Player Matchup

Rama
Rama
BAD_97170
Rama
Level 28
God Stats
17W - 17L
1,601 SR
Queue Stats
96W - 70L
1,423 Elo+
Solo
Bacchus
Bacchus
Xspaz790
Bacchus
Level 62
God Stats
3W - 3L
1,354 SR
Queue Stats
78W - 88L
1,302 Elo+
Party 1
Anubis
Anubis
tamatoebro300
Anubis
Level 34
God Stats
18W - 13L
1,556 SR
Queue Stats
71W - 80L
1,301 Elo+
Party 1
Team Averages
Level 41
1,504 SR
1,342 Elo+

VS

Team Averages
Level 89
1,504 SR
1,243 Elo+
Neith
Neith
Foxtailndash
Neith
Level 18
God Stats
4W - 6L
1,564 SR
Queue Stats
5W - 13L
1,193 Elo+
Solo
Mulan
Mulan
OfcBudMills
Mulan
Level 95
God Stats
0W - 1L
1,553 SR
Queue Stats
21W - 42L
1,231 Elo+
Solo
Raijin
Raijin
RaaidM1981
Raijin
Level 153
God Stats
35W - 44L
1,394 SR
Queue Stats
1,330W - 1,901L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
3 / 0 / 5
7,574
757
4,393
5,305
1,660
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Xspaz790
Bacchus
10
2 / 0 / 6
7,573
757
3,283
5,033
4,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 2 / 5
7,338
734
5,629
7,011
3,596
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 2
5,660
566
2,015
3,642
797
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 5 / 1
6,403
640
3,494
10,759
6,089
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
RaaidM1981
Raijin
9
1 / 0 / 1
6,292
629
6,406
2,603
709
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
8
Kills
2
2
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
3
0
5
5.5
L
0
3
2
0.33
L
1
5
1
0.3
L
Raijin
RaaidM1981
Raijin
1
0
1
1.5
W
Bacchus
Xspaz790
Bacchus
2
0
6
5
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,305
Damage
11,915
17,349
Taken
17,004
10,022
Mitigated
7,595
7,260
Healing
1,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
4,393
3,757
0
1,364
5,305
1,660
1,575
2,632
2,673
0
27,208
L
2,015
251
0
189
3,642
797
60
2,656
986
0
5,491
L
3,494
1,312
132
436
10,759
6,089
91
4,857
5,902
0
12,899
L
Raijin
RaaidM1981
Raijin
6,406
231
0
824
2,603
709
100
1,399
1,204
26,739
0
W
Bacchus
Xspaz790
Bacchus
3,283
252
330
1,414
5,033
4,766
470
1,327
3,706
9,917
0
W
5,629
147
276
3,876
7,011
3,596
834
2,447
4,564
25,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,485
Gold Earned
18,355
104
Minions Killed
74
0
Camps Cleared
0
445,871
Distance Traveled
371,519
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,574
757
55
6
0
173,810
3
L
Neith
5,660
566
7
1
0
93,764
0
L
Mulan
6,403
640
23
2
0
148,627
3
L
Raijin
6,292
629
44
4
0
129,128
1
W
Bacchus
7,573
757
10
1
0
154,427
0
W
Anubis
7,338
734
39
4
0
117,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role