
2
2
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
W
3
1
7
6.5
L
Neith
MinSuha
Neith
0
3
2
0.33
W
Hachiman
WookieSAMA
Hachiman
6
0
4
8
L
1
5
0
0.2
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,100
Damage
9,804
18,653
Taken
22,438
10,328
Mitigated
11,265
5,732
Healing
2,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,230
537
0
805
6,316
4,707
316
2,449
3,867
16,801
0
W
6,161
463
919
1,892
5,907
2,428
818
2,261
3,646
15,985
0
L
Neith
MinSuha
Neith
1,461
1,040
0
68
5,993
2,039
0
3,301
2,692
0
4,370
W
Hachiman
WookieSAMA
Hachiman
8,709
5,316
0
2,116
6,430
3,193
1,224
3,633
2,797
0
33,936
L
4,362
552
0
1,321
10,972
6,436
0
4,796
6,176
16,884
0
L
3,981
0
0
1,517
5,473
2,790
29
2,294
3,179
15,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,749
Gold Earned
18,699
94
Minions Killed
55
0
Camps Cleared
0
509,756
Distance Traveled
375,738
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,088
709
23
2
0
175,733
4
W
Tiamat
7,511
751
28
3
0
177,346
3
L
Neith
5,890
589
5
1
0
126,408
1
W
Hachiman
8,150
815
43
4
0
156,677
1
L
Ymir
6,648
665
21
2
0
153,888
0
L
Anubis
6,161
616
29
3
0
95,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role