Player Matchup

Vulcan
Vulcan
QuietFoal974702
Vulcan
Level 108
God Stats
20W - 16L
1,565 SR
Queue Stats
168W - 162L
1,507 Elo+
Solo
Artemis
Artemis
SiG3R
Artemis
Level 158
God Stats
22W - 8L
1,633 SR
Queue Stats
129W - 126L
1,544 Elo+
Party 2
Geb
Geb
xCarlosDiasx
Geb
Level 160
God Stats
2W - 0L
1,581 SR
Queue Stats
86W - 89L
1,508 Elo+
Party 2
Team Averages
Level 142
1,593 SR
1,520 Elo+

VS

Team Averages
Level 91
1,424 SR
1,410 Elo+
Odin
Odin
Archangel2835
Odin
Level 90
God Stats
12W - 13L
1,439 SR
Queue Stats
182W - 168L
1,408 Elo+
Party 1
Bakasura
Bakasura
Brisingrr93
Bakasura
Level 89
God Stats
2W - 3L
1,322 SR
Queue Stats
26W - 39L
1,339 Elo+
Party 1
Zeus
Zeus
lighting 5nake
Zeus
Level 93
God Stats
22W - 23L
1,511 SR
Queue Stats
185W - 227L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 6
13,392
705
21,038
12,415
5,669
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
SiG3R
Artemis
18
4 / 1 / 13
12,784
673
16,699
12,965
5,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
5 / 1 / 12
13,932
733
9,931
17,325
25,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
11,878
625
7,008
23,209
18,356
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
Brisingrr93
Bakasura
16
2 / 7 / 2
12,096
637
7,327
21,005
8,188
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 7 / 1
10,793
568
17,692
16,424
5,842
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
17
Kills
5
5
Deaths
17
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Bakasura
Brisingrr93
Bakasura
2
7
2
0.43
W
8
3
6
3.67
W
Artemis
SiG3R
Artemis
4
1
13
10.5
L
1
7
1
0.21
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,668
Damage
32,027
42,705
Taken
60,638
37,119
Mitigated
32,386
7,704
Healing
13,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,008
1,586
543
2,933
23,209
18,356
673
10,838
12,371
0
33,729
L
Bakasura
Brisingrr93
Bakasura
7,327
4,027
0
3,622
21,005
8,188
364
9,909
11,096
0
47,254
W
21,038
8,266
0
1,658
12,415
5,669
427
4,869
7,196
74,812
0
W
Artemis
SiG3R
Artemis
16,699
8,571
0
3,783
12,965
5,627
2,612
7,428
5,237
0
69,907
L
17,692
1,519
0
5,932
16,424
5,842
642
10,222
6,202
67,980
0
W
9,931
409
0
2,263
17,325
25,823
383
5,395
11,830
32,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,108
Gold Earned
34,767
234
Minions Killed
229
0
Camps Cleared
0
1,085,290
Distance Traveled
1,002,493
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,878
625
48
3
0
348,442
1
L
Bakasura
12,096
637
71
4
0
373,041
3
W
Vulcan
13,392
705
126
7
0
355,492
1
W
Artemis
12,784
673
87
5
0
359,508
5
L
Zeus
10,793
568
110
6
0
281,010
5
W
Geb
13,932
733
21
1
0
370,290
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role