Player Matchup

Olorun
Olorun
Donimique
Olorun
Level 13
God Stats
6W - 5L
1,725 SR
Queue Stats
7W - 8L
1,495 Elo+
Party 1
Baron Samedi
Baron Samedi
ElsewhereHere
Baron Samedi
Level 27
God Stats
41W - 34L
1,637 SR
Queue Stats
45W - 45L
1,467 Elo+
Party 1
Apollo
Apollo
TheActualApollo
Apollo
Level 88
God Stats
132W - 101L
1,642 SR
Queue Stats
166W - 124L
1,521 Elo+
Party 1
Guan Yu
Guan Yu
boogeymangotu
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,611 Elo+
Party 2
Nemesis
Nemesis
venom2301
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,611 Elo+
Party 2
Team Averages
Level 27
1,601 SR
1,541 Elo+

VS

Team Averages
Level 16
1,633 SR
1,590 Elo+
Bellona
Bellona
IDrinkHamsterCụm
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,658 Elo+
Party 3
Hercules
Hercules
Netflìx
Hercules
Level 28
God Stats
1W - 2L
1,797 SR
Queue Stats
21W - 20L
1,613 Elo+
Solo
Anubis
Anubis
PrimitiveJedi
Anubis
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 10L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
TCBRayn
Sun Wukong
Level 27
God Stats
4W - 6L
1,775 SR
Queue Stats
65W - 81L
1,481 Elo+
Solo
Ullr
Ullr
TheDevsRāpeKids
Ullr
Level 14
God Stats
4W - 5L
1,592 SR
Queue Stats
29W - 20L
1,713 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Donimique
Olorun
8
0 / 2 / 1
4,572
508
541
3,410
690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Baron Samedi
ElsewhereHere
Baron Samedi
9
4 / 2 / 1
5,573
619
3,014
4,064
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
6 / 0 / 3
6,449
717
5,676
4,780
1,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
9
1 / 2 / 0
4,952
550
1,243
4,014
3,019
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
venom2301
Nemesis
9
1 / 2 / 3
5,640
627
4,146
6,313
2,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 2 / 0
4,848
539
3,823
5,519
3,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Netflìx
Hercules
9
3 / 1 / 0
5,295
588
3,495
5,863
4,036
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 4 / 0
4,779
531
1,430
5,297
2,686
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TCBRayn
Sun Wukong
7
2 / 4 / 2
4,663
518
2,559
4,682
2,873
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

2
0 / 1 / 0
3,456
384
537
1,284
232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
12
Kills
8
8
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
Donimique
Olorun
0
2
1
0.25
W
Baron Samedi
ElsewhereHere
Baron Samedi
4
2
1
2.25
L
3
2
0
1.5
L
Hercules
Netflìx
Hercules
3
1
0
3
L
0
4
0
0
L
Sun Wukong
TCBRayn
Sun Wukong
2
4
2
0.75
W
6
0
3
7.5
L
0
1
0
0
W
Guan Yu
1
2
0
0.5
W
Nemesis
venom2301
Nemesis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,620
Damage
11,844
22,581
Taken
22,645
8,004
Mitigated
13,496
6,478
Healing
5,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Donimique
Olorun
541
326
0
727
3,410
690
924
0
3,410
15,590
0
W
Baron Samedi
ElsewhereHere
Baron Samedi
3,014
238
282
1,454
4,064
945
0
730
3,334
19,552
0
L
3,823
1,524
0
1,886
5,519
3,669
0
1,190
4,271
0
23,778
L
Hercules
Netflìx
Hercules
3,495
1,902
0
2,023
5,863
4,036
0
0
5,863
0
22,240
L
1,430
393
0
1,560
5,297
2,686
537
861
4,360
19,209
0
L
Sun Wukong
TCBRayn
Sun Wukong
2,559
490
0
106
4,682
2,873
0
1,252
3,182
0
11,350
W
5,676
3,378
0
2,416
4,780
1,217
994
700
4,080
0
30,832
L
537
400
0
250
1,284
232
0
0
1,284
0
3,791
W
Guan Yu
1,243
115
161
476
4,014
3,019
0
0
4,014
0
14,623
W
Nemesis
venom2301
Nemesis
4,146
2,495
0
962
6,313
2,133
0
0
6,313
0
32,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,186
Gold Earned
23,041
221
Minions Killed
166
0
Camps Cleared
0
854,962
Distance Traveled
651,989
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
4,572
508
23
3
0
149,317
0
W
Baron Samedi
5,573
619
43
5
0
177,485
3
L
Bellona
4,848
539
42
5
0
152,820
3
L
Hercules
5,295
588
48
5
0
153,775
1
L
Anubis
4,779
531
44
5
0
160,322
2
L
Sun Wukong
4,663
518
24
3
0
156,375
2
W
Apollo
6,449
717
52
6
0
177,507
3
L
Ullr
3,456
384
8
1
0
28,697
1
W
Guan Yu
4,952
550
36
4
0
164,267
0
W
Nemesis
5,640
627
67
7
0
186,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role