Player Matchup

Izanami
Izanami
Cruz_Edd
Izanami
Level 29
God Stats
6W - 10L
1,082 SR
Queue Stats
18W - 33L
952 Elo+
Party 2
Artemis
Artemis
Pato Vicious
Artemis
Level 43
God Stats
3W - 1L
1,490 SR
Queue Stats
242W - 288L
1,310 Elo+
Solo
King Arthur
King Arthur
StarDust90964
King Arthur
Level 44
God Stats
19W - 28L
1,348 SR
Queue Stats
392W - 432L
1,340 Elo+
Solo
Cthulhu
Cthulhu
The Arbiter4454
Cthulhu
Level 55
God Stats
15W - 14L
1,617 SR
Queue Stats
70W - 122L
1,231 Elo+
Solo
Bacchus
Bacchus
zeusxelapc
Bacchus
Level 49
God Stats
41W - 49L
1,304 SR
Queue Stats
112W - 163L
1,197 Elo+
Party 2
Team Averages
Level 44
1,368 SR
1,206 Elo+

VS

Team Averages
Level 44
1,453 SR
1,299 Elo+
Geb
Geb
Lageremir
Geb
Level 62
God Stats
1W - 1L
1,695 SR
Queue Stats
138W - 162L
1,302 Elo+
Party 1
Danzaburou
Danzaburou
conquisttador
Danzaburou
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,337 Elo+
Party 1
Mercury
Mercury
funtom248
Mercury
Level 40
God Stats
10W - 19L
1,313 SR
Queue Stats
121W - 162L
1,245 Elo+
Party 3
Hou Yi
Hou Yi
mitchell_kouba
Hou Yi
Level 44
God Stats
10W - 29L
1,260 SR
Queue Stats
132W - 178L
1,250 Elo+
Party 3
Nike
Nike
vitormrv
Nike
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
421W - 482L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cruz_Edd
Izanami
16
1 / 1 / 0
9,519
529
4,143
8,379
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Pato Vicious
Artemis
15
6 / 6 / 4
9,486
527
14,133
13,776
4,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
StarDust90964
King Arthur
17
2 / 3 / 1
10,464
581
8,095
14,454
9,266
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 3 / 5
9,517
529
15,635
16,636
9,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bacchus
zeusxelapc
Bacchus
13
2 / 1 / 3
8,447
469
4,267
8,939
10,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 3
8,525
474
9,970
23,279
14,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
conquisttador
Danzaburou
12
4 / 8 / 4
7,743
430
6,795
13,621
4,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
funtom248
Mercury
11
0 / 3 / 2
7,098
394
2,524
8,943
2,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 0 / 0
9,426
524
6,858
10,008
3,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
14
2 / 2 / 1
8,620
479
4,504
9,850
10,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
15
Kills
12
14
Deaths
15
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
Cruz_Edd
Izanami
1
1
0
1
L
4
2
3
2.75
W
Artemis
Pato Vicious
Artemis
6
6
4
1.33
W
King Arthur
StarDust90964
King Arthur
2
3
1
0.83
W
4
3
5
2.17
L
Danzaburou
conquisttador
Danzaburou
4
8
4
0.75
L
Mercury
funtom248
Mercury
0
3
2
0.33
L
2
0
0
2
L
Nike
2
2
1
1.25
W
Bacchus
zeusxelapc
Bacchus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,273
Damage
30,651
62,184
Taken
65,701
37,204
Mitigated
36,004
20,420
Healing
19,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Cruz_Edd
Izanami
4,143
2,733
0
3,976
8,379
3,421
1,772
0
8,379
0
65,804
L
9,970
765
0
8,403
23,279
14,301
0
10,403
12,876
38,890
0
W
Artemis
Pato Vicious
Artemis
14,133
9,269
0
4,880
13,776
4,926
1,294
4,494
9,282
0
45,515
W
King Arthur
StarDust90964
King Arthur
8,095
1,188
0
4,107
14,454
9,266
495
0
13,668
163
70,369
W
15,635
2,113
259
5,686
16,636
9,107
1,161
4,760
11,876
42,230
0
L
Danzaburou
conquisttador
Danzaburou
6,795
3,295
0
2,775
13,621
4,544
0
5,896
7,725
0
27,020
L
Mercury
funtom248
Mercury
2,524
957
288
1,725
8,943
2,618
0
1,353
7,590
0
34,391
L
6,858
2,668
103
4,628
10,008
3,636
640
1,945
8,063
0
61,485
L
Nike
4,504
706
0
1,696
9,850
10,905
0
346
9,504
0
45,453
W
Bacchus
zeusxelapc
Bacchus
4,267
605
344
1,168
8,939
10,484
585
716
8,223
23,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,433
Gold Earned
41,412
443
Minions Killed
382
0
Camps Cleared
0
1,601,321
Distance Traveled
1,594,254
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,519
529
135
8
0
321,154
6
L
Geb
8,525
474
43
2
0
356,125
2
W
Artemis
9,486
527
54
3
0
293,942
0
W
King Arthur
10,464
581
140
8
0
303,813
0
W
Cthulhu
9,517
529
77
4
0
347,983
0
L
Danzaburou
7,743
430
48
3
0
284,694
1
L
Mercury
7,098
394
75
4
0
338,496
2
L
Hou Yi
9,426
524
107
6
0
301,841
2
L
Nike
8,620
479
109
6
0
313,098
2
W
Bacchus
8,447
469
37
2
0
334,429
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role