Player Matchup

Hel
Hel
DiddiBR
Hel
Level 160
God Stats
2W - 2L
1,670 SR
Queue Stats
60W - 77L
1,436 Elo+
Party 2
Cerberus
Cerberus
FIFADJAN
Cerberus
Level 159
God Stats
5W - 12L
1,436 SR
Queue Stats
198W - 207L
1,465 Elo+
Party 2
Merlin
Merlin
oBenson
Merlin
Level 148
God Stats
2W - 1L
1,367 SR
Queue Stats
113W - 144L
1,430 Elo+
Party 2
Team Averages
Level 156
1,491 SR
1,444 Elo+

VS

Team Averages
Level 115
1,525 SR
1,462 Elo+
Anubis
Anubis
 
Anubis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
BussFame
Ra
Level 63
God Stats
5W - 2L
1,585 SR
Queue Stats
16W - 14L
1,449 Elo+
Solo
Chaac
Chaac
GatorRaider
Chaac
Level 129
God Stats
0W - 5L
1,489 SR
Queue Stats
67W - 64L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
10
1 / 0 / 8
6,958
696
4,070
7,826
3,239
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
FIFADJAN
Cerberus
11
3 / 0 / 6
7,234
723
7,255
14,427
5,916
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
oBenson
Merlin
11
5 / 2 / 3
7,401
740
7,142
5,673
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 7 / 0
6,284
628
4,436
7,322
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 1
6,490
649
7,934
5,568
1,770
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 0 / 2
6,136
614
7,788
9,474
9,046
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
9
Kills
2
2
Deaths
9
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
7
0
0.14
L
1
2
1
0.75
W
Hel
1
0
8
5
W
Cerberus
FIFADJAN
Cerberus
3
0
6
6
L
0
0
2
1
W
Merlin
oBenson
Merlin
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,467
Damage
20,158
27,926
Taken
22,364
11,213
Mitigated
13,870
16,862
Healing
6,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,436
178
521
357
7,322
3,054
0
6,771
551
17,605
0
L
7,934
519
1,117
1,810
5,568
1,770
0
4,573
995
27,887
0
W
Hel
4,070
248
4,421
5,476
7,826
3,239
0
2,645
5,181
18,117
0
W
Cerberus
FIFADJAN
Cerberus
7,255
262
128
6,518
14,427
5,916
0
6,806
7,621
22,905
0
L
7,788
368
406
2,479
9,474
9,046
0
7,123
2,351
0
19,990
W
Merlin
oBenson
Merlin
7,142
31
0
319
5,673
2,058
0
2,919
2,754
25,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,593
Gold Earned
18,910
136
Minions Killed
96
0
Camps Cleared
0
546,094
Distance Traveled
582,749
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,284
628
36
4
0
148,366
3
L
Ra
6,490
649
41
4
0
217,583
4
W
Hel
6,958
696
42
4
0
177,591
3
W
Cerberus
7,234
723
41
4
0
198,901
3
L
Chaac
6,136
614
19
2
0
216,800
4
W
Merlin
7,401
740
53
5
0
169,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role