Player Matchup

Hel
Hel
Aztecan_Leader
Hel
Level 127
God Stats
0W - 1L
1,797 SR
Queue Stats
4W - 9L
1,442 Elo+
Party 4
Chronos
Chronos
MrPacifism
Chronos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,667 Elo+
Party 2
Vamana
Vamana
TheFallenArtio
Vamana
Level 144
God Stats
0W - 1L
1,400 SR
Queue Stats
34W - 22L
1,601 Elo+
Party 4
Xing Tian
Xing Tian
WhatRUdoingOnii
Xing Tian
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,667 Elo+
Party 2
Loki
Loki
foodog98
Loki
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,304 Elo+
Party 4
Team Averages
Level 77
1,539 SR
1,536 Elo+

VS

Team Averages
Level 51
1,582 SR
1,636 Elo+
Yemoja
Yemoja
 
Yemoja
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Coxinhaa
Thor
Level 26
God Stats
2W - 0L
1,659 SR
Queue Stats
19W - 7L
1,819 Elo+
Party 1
Hades
Hades
DQDQDQDQDQ
Hades
Level 42
God Stats
1W - 0L
1,600 SR
Queue Stats
30W - 18L
1,574 Elo+
Party 1
Xbalanque
Xbalanque
Unstopabl3rhino
Xbalanque
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 38L
1,760 Elo+
Party 3
Hun Batz
Hun Batz
lawful_goat5
Hun Batz
Level 29
God Stats
2W - 0L
1,651 SR
Queue Stats
76W - 67L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 8
9,120
702
11,920
16,430
12,839
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
MrPacifism
Chronos
16
3 / 4 / 5
8,679
668
10,533
12,516
5,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 2 / 10
8,318
640
13,747
15,661
11,879
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Xing Tian
WhatRUdoingOnii
Xing Tian
16
3 / 2 / 5
10,199
785
8,499
14,514
18,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
13
2 / 8 / 3
7,894
607
7,848
14,093
6,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
2 / 1 / 15
10,646
819
8,128
10,135
9,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
15
1 / 4 / 12
9,057
697
9,326
10,780
4,621
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hades
18
9 / 2 / 10
10,796
830
18,112
14,746
13,190
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
Unstopabl3rhino
Xbalanque
17
4 / 3 / 8
9,958
766
12,241
12,580
5,425
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
lawful_goat5
Hun Batz
16
4 / 3 / 10
9,650
742
15,708
16,730
17,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
75
13
Kills
20
20
Deaths
13
31
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
1
15
9.5
L
4
4
8
2
W
Thor
1
4
12
1.75
W
Hades
9
2
10
7
L
Chronos
MrPacifism
Chronos
3
4
5
1.38
L
1
2
10
3
W
Xbalanque
Unstopabl3rhino
Xbalanque
4
3
8
2.67
L
Xing Tian
WhatRUdoingOnii
Xing Tian
3
2
5
2.75
L
Loki
2
8
3
0.44
W
Hun Batz
lawful_goat5
Hun Batz
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,547
Damage
63,515
73,214
Taken
64,971
55,328
Mitigated
50,031
33,140
Healing
36,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
8,128
1,675
15,377
4,976
10,135
9,529
424
5,843
3,930
20,202
0
L
11,920
1,493
9,097
7,714
16,430
12,839
102
7,111
8,958
25,196
0
W
Thor
9,326
1,513
0
1,280
10,780
4,621
904
6,080
4,658
0
14,184
W
Hades
18,112
2,906
2,882
4,851
14,746
13,190
603
6,444
8,259
32,448
0
L
Chronos
MrPacifism
Chronos
10,533
5,138
409
2,818
12,516
5,044
0
5,146
7,091
19,744
0
L
13,747
8,601
117
5,501
15,661
11,879
0
6,208
9,060
0
20,674
W
Xbalanque
Unstopabl3rhino
Xbalanque
12,241
6,257
947
2,520
12,580
5,425
2,790
5,274
7,258
0
32,592
L
Xing Tian
WhatRUdoingOnii
Xing Tian
8,499
424
816
4,088
14,514
18,720
0
2,816
11,387
23,731
0
L
Loki
7,848
429
1,352
1,228
14,093
6,846
0
4,893
8,886
0
13,898
W
Hun Batz
lawful_goat5
Hun Batz
15,708
1,454
191
3,626
16,730
17,266
348
7,311
9,102
0
26,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,210
Gold Earned
50,107
109
Minions Killed
124
0
Camps Cleared
0
1,173,347
Distance Traveled
1,165,803
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,646
819
23
2
0
230,007
4
L
Hel
9,120
702
25
2
0
231,002
0
W
Thor
9,057
697
4
0
0
242,390
0
W
Hades
10,796
830
35
3
0
240,988
0
L
Chronos
8,679
668
23
2
0
210,922
0
L
Vamana
8,318
640
11
1
0
260,752
0
W
Xbalanque
9,958
766
40
3
0
204,119
0
L
Xing Tian
10,199
785
28
2
0
264,884
1
L
Loki
7,894
607
22
2
0
205,787
0
W
Hun Batz
9,650
742
22
2
0
248,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role