Player Matchup

Sobek
Sobek
Hom3r54
Sobek
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 36L
1,326 Elo+
Party 1
Ra
Ra
LTrem
Ra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,298 Elo+
Party 1
Cupid
Cupid
lNuT
Cupid
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 53L
1,353 Elo+
Party 1
Team Averages
Level 81
1,500 SR
1,325 Elo+

VS

Team Averages
Level 70
1,611 SR
1,553 Elo+
Tiamat
Tiamat
 
Tiamat
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
FearlessJah19
Mercury
Level 37
God Stats
1W - 1L
1,777 SR
Queue Stats
30W - 26L
1,587 Elo+
Party 2
Ares
Ares
YungFlipDaDon
Ares
Level 50
God Stats
8W - 9L
1,557 SR
Queue Stats
48W - 40L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Hom3r54
Sobek
12
1 / 5 / 5
9,337
584
4,177
19,104
22,391
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ra
15
4 / 6 / 3
11,201
700
13,540
14,862
6,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
lNuT
Cupid
14
2 / 6 / 5
10,471
654
9,419
14,483
6,317
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
2 / 1 / 12
10,611
663
12,859
7,317
4,822
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
18
14 / 1 / 2
12,791
799
14,130
13,187
6,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 5 / 12
11,106
694
14,301
20,418
22,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
7
Kills
17
17
Deaths
7
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
1
12
8
W
Mercury
14
1
2
15
L
Sobek
Hom3r54
Sobek
1
5
5
0.7
L
Ra
4
6
3
0.92
W
1
5
12
1.4
L
Cupid
lNuT
Cupid
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,136
Damage
41,290
48,449
Taken
40,922
35,689
Mitigated
33,664
10,118
Healing
9,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
12,859
1,213
179
1,812
7,317
4,822
389
3,372
3,945
55,701
0
W
Mercury
14,130
9,132
0
3,457
13,187
6,164
1,973
4,748
8,439
0
56,454
L
Sobek
Hom3r54
Sobek
4,177
509
0
1,514
19,104
22,391
168
8,899
10,205
12,922
0
L
Ra
13,540
1,783
1,600
2,873
14,862
6,981
627
9,544
5,318
62,798
0
W
14,301
507
0
4,220
20,418
22,678
424
9,597
10,821
31,754
0
L
Cupid
lNuT
Cupid
9,419
5,064
615
3,516
14,483
6,317
761
8,717
5,766
0
30,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,009
Gold Earned
34,508
156
Minions Killed
172
0
Camps Cleared
0
866,862
Distance Traveled
971,924
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,611
663
78
5
0
319,248
3
W
Mercury
12,791
799
72
5
0
373,112
5
L
Sobek
9,337
584
5
0
0
303,722
3
L
Ra
11,201
700
98
6
0
294,087
3
W
Ares
11,106
694
22
1
0
279,564
3
L
Cupid
10,471
654
53
3
0
269,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role