Player Matchup

Xing Tian
Xing Tian
Aichel32
Xing Tian
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,708 Elo+
Solo
Anhur
Anhur
JansitoSM
Anhur
Level 27
God Stats
25W - 15L
1,790 SR
Queue Stats
71W - 45L
1,743 Elo+
Party 1
Janus
Janus
SOVIET247
Janus
Level 18
God Stats
3W - 2L
1,780 SR
Queue Stats
6W - 6L
1,568 Elo+
Solo
Ganesha
Ganesha
Swordfury2-0
Ganesha
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,528 Elo+
Solo
Tsukuyomi
Tsukuyomi
xTayken
Tsukuyomi
Level 29
God Stats
9W - 8L
1,697 SR
Queue Stats
179W - 157L
1,592 Elo+
Party 1
Team Averages
Level 17
1,653 SR
1,628 Elo+

VS

Team Averages
Level 23
1,622 SR
1,617 Elo+
Arachne
Arachne
Daffiii
Arachne
Level 29
God Stats
15W - 9L
1,791 SR
Queue Stats
159W - 126L
1,675 Elo+
Solo
Artemis
Artemis
IndefiniteLogic
Artemis
Level 27
God Stats
4W - 5L
1,608 SR
Queue Stats
133W - 145L
1,580 Elo+
Solo
King Arthur
King Arthur
MestreKuku
King Arthur
Level 14
God Stats
4W - 2L
1,500 SR
Queue Stats
54W - 44L
1,545 Elo+
Solo
Ymir
Ymir
Not_So_Ice
Ymir
Level 18
God Stats
53W - 58L
1,618 SR
Queue Stats
121W - 155L
1,513 Elo+
Solo
Nu Wa
Nu Wa
ohlenaya
Nu Wa
Level 29
God Stats
3W - 1L
1,591 SR
Queue Stats
135W - 73L
1,771 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aichel32
Xing Tian
16
6 / 2 / 3
11,139
530
12,122
17,566
17,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
JansitoSM
Anhur
20
8 / 6 / 4
12,530
597
18,784
22,215
6,566
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Janus
SOVIET247
Janus
15
2 / 11 / 1
9,392
447
7,045
15,610
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
Swordfury2-0
Ganesha
15
1 / 5 / 9
9,602
457
7,008
21,441
16,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
xTayken
Tsukuyomi
17
10 / 6 / 2
11,460
546
14,814
19,701
6,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Daffiii
Arachne
20
8 / 5 / 10
12,537
597
19,714
20,410
8,249
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 6 / 2
11,594
552
10,721
16,823
4,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
MestreKuku
King Arthur
15
3 / 4 / 10
10,100
481
9,501
24,576
9,833
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 11 / 1
9,106
434
7,996
17,753
7,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
ohlenaya
Nu Wa
20
15 / 2 / 8
14,051
669
26,169
9,873
3,325
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
61
27
Kills
30
30
Deaths
28
19
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Aichel32
Xing Tian
6
2
3
3.75
W
Arachne
Daffiii
Arachne
8
5
10
2.6
W
4
6
2
0.83
L
Anhur
JansitoSM
Anhur
8
6
4
1.67
W
King Arthur
MestreKuku
King Arthur
3
4
10
2
W
0
11
1
0.05
L
Janus
SOVIET247
Janus
2
11
1
0.23
L
Ganesha
Swordfury2-0
Ganesha
1
5
9
1.1
W
Nu Wa
ohlenaya
Nu Wa
15
2
8
9.5
L
Tsukuyomi
xTayken
Tsukuyomi
10
6
2
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,773
Damage
74,101
96,533
Taken
89,435
51,030
Mitigated
33,269
20,988
Healing
27,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Aichel32
Xing Tian
12,122
880
0
0
17,566
17,995
666
8,219
9,207
40,485
0
W
Arachne
Daffiii
Arachne
19,714
12,578
336
10,925
20,410
8,249
363
5,309
15,101
0
94,130
W
10,721
6,044
0
4,916
16,823
4,605
372
994
15,829
0
85,620
L
Anhur
JansitoSM
Anhur
18,784
10,390
0
10,881
22,215
6,566
292
1,541
20,566
0
106,319
W
King Arthur
MestreKuku
King Arthur
9,501
630
0
7,966
24,576
9,833
0
8,381
16,195
0
44,853
W
7,996
2,262
0
500
17,753
7,257
476
8,746
9,007
39,566
0
L
Janus
SOVIET247
Janus
7,045
331
0
1,187
15,610
4,238
0
7,752
7,432
69,087
0
L
Ganesha
Swordfury2-0
Ganesha
7,008
838
0
2,514
21,441
16,106
0
7,957
13,159
34,399
0
W
Nu Wa
ohlenaya
Nu Wa
26,169
5,419
130
3,186
9,873
3,325
352
3,198
6,675
112,645
0
L
Tsukuyomi
xTayken
Tsukuyomi
14,814
4,080
0
6,406
19,701
6,125
0
7,426
12,004
0
90,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,123
Gold Earned
57,388
573
Minions Killed
577
0
Camps Cleared
0
1,780,760
Distance Traveled
1,878,545
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,139
530
69
3
0
357,129
1
W
Arachne
12,537
597
135
6
0
425,596
3
W
Artemis
11,594
552
126
6
0
345,697
0
L
Anhur
12,530
597
198
9
0
338,112
1
W
King Arthur
10,100
481
73
3
0
393,256
5
W
Ymir
9,106
434
73
3
0
306,066
0
L
Janus
9,392
447
138
7
0
353,596
1
L
Ganesha
9,602
457
27
1
0
354,842
0
W
Nu Wa
14,051
669
170
8
0
407,930
4
L
Tsukuyomi
11,460
546
141
7
0
377,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role