Player Matchup

Thor
Thor
FungFact
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,184 Elo+
Solo
Ares
Ares
Hyrat
Ares
Level 21
God Stats
1W - 3L
1,423 SR
Queue Stats
185W - 214L
1,196 Elo+
Party 2
Artemis
Artemis
Sombizz
Artemis
Level 21
God Stats
1W - 1L
1,697 SR
Queue Stats
30W - 27L
1,438 Elo+
Solo
Guan Yu
Guan Yu
shottoadn
Guan Yu
Level 8
God Stats
6W - 7L
1,475 SR
Queue Stats
10W - 9L
1,523 Elo+
Party 2
Merlin
Merlin
zwammie131
Merlin
Level 24
God Stats
0W - 1L
1,882 SR
Queue Stats
19W - 16L
1,579 Elo+
Solo
Team Averages
Level 15
1,595 SR
1,384 Elo+

VS

Team Averages
Level 21
1,496 SR
1,449 Elo+
Sun Wukong
Sun Wukong
Cracker1818
Sun Wukong
Level 28
God Stats
26W - 22L
1,512 SR
Queue Stats
234W - 265L
1,399 Elo+
Party 1
Zeus
Zeus
JustSk4te
Zeus
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 69L
1,325 Elo+
Party 1
Arachne
Arachne
Jzny69
Arachne
Level 23
God Stats
8W - 11L
1,469 SR
Queue Stats
84W - 110L
1,382 Elo+
Party 1
Ares
Ares
LadyNell
Ares
Level 22
God Stats
4W - 0L
1,500 SR
Queue Stats
287W - 190L
1,758 Elo+
Solo
Freya
Freya
z00risre
Freya
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 23L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
5 / 4 / 0
7,329
524
3,797
9,218
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ares
Hyrat
Ares
7
0 / 5 / 2
4,900
350
1,473
10,929
5,491
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Sombizz
Artemis
9
1 / 4 / 1
5,798
414
5,440
9,695
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
shottoadn
Guan Yu
7
0 / 5 / 0
5,308
379
1,005
8,742
7,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
zwammie131
Merlin
13
1 / 3 / 3
7,359
526
6,150
6,654
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cracker1818
Sun Wukong
13
2 / 1 / 1
7,780
556
2,567
7,496
3,086
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
14
3 / 4 / 0
8,241
589
4,483
6,524
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Jzny69
Arachne
14
4 / 1 / 3
8,265
590
2,790
9,189
4,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
13
4 / 0 / 11
8,472
605
9,765
10,716
12,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Freya
z00risre
Freya
13
8 / 1 / 7
8,131
581
12,101
6,346
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
7
Kills
21
21
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Cracker1818
Sun Wukong
2
1
1
2.5
L
Thor
5
4
0
1.25
L
Ares
Hyrat
Ares
0
5
2
0.2
W
Zeus
3
4
0
0.75
W
Arachne
Jzny69
Arachne
4
1
3
5.5
W
Ares
4
0
11
9.5
L
Artemis
Sombizz
Artemis
1
4
1
0.38
L
Guan Yu
shottoadn
Guan Yu
0
5
0
0
W
Freya
z00risre
Freya
8
1
7
11.5
L
Merlin
zwammie131
Merlin
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,865
Damage
31,706
45,238
Taken
40,271
20,444
Mitigated
25,065
5,563
Healing
14,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Cracker1818
Sun Wukong
2,567
132
0
3,023
7,496
3,086
935
1,178
6,318
0
40,167
L
Thor
3,797
1,059
0
1,466
9,218
2,872
356
3,025
6,193
0
30,424
L
Ares
Hyrat
Ares
1,473
267
0
0
10,929
5,491
0
8,297
2,510
7,416
0
W
Zeus
4,483
1,307
0
1,322
6,524
1,965
1,168
2,315
4,209
46,155
0
W
Arachne
Jzny69
Arachne
2,790
1,775
0
5,041
9,189
4,433
0
967
8,222
0
56,273
W
Ares
9,765
864
0
1,920
10,716
12,584
1,116
2,092
8,624
25,997
0
L
Artemis
Sombizz
Artemis
5,440
1,888
0
2,414
9,695
2,925
0
7,136
2,496
0
29,294
L
Guan Yu
shottoadn
Guan Yu
1,005
142
0
549
8,742
7,039
0
2,645
5,905
102
18,896
W
Freya
z00risre
Freya
12,101
4,209
0
2,940
6,346
2,997
1,720
1,071
5,275
44,656
0
L
Merlin
zwammie131
Merlin
6,150
198
0
1,134
6,654
2,117
319
4,705
1,785
43,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,694
Gold Earned
40,889
234
Minions Killed
401
0
Camps Cleared
0
1,188,889
Distance Traveled
1,304,737
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,780
556
87
6
0
254,204
1
L
Thor
7,329
524
54
4
0
274,485
4
L
Ares
4,900
350
9
1
0
258,892
0
W
Zeus
8,241
589
115
8
0
216,644
0
W
Arachne
8,265
590
103
7
0
304,282
0
W
Ares
8,472
605
18
1
0
259,012
3
L
Artemis
5,798
414
56
4
0
222,387
3
L
Guan Yu
5,308
379
31
2
0
190,654
1
W
Freya
8,131
581
78
6
0
270,595
2
L
Merlin
7,359
526
84
6
0
242,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role